ref: 771811710499607198e5af2f60da1df65f145c56
parent: af631e1f1959cf4961e1abeb7f547d6a9114fbcd
author: Scott LaVarnway <[email protected]>
date: Tue Sep 29 01:20:49 EDT 2015
VP9: move loopfilter build masks to decode loop The loopfilter masks are now built in the decode loop. This is done so we can eventually reduce the number of MODE_INFO structs required by the decoder. The encoder builds the masks for the entire frame prior to calling the loopfilter. Change-Id: Ia2146b07e0acb8c50203e586dfae0c4c5b316f11
--- a/vp9/common/vp9_alloccommon.c
+++ b/vp9/common/vp9_alloccommon.c
@@ -115,6 +115,8 @@
cm->above_context = NULL;
vpx_free(cm->above_seg_context);
cm->above_seg_context = NULL;
+ vpx_free(cm->lf.lfm);
+ cm->lf.lfm = NULL;
}
int vp9_alloc_context_buffers(VP9_COMMON *cm, int width, int height) {
@@ -148,6 +150,16 @@
if (!cm->above_seg_context) goto fail;
cm->above_context_alloc_cols = cm->mi_cols;
}
+
+ vpx_free(cm->lf.lfm);
+
+ // Each lfm holds bit masks for all the 8x8 blocks in a 64x64 region. The
+ // stride and rows are rounded up / truncated to a multiple of 8.
+ cm->lf.lfm_stride = (cm->mi_cols + (MI_BLOCK_SIZE - 1)) >> 3;
+ cm->lf.lfm = (LOOP_FILTER_MASK *)vpx_calloc(
+ ((cm->mi_rows + (MI_BLOCK_SIZE - 1)) >> 3) * cm->lf.lfm_stride,
+ sizeof(*cm->lf.lfm));
+ if (!cm->lf.lfm) goto fail;
return 0;
--- a/vp9/common/vp9_loopfilter.c
+++ b/vp9/common/vp9_loopfilter.c
@@ -825,6 +825,120 @@
*int_4x4_y |= (size_mask[block_size] & 0xffffffffffffffffULL) << shift_y;
}
+void vp9_adjust_mask(VP9_COMMON *const cm, const int mi_row,
+ const int mi_col, LOOP_FILTER_MASK *lfm) {
+ int i;
+
+ // The largest loopfilter we have is 16x16 so we use the 16x16 mask
+ // for 32x32 transforms also.
+ lfm->left_y[TX_16X16] |= lfm->left_y[TX_32X32];
+ lfm->above_y[TX_16X16] |= lfm->above_y[TX_32X32];
+ lfm->left_uv[TX_16X16] |= lfm->left_uv[TX_32X32];
+ lfm->above_uv[TX_16X16] |= lfm->above_uv[TX_32X32];
+
+ // We do at least 8 tap filter on every 32x32 even if the transform size
+ // is 4x4. So if the 4x4 is set on a border pixel add it to the 8x8 and
+ // remove it from the 4x4.
+ lfm->left_y[TX_8X8] |= lfm->left_y[TX_4X4] & left_border;
+ lfm->left_y[TX_4X4] &= ~left_border;
+ lfm->above_y[TX_8X8] |= lfm->above_y[TX_4X4] & above_border;
+ lfm->above_y[TX_4X4] &= ~above_border;
+ lfm->left_uv[TX_8X8] |= lfm->left_uv[TX_4X4] & left_border_uv;
+ lfm->left_uv[TX_4X4] &= ~left_border_uv;
+ lfm->above_uv[TX_8X8] |= lfm->above_uv[TX_4X4] & above_border_uv;
+ lfm->above_uv[TX_4X4] &= ~above_border_uv;
+
+ // We do some special edge handling.
+ if (mi_row + MI_BLOCK_SIZE > cm->mi_rows) {
+ const uint64_t rows = cm->mi_rows - mi_row;
+
+ // Each pixel inside the border gets a 1,
+ const uint64_t mask_y = (((uint64_t) 1 << (rows << 3)) - 1);
+ const uint16_t mask_uv = (((uint16_t) 1 << (((rows + 1) >> 1) << 2)) - 1);
+
+ // Remove values completely outside our border.
+ for (i = 0; i < TX_32X32; i++) {
+ lfm->left_y[i] &= mask_y;
+ lfm->above_y[i] &= mask_y;
+ lfm->left_uv[i] &= mask_uv;
+ lfm->above_uv[i] &= mask_uv;
+ }
+ lfm->int_4x4_y &= mask_y;
+ lfm->int_4x4_uv &= mask_uv;
+
+ // We don't apply a wide loop filter on the last uv block row. If set
+ // apply the shorter one instead.
