ref: 7dc5a689b4bef3071ac032f3cb53917cf440d3f0
parent: eb6b443bd266d3c1f7931830de92fd11b86e27cd
author: James Zern <[email protected]>
date: Thu Jul 30 15:46:55 EDT 2015
add vp9_vector_var_neon ~50-60% faster depending on the width Change-Id: I9d007cfa10b9aaa2169c8c009d95522df6123a92
--- a/vp9/common/vp9_rtcd_defs.pl
+++ b/vp9/common/vp9_rtcd_defs.pl
@@ -430,7 +430,7 @@
specialize qw/vp9_int_pro_col sse2 neon/;
add_proto qw/int vp9_vector_var/, "int16_t const *ref, int16_t const *src, const int bwl";
-specialize qw/vp9_vector_var sse2/;
+specialize qw/vp9_vector_var neon sse2/;
if (vpx_config("CONFIG_VP9_HIGHBITDEPTH") eq "yes") {
add_proto qw/unsigned int vp9_highbd_avg_8x8/, "const uint8_t *, int p";
--- a/vp9/encoder/arm/neon/vp9_avg_neon.c
+++ b/vp9/encoder/arm/neon/vp9_avg_neon.c
@@ -9,6 +9,8 @@
*/
#include <arm_neon.h>
+#include <assert.h>
+
#include "./vp9_rtcd.h"
#include "./vpx_config.h"
@@ -113,4 +115,46 @@
}
return horizontal_add_u16x8(vec_sum);
+}
+
+// ref, src = [0, 510] - max diff = 16-bits
+// bwl = {2, 3, 4}, width = {16, 32, 64}
+int vp9_vector_var_neon(int16_t const *ref, int16_t const *src, const int bwl) {
+ int width = 4 << bwl;
+ int32x4_t sse = vdupq_n_s32(0);
+ int16x8_t total = vdupq_n_s16(0);
+
+ assert(width >= 8);
+ assert((width % 8) == 0);
+
+ do {
+ const int16x8_t r = vld1q_s16(ref);
+ const int16x8_t s = vld1q_s16(src);
+ const int16x8_t diff = vsubq_s16(r, s); // [-510, 510], 10 bits.
+ const int16x4_t diff_lo = vget_low_s16(diff);
+ const int16x4_t diff_hi = vget_high_s16(diff);
+ sse = vmlal_s16(sse, diff_lo, diff_lo); // dynamic range 26 bits.
+ sse = vmlal_s16(sse, diff_hi, diff_hi);
+ total = vaddq_s16(total, diff); // dynamic range 16 bits.
+
+ ref += 8;
+ src += 8;
+ width -= 8;
+ } while (width != 0);
+
+ {
+ // Note: 'total''s pairwise addition could be implemented similarly to
+ // horizontal_add_u16x8(), but one less vpaddl with 'total' when paired
+ // with the summation of 'sse' performed better on a Cortex-A15.
+ const int32x4_t t0 = vpaddlq_s16(total); // cascading summation of 'total'
+ const int32x2_t t1 = vadd_s32(vget_low_s32(t0), vget_high_s32(t0));
+ const int32x2_t t2 = vpadd_s32(t1, t1);
+ const int t = vget_lane_s32(t2, 0);
+ const int64x2_t s0 = vpaddlq_s32(sse); // cascading summation of 'sse'.
+ const int32x2_t s1 = vadd_s