+ if (rows == 1) {
+ lfm->above_uv[TX_8X8] |= lfm->above_uv[TX_16X16];
+ lfm->above_uv[TX_16X16] = 0;
+ }
+ if (rows == 5) {
+ lfm->above_uv[TX_8X8] |= lfm->above_uv[TX_16X16] & 0xff00;
+ lfm->above_uv[TX_16X16] &= ~(lfm->above_uv[TX_16X16] & 0xff00);
+ }
+ }
+
+ if (mi_col + MI_BLOCK_SIZE > cm->mi_cols) {
+ const uint64_t columns = cm->mi_cols - mi_col;
+
+ // Each pixel inside the border gets a 1, the multiply copies the border
+ // to where we need it.
+ const uint64_t mask_y = (((1 << columns) - 1)) * 0x0101010101010101ULL;
+ const uint16_t mask_uv = ((1 << ((columns + 1) >> 1)) - 1) * 0x1111;
+
+ // Internal edges are not applied on the last column of the image so
+ // we mask 1 more for the internal edges
+ const uint16_t mask_uv_int = ((1 << (columns >> 1)) - 1) * 0x1111;
+
+ // Remove the bits outside the image edge.
+ for (i = 0; i < TX_32X32; i++) {
+ lfm->left_y[i] &= mask_y;
+ lfm->above_y[i] &= mask_y;
+ lfm->left_uv[i] &= mask_uv;
+ lfm->above_uv[i] &= mask_uv;
+ }
+ lfm->int_4x4_y &= mask_y;
+ lfm->int_4x4_uv &= mask_uv_int;
+
+ // We don't apply a wide loop filter on the last uv column. If set
+ // apply the shorter one instead.
+ if (columns == 1) {
+ lfm->left_uv[TX_8X8] |= lfm->left_uv[TX_16X16];
+ lfm->left_uv[TX_16X16] = 0;
+ }
+ if (columns == 5) {
+ lfm->left_uv[TX_8X8] |= (lfm->left_uv[TX_16X16] & 0xcccc);
+ lfm->left_uv[TX_16X16] &= ~(lfm->left_uv[TX_16X16] & 0xcccc);
+ }
+ }
+ // We don't apply a loop filter on the first column in the image, mask that
+ // out.
+ if (mi_col == 0) {
+ for (i = 0; i < TX_32X32; i++) {
+ lfm->left_y[i] &= 0xfefefefefefefefeULL;
+ lfm->left_uv[i] &= 0xeeee;
+ }
+ }
+
+ // Assert if we try to apply 2 different loop filters at the same position.
+ assert(!(lfm->left_y[TX_16X16] & lfm->left_y[TX_8X8]));
+ assert(!(lfm->left_y[TX_16X16] & lfm->left_y[TX_4X4]));
+ assert(!(lfm->left_y[TX_8X8] & lfm->left_y[TX_4X4]));
+ assert(!(lfm->int_4x4_y & lfm->left_y[TX_16X16]));
+ assert(!(lfm->left_uv[TX_16X16]&lfm->left_uv[TX_8X8]));
+ assert(!(lfm->left_uv[TX_16X16] & lfm->left_uv[TX_4X4]));
+ assert(!(lfm->left_uv[TX_8X8] & lfm->left_uv[TX_4X4]));
+ assert(!(lfm->int_4x4_uv & lfm->left_uv[TX_16X16]));
+ assert(!(lfm->above_y[TX_16X16] & lfm->above_y[TX_8X8]));
+ assert(!(lfm->above_y[TX_16X16] & lfm->above_y[TX_4X4]));
+ assert(!(lfm->above_y[TX_8X8] & lfm->above_y[TX_4X4]));
+ assert(!(lfm->int_4x4_y & lfm->above_y[TX_16X16]));
+ assert(!(lfm->above_uv[TX_16X16] & lfm->above_uv[TX_8X8]));
+ assert(!(lfm->above_uv[TX_16X16] & lfm->above_uv[TX_4X4]));
+ assert(!(lfm->above_uv[TX_8X8] & lfm->above_uv[TX_4X4]));
+ assert(!(lfm->int_4x4_uv & lfm->above_uv[TX_16X16]));
+}
+
// This function sets up the bit masks for the entire 64x64 region represented
// by mi_row, mi_col.
// TODO(JBB): This function only works for yv12.
@@ -855,7 +969,6 @@
const int shift_8_y[] = {0, 1, 8, 9};
const int shift_32_uv[] = {0, 2, 8, 10};
const int shift_16_uv[] = {0, 1, 4, 5};
- int i;
const int max_rows = (mi_row + MI_BLOCK_SIZE > cm->mi_rows ?
cm->mi_rows - mi_row : MI_BLOCK_SIZE);
const int max_cols = (mi_col + MI_BLOCK_SIZE > cm->mi_cols ?
@@ -970,114 +1083,8 @@
}
break;
}
- // The largest loopfilter we have is 16x16 so we use the 16x16 mask
- // for 32x32 transforms also.
- lfm->left_y[TX_16X16] |= lfm->left_y[TX_32X32];
- lfm->above_y[TX_16X16] |= lfm->above_y[TX_32X32];
- lfm->left_uv[TX_16X16] |= lfm->left_uv[TX_32X32];
- lfm->above_uv[TX_16X16] |= lfm->above_uv[TX_32X32];
- // We do at least 8 tap filter on every 32x32 even if the transform size
- // is 4x4. So if the 4x4 is set on a border pixel add it to the 8x8 and
- // remove it from the 4x4.
- lfm->left_y[TX_8X8] |= lfm->left_y[TX_4X4] & left_border;
- lfm->left_y[TX_4X4] &= ~left_border;
- lfm->above_y[TX_8X8] |= lfm->above_y[TX_4X4] & above_border;
- lfm->above_y[TX_4X4] &= ~above_border;
- lfm->left_uv[TX_8X8] |= lfm->left_uv[TX_4X4] & left_border_uv;
- lfm->left_uv[TX_4X4] &= ~left_border_uv;
- lfm->above_uv[TX_8X8] |= lfm->above_uv[TX_4X4] & above_border_uv;
- lfm->above_uv[TX_4X4] &= ~above_border_uv;
-
- // We do some special edge handling.
- if (mi_row + MI_BLOCK_SIZE > cm->mi_rows) {
- const uint64_t rows = cm->mi_rows - mi_row;
-
- // Each pixel inside the border gets a 1,
- const uint64_t mask_y = (((uint64_t) 1 << (rows << 3)) - 1);
- const uint16_t mask_uv = (((uint16_t) 1 << (((rows + 1) >> 1) << 2)) - 1);
-
- // Remove values completely outside our border.
- for (i = 0; i < TX_32X32; i++) {
- lfm->left_y[i] &= mask_y;
- lfm->above_y[i] &= mask_y;
- lfm->left_uv[i] &= mask_uv;
- lfm->above_uv[i] &= mask_uv;
- }
- lfm->int_4x4_y &= mask_y;
- lfm->int_4x4_uv &= mask_uv;
-
- // We don't apply a wide loop filter on the last uv block row. If set
- // apply the shorter one instead.
- if (rows == 1) {
- lfm->above_uv[TX_8X8] |= lfm->above_uv[TX_16X16];
- lfm->above_uv[TX_16X16] = 0;
- }
- if (rows == 5) {
- lfm->above_uv[TX_8X8] |= lfm->above_uv[TX_16X16] & 0xff00;
- lfm->above_uv[TX_16X16] &= ~(lfm->above_uv[TX_16X16] & 0xff00);
- }
- }
-
- if (mi_col + MI_BLOCK_SIZE > cm->mi_cols) {
- const uint64_t columns = cm->mi_cols - mi_col;
-
- // Each pixel inside the border gets a 1, the multiply copies the border
- // to where we need it.
- const uint64_t mask_y = (((1 << columns) - 1)) * 0x0101010101010101ULL;
- const uint16_t mask_uv = ((1 << ((columns + 1) >> 1)) - 1) * 0x1111;
-
- // Internal edges are not applied on the last column of the image so
- // we mask 1 more for the internal edges
- const uint16_t mask_uv_int = ((1 << (columns >> 1)) - 1) * 0x1111;
-
- // Remove the bits outside the image edge.
- for (i = 0; i < TX_32X32; i++) {
- lfm->left_y[i] &= mask_y;
- lfm->above_y[i] &= mask_y;
- lfm->left_uv[i] &= mask_uv;
- lfm->above_uv[i] &= mask_uv;
- }
- lfm->int_4x4_y &= mask_y;
- lfm->int_4x4_uv &= mask_uv_int;
-
- // We don't apply a wide loop filter on the last uv column. If set
- // apply the shorter one instead.
- if (columns == 1) {
- lfm->left_uv[TX_8X8] |= lfm->left_uv[TX_16X16];
- lfm->left_uv[TX_16X16] = 0;
- }
- if (columns == 5) {
- lfm->left_uv[TX_8X8] |= (lfm->left_uv[TX_16X16] & 0xcccc);
- lfm->left_uv[TX_16X16] &= ~(lfm->left_uv[TX_16X16] & 0xcccc);
- }
- }
- // We don't apply a loop filter on the first column in the image, mask that
- // out.
- if (mi_col == 0) {
- for (i = 0; i < TX_32X32; i++) {
- lfm->left_y[i] &= 0xfefefefefefefefeULL;
- lfm->left_uv[i] &= 0xeeee;
- }
- }
-
- // Assert if we try to apply 2 different loop filters at the same position.
- assert(!(lfm->left_y[TX_16X16] & lfm->left_y[TX_8X8]));
- assert(!(lfm->left_y[TX_16X16] & lfm->left_y[TX_4X4]));
- assert(!(lfm->left_y[TX_8X8] & lfm->left_y[TX_4X4]));
- assert(!(lfm->int_4x4_y & lfm->left_y[TX_16X16]));
- assert(!(lfm->left_uv[TX_16X16]&lfm->left_uv[TX_8X8]));
- assert(!(lfm->left_uv[TX_16X16] & lfm->left_uv[TX_4X4]));
- assert(!(lfm->left_uv[TX_8X8] & lfm->left_uv[TX_4X4]));
- assert(!(lfm->int_4x4_uv & lfm->left_uv[TX_16X16]));
- assert(!(lfm->above_y[TX_16X16] & lfm->above_y[TX_8X8]));
- assert(!(lfm->above_y[TX_16X16] & lfm->above_y[TX_4X4]));
- assert(!(lfm->above_y[TX_8X8] & lfm->above_y[TX_4X4]));
- assert(!(lfm->int_4x4_y & lfm->above_y[TX_16X16]));
- assert(!(lfm->above_uv[TX_16X16] & lfm->above_uv[TX_8X8]));
- assert(!(lfm->above_uv[TX_16X16] & lfm->above_uv[TX_4X4]));
- assert(!(lfm->above_uv[TX_8X8] & lfm->above_uv[TX_4X4]));
- assert(!(lfm->int_4x4_uv & lfm->above_uv[TX_16X16]));
+ vp9_adjust_mask(cm, mi_row, mi_col, lfm);
}
static void filter_selectively_vert(uint8_t *s, int pitch,
@@ -1428,6 +1435,7 @@
struct buf_2d *const dst = &plane->dst;
uint8_t *const dst0 = dst->buf;
int r, c;
+ uint8_t lfl_uv[16];
uint16_t mask_16x16 = lfm->left_uv[TX_16X16];
uint16_t mask_8x8 = lfm->left_uv[TX_8X8];
@@ -1440,8 +1448,8 @@
for (r = 0; r < MI_BLOCK_SIZE && mi_row + r < cm->mi_rows; r += 4) {
if (plane->plane_type == 1) {
for (c = 0; c < (MI_BLOCK_SIZE >> 1); c++) {
- lfm->lfl_uv[(r << 1) + c] = lfm->lfl_y[(r << 3) + (c << 1)];
- lfm->lfl_uv[((r + 2) << 1) + c] = lfm->lfl_y[((r + 2) << 3) + (c << 1)];
+ lfl_uv[(r << 1) + c] = lfm->lfl_y[(r << 3) + (c << 1)];
+ lfl_uv[((r + 2) << 1) + c] = lfm->lfl_y[((r + 2) << 3) + (c << 1)];
}
}
@@ -1457,18 +1465,18 @@
highbd_filter_selectively_vert_row2(
plane->subsampling_x, CONVERT_TO_SHORTPTR(dst->buf), dst->stride,
mask_16x16_l, mask_8x8_l, mask_4x4_l, mask_4x4_int_l, &cm->lf_info,
- &lfm->lfl_uv[r << 1], (int)cm->bit_depth);
+ &lfl_uv[r << 1], (int)cm->bit_depth);
} else {
filter_selectively_vert_row2(
plane->subsampling_x, dst->buf, dst->stride,
mask_16x16_l, mask_8x8_l, mask_4x4_l, mask_4x4_int_l, &cm->lf_info,
- &lfm->lfl_uv[r << 1]);
+ &lfl_uv[r << 1]);
}
#else
filter_selectively_vert_row2(
plane->subsampling_x, dst->buf, dst->stride,
mask_16x16_l, mask_8x8_l, mask_4x4_l, mask_4x4_int_l, &cm->lf_info,
- &lfm->lfl_uv[r << 1]);
+ &lfl_uv[r << 1]);
#endif // CONFIG_VP9_HIGHBITDEPTH
dst->buf += 16 * dst->stride;
@@ -1509,16 +1517,16 @@
highbd_filter_selectively_horiz(CONVERT_TO_SHORTPTR(dst->buf),
dst->stride, mask_16x16_r, mask_8x8_r,
mask_4x4_r, mask_4x4_int_r, &cm->lf_info,
- &lfm->lfl_uv[r << 1], (int)cm->bit_depth);
+ &lfl_uv[r << 1], (int)cm->bit_depth);
} else {
filter_selectively_horiz(dst->buf, dst->stride, mask_16x16_r, mask_8x8_r,
mask_4x4_r, mask_4x4_int_r, &cm->lf_info,
- &lfm->lfl_uv[r << 1]);
+ &lfl_uv[r << 1]);
}
#else
filter_selectively_horiz(dst->buf, dst->stride, mask_16x16_r, mask_8x8_r,
mask_4x4_r, mask_4x4_int_r, &cm->lf_info,
- &lfm->lfl_uv[r << 1]);
+ &lfl_uv[r << 1]);
#endif // CONFIG_VP9_HIGHBITDEPTH
dst->buf += 8 * dst->stride;
@@ -1529,13 +1537,11 @@
}
}
-void vp9_loop_filter_rows(YV12_BUFFER_CONFIG *frame_buffer,
- VP9_COMMON *cm,
- struct macroblockd_plane planes[MAX_MB_PLANE],
- int start, int stop, int y_only) {
+static void loop_filter_rows(YV12_BUFFER_CONFIG *frame_buffer, VP9_COMMON *cm,
+ struct macroblockd_plane planes[MAX_MB_PLANE],
+ int start, int stop, int y_only) {
const int num_planes = y_only ? 1 : MAX_MB_PLANE;
enum lf_path path;
- LOOP_FILTER_MASK lfm;
int mi_row, mi_col;
if (y_only)
@@ -1549,24 +1555,24 @@
for (mi_row = start; mi_row < stop; mi_row += MI_BLOCK_SIZE) {
MODE_INFO **mi = cm->mi_grid_visible + mi_row * cm->mi_stride;
+ LOOP_FILTER_MASK *lfm = get_lfm(&cm->lf, mi_row, 0);
- for (mi_col = 0; mi_col < cm->mi_cols; mi_col += MI_BLOCK_SIZE) {
+ for (mi_col = 0; mi_col < cm->mi_cols; mi_col += MI_BLOCK_SIZE, ++lfm) {
int plane;
vp9_setup_dst_planes(planes, frame_buffer, mi_row, mi_col);
// TODO(JBB): Make setup_mask work for non 420.
- vp9_setup_mask(cm, mi_row, mi_col, mi + mi_col, cm->mi_stride,
- &lfm);
+ vp9_adjust_mask(cm, mi_row, mi_col, lfm);
- vp9_filter_block_plane_ss00(cm, &planes[0], mi_row, &lfm);
+ vp9_filter_block_plane_ss00(cm, &planes[0], mi_row, lfm);
for (plane = 1; plane < num_planes; ++plane) {
switch (path) {
case LF_PATH_420:
- vp9_filter_block_plane_ss11(cm, &planes[plane], mi_row, &lfm);
+ vp9_filter_block_plane_ss11(cm, &planes[plane], mi_row, lfm);
break;
case LF_PATH_444:
- vp9_filter_block_plane_ss00(cm, &planes[plane], mi_row, &lfm);
+ vp9_filter_block_plane_ss00(cm, &planes[plane], mi_row, lfm);
break;
case LF_PATH_SLOW:
vp9_filter_block_plane_non420(cm, &planes[plane], mi + mi_col,
@@ -1592,12 +1598,134 @@
mi_rows_to_filter = VPXMAX(cm->mi_rows / 8, 8);
}
end_mi_row = start_mi_row + mi_rows_to_filter;
+ loop_filter_rows(frame, cm, xd->plane, start_mi_row, end_mi_row, y_only);
+}
+
+// Used by the encoder to build the loopfilter masks.
+void vp9_build_mask_frame(VP9_COMMON *cm, int frame_filter_level,
+ int partial_frame) {
+ int start_mi_row, end_mi_row, mi_rows_to_filter;
+ int mi_col, mi_row;
+ if (!frame_filter_level) return;
+ start_mi_row = 0;
+ mi_rows_to_filter = cm->mi_rows;
+ if (partial_frame && cm->mi_rows > 8) {
+ start_mi_row = cm->mi_rows >> 1;
+ start_mi_row &= 0xfffffff8;
+ mi_rows_to_filter = VPXMAX(cm->mi_rows / 8, 8);
+ }
+ end_mi_row = start_mi_row + mi_rows_to_filter;
+
vp9_loop_filter_frame_init(cm, frame_filter_level);
- vp9_loop_filter_rows(frame, cm, xd->plane,
- start_mi_row, end_mi_row,
- y_only);
+
+ for (mi_row = start_mi_row; mi_row < end_mi_row; mi_row += MI_BLOCK_SIZE) {
+ MODE_INFO **mi = cm->mi_grid_visible + mi_row * cm->mi_stride;
+ for (mi_col = 0; mi_col < cm->mi_cols; mi_col += MI_BLOCK_SIZE) {
+ // vp9_setup_mask() zeros lfm
+ vp9_setup_mask(cm, mi_row, mi_col, mi + mi_col, cm->mi_stride,
+ get_lfm(&cm->lf, mi_row, mi_col));
+ }
+ }
}
+// 8x8 blocks in a superblock. A "1" represents the first block in a 16x16
+// or greater area.
+static const uint8_t first_block_in_16x16[8][8] = {
+ {1, 0, 1, 0, 1, 0, 1, 0},
+ {0, 0, 0, 0, 0, 0, 0, 0},
+ {1, 0, 1, 0, 1, 0, 1, 0},
+ {0, 0, 0, 0, 0, 0, 0, 0},
+ {1, 0, 1, 0, 1, 0, 1, 0},
+ {0, 0, 0, 0, 0, 0, 0, 0},
+ {1, 0, 1, 0, 1, 0, 1, 0},
+ {0, 0, 0, 0, 0, 0, 0, 0}
+};
+
+// This function sets up the bit masks for a block represented
+// by mi_row, mi_col in a 64x64 region.
+// TODO(SJL): This function only works for yv12.
+void vp9_build_mask(VP9_COMMON *cm, const MB_MODE_INFO *mbmi, int mi_row,
+ int mi_col, int bw, int bh) {
+ const BLOCK_SIZE block_size = mbmi->sb_type;
+ const TX_SIZE tx_size_y = mbmi->tx_size;
+ const loop_filter_info_n *const lfi_n = &cm->lf_info;
+ const int filter_level = get_filter_level(lfi_n, mbmi);
+ const TX_SIZE tx_size_uv = get_uv_tx_size_impl(tx_size_y, block_size, 1, 1);
+ LOOP_FILTER_MASK *const lfm = get_lfm(&cm->lf, mi_row, mi_col);
+ uint64_t *const left_y = &lfm->left_y[tx_size_y];
+ uint64_t *const above_y = &lfm->above_y[tx_size_y];
+ uint64_t *const int_4x4_y = &lfm->int_4x4_y;
+ uint16_t *const left_uv = &lfm->left_uv[tx_size_uv];
+ uint16_t *const above_uv = &lfm->above_uv[tx_size_uv];
+ uint16_t *const int_4x4_uv = &lfm->int_4x4_uv;
+ const int row_in_sb = (mi_row & 7);
+ const int col_in_sb = (mi_col & 7);
+ const int shift_y = col_in_sb + (row_in_sb << 3);
+ const int shift_uv = (col_in_sb >> 1) + ((row_in_sb >> 1) << 2);
+ const int build_uv = first_block_in_16x16[row_in_sb][col_in_sb];
+
+ if (!filter_level) {
+ return;
+ } else {
+ int index = shift_y;
+ int i;
+ for (i = 0; i < bh; i++) {
+ memset(&lfm->lfl_y[index], filter_level, bw);
+ index += 8;
+ }
+ }
+
+ // These set 1 in the current block size for the block size edges.
+ // For instance if the block size is 32x16, we'll set:
+ // above = 1111
+ // 0000
+ // and
+ // left = 1000
+ // = 1000
+ // NOTE : In this example the low bit is left most ( 1000 ) is stored as
+ // 1, not 8...
+ //
+ // U and V set things on a 16 bit scale.
+ //
+ *above_y |= above_prediction_mask[block_size] << shift_y;
+ *left_y |= left_prediction_mask[block_size] << shift_y;
+
+ if (build_uv) {
+ *above_uv |= above_prediction_mask_uv[block_size] << shift_uv;
+ *left_uv |= left_prediction_mask_uv[block_size] << shift_uv;
+ }
+
+ // If the block has no coefficients and is not intra we skip applying
+ // the loop filter on block edges.
+ if (mbmi->skip && is_inter_block(mbmi))
+ return;
+
+ // Add a mask for the transform size. The transform size mask is set to
+ // be correct for a 64x64 prediction block size. Mask to match the size of
+ // the block we are working on and then shift it into place.
+ *above_y |= (size_mask[block_size] &
+ above_64x64_txform_mask[tx_size_y]) << shift_y;
+ *left_y |= (size_mask[block_size] &
+ left_64x64_txform_mask[tx_size_y]) << shift_y;
+
+ if (build_uv) {
+ *above_uv |= (size_mask_uv[block_size] &
+ above_64x64_txform_mask_uv[tx_size_uv]) << shift_uv;
+
+ *left_uv |= (size_mask_uv[block_size] &
+ left_64x64_txform_mask_uv[tx_size_uv]) << shift_uv;
+ }
+
+ // Try to determine what to do with the internal 4x4 block boundaries. These
+ // differ from the 4x4 boundaries on the outside edge of an 8x8 in that the
+ // internal ones can be skipped and don't depend on the prediction block size.
+ if (tx_size_y == TX_4X4)
+ *int_4x4_y |= (size_mask[block_size] & -1ULL) << shift_y;
+
+ if (build_uv && tx_size_uv == TX_4X4)
+ *int_4x4_uv |= (size_mask_uv[block_size] & 0xffff) << shift_uv;
+}
+
void vp9_loop_filter_data_reset(
LFWorkerData *lf_data, YV12_BUFFER_CONFIG *frame_buffer,
struct VP9Common *cm, const struct macroblockd_plane planes[MAX_MB_PLANE]) {
@@ -1609,9 +1737,17 @@
memcpy(lf_data->planes, planes, sizeof(lf_data->planes));
}
+void vp9_reset_lfm(VP9_COMMON *cm) {
+ if (cm->lf.filter_level) {
+ memset(cm->lf.lfm, 0,
+ ((cm->mi_rows + (MI_BLOCK_SIZE - 1)) >> 3) * cm->lf.lfm_stride *
+ sizeof(*cm->lf.lfm));
+ }
+}
+
int vp9_loop_filter_worker(LFWorkerData *const lf_data, void *unused) {
(void)unused;
- vp9_loop_filter_rows(lf_data->frame_buffer, lf_data->cm, lf_data->planes,
- lf_data->start, lf_data->stop, lf_data->y_only);
+ loop_filter_rows(lf_data->frame_buffer, lf_data->cm, lf_data->planes,
+ lf_data->start, lf_data->stop, lf_data->y_only);
return 1;
}
--- a/vp9/common/vp9_loopfilter.h
+++ b/vp9/common/vp9_loopfilter.h
@@ -35,24 +35,6 @@
LF_PATH_SLOW,
};
-struct loopfilter {
- int filter_level;
-
- int sharpness_level;
- int last_sharpness_level;
-
- uint8_t mode_ref_delta_enabled;
- uint8_t mode_ref_delta_update;
-
- // 0 = Intra, Last, GF, ARF
- signed char ref_deltas[MAX_REF_LF_DELTAS];
- signed char last_ref_deltas[MAX_REF_LF_DELTAS];
-
- // 0 = ZERO_MV, MV
- signed char mode_deltas[MAX_MODE_LF_DELTAS];
- signed char last_mode_deltas[MAX_MODE_LF_DELTAS];
-};
-
// Need to align this structure so when it is declared and
// passed it can be loaded into vector registers.
typedef struct {
@@ -83,9 +65,29 @@
uint16_t above_uv[TX_SIZES];
uint16_t int_4x4_uv;
uint8_t lfl_y[64];
- uint8_t lfl_uv[16];
} LOOP_FILTER_MASK;
+struct loopfilter {
+ int filter_level;
+
+ int sharpness_level;
+ int last_sharpness_level;
+
+ uint8_t mode_ref_delta_enabled;
+ uint8_t mode_ref_delta_update;
+
+ // 0 = Intra, Last, GF, ARF
+ signed char ref_deltas[MAX_REF_LF_DELTAS];
+ signed char last_ref_deltas[MAX_REF_LF_DELTAS];
+
+ // 0 = ZERO_MV, MV
+ signed char mode_deltas[MAX_MODE_LF_DELTAS];
+ signed char last_mode_deltas[MAX_MODE_LF_DELTAS];
+
+ LOOP_FILTER_MASK *lfm;
+ int lfm_stride;
+};
+
/* assorted loopfilter functions which get used elsewhere */
struct VP9Common;
struct macroblockd;
@@ -116,7 +118,7 @@
void vp9_loop_filter_init(struct VP9Common *cm);
// Update the loop filter for the current frame.
-// This should be called before vp9_loop_filter_rows(), vp9_loop_filter_frame()
+// This should be called before vp9_loop_filter_frame(), vp9_build_mask_frame()
// calls this function directly.
void vp9_loop_filter_frame_init(struct VP9Common *cm, int default_filt_lvl);
@@ -126,11 +128,19 @@
int filter_level,
int y_only, int partial_frame);
-// Apply the loop filter to [start, stop) macro block rows in frame_buffer.
-void vp9_loop_filter_rows(YV12_BUFFER_CONFIG *frame_buffer,
- struct VP9Common *cm,
- struct macroblockd_plane planes[MAX_MB_PLANE],
- int start, int stop, int y_only);
+// Get the superblock lfm for a given mi_row, mi_col.
+static INLINE LOOP_FILTER_MASK *get_lfm(const struct loopfilter *lf,
+ const int mi_row, const int mi_col) {
+ return &lf->lfm[(mi_col >> 3) + ((mi_row >> 3) * lf->lfm_stride)];
+}
+
+void vp9_build_mask(struct VP9Common *cm, const MB_MODE_INFO *mbmi, int mi_row,
+ int mi_col, int bw, int bh);
+void vp9_adjust_mask(struct VP9Common *const cm, const int mi_row,
+ const int mi_col, LOOP_FILTER_MASK *lfm);
+void vp9_build_mask_frame(struct VP9Common *cm, int frame_filter_level,
+ int partial_frame);
+void vp9_reset_lfm(struct VP9Common *const cm);
typedef struct LoopFilterWorkerData {
YV12_BUFFER_CONFIG *frame_buffer;
--- a/vp9/common/vp9_thread_common.c
+++ b/vp9/common/vp9_thread_common.c
@@ -109,11 +109,11 @@
for (mi_row = start; mi_row < stop;
mi_row += lf_sync->num_workers * MI_BLOCK_SIZE) {
MODE_INFO **const mi = cm->mi_grid_visible + mi_row * cm->mi_stride;
+ LOOP_FILTER_MASK *lfm = get_lfm(&cm->lf, mi_row, 0);
- for (mi_col = 0; mi_col < cm->mi_cols; mi_col += MI_BLOCK_SIZE) {
+ for (mi_col = 0; mi_col < cm->mi_cols; mi_col += MI_BLOCK_SIZE, ++lfm) {
const int r = mi_row >> MI_BLOCK_SIZE_LOG2;
const int c = mi_col >> MI_BLOCK_SIZE_LOG2;
- LOOP_FILTER_MASK lfm;
int plane;
sync_read(lf_sync, r, c);
@@ -120,18 +120,16 @@
vp9_setup_dst_planes(planes, frame_buffer, mi_row, mi_col);
- // TODO(JBB): Make setup_mask work for non 420.
- vp9_setup_mask(cm, mi_row, mi_col, mi + mi_col, cm->mi_stride,
- &lfm);
+ vp9_adjust_mask(cm, mi_row, mi_col, lfm);
- vp9_filter_block_plane_ss00(cm, &planes[0], mi_row, &lfm);
+ vp9_filter_block_plane_ss00(cm, &planes[0], mi_row, lfm);
for (plane = 1; plane < num_planes; ++plane) {
switch (path) {
case LF_PATH_420:
- vp9_filter_block_plane_ss11(cm, &planes[plane], mi_row, &lfm);
+ vp9_filter_block_plane_ss11(cm, &planes[plane], mi_row, lfm);
break;
case LF_PATH_444:
- vp9_filter_block_plane_ss00(cm, &planes[plane], mi_row, &lfm);
+ vp9_filter_block_plane_ss00(cm, &planes[plane], mi_row, lfm);
break;
case LF_PATH_SLOW:
vp9_filter_block_plane_non420(cm, &planes[plane], mi + mi_col,
--- a/vp9/decoder/vp9_decodeframe.c
+++ b/vp9/decoder/vp9_decodeframe.c
@@ -896,6 +896,10 @@
}
xd->corrupted |= vpx_reader_has_error(r);
+
+ if (cm->lf.filter_level) {
+ vp9_build_mask(cm, mbmi, mi_row, mi_col, bw, bh);
+ }
}
static INLINE int dec_partition_plane_context(const MACROBLOCKD *xd,
@@ -1464,6 +1468,8 @@
memset(cm->above_seg_context, 0,
sizeof(*cm->above_seg_context) * aligned_cols);
+ vp9_reset_lfm(cm);
+
get_tile_buffers(pbi, data, data_end, tile_cols, tile_rows, tile_buffers);
if (pbi->tile_data == NULL ||
@@ -1661,6 +1667,8 @@
sizeof(*cm->above_context) * MAX_MB_PLANE * 2 * aligned_mi_cols);
memset(cm->above_seg_context, 0,
sizeof(*cm->above_seg_context) * aligned_mi_cols);
+
+ vp9_reset_lfm(cm);
// Load tile data into tile_buffers
get_tile_buffers(pbi, data, data_end, tile_cols, tile_rows, tile_buffers);
--- a/vp9/encoder/vp9_encoder.c
+++ b/vp9/encoder/vp9_encoder.c
@@ -2755,6 +2755,7 @@
static void loopfilter_frame(VP9_COMP *cpi, VP9_COMMON *cm) {
MACROBLOCKD *xd = &cpi->td.mb.e_mbd;
struct loopfilter *lf = &cm->lf;
+
if (xd->lossless) {
lf->filter_level = 0;
} else {
@@ -2771,6 +2772,8 @@
}
if (lf->filter_level > 0) {
+ vp9_build_mask_frame(cm, lf->filter_level, 0);
+
if (cpi->num_workers > 1)
vp9_loop_filter_frame_mt(cm->frame_to_show, cm, xd->plane,
lf->filter_level, 0, 0,
--- a/vp9/encoder/vp9_picklpf.c
+++ b/vp9/encoder/vp9_picklpf.c
@@ -40,6 +40,8 @@
VP9_COMMON *const cm = &cpi->common;
int64_t filt_err;
+ vp9_build_mask_frame(cm, filt_level, partial_frame);
+
if (cpi->num_workers > 1)
vp9_loop_filter_frame_mt(cm->frame_to_show, cm, cpi->td.mb.e_mbd.plane,
filt_level, 1, partial_frame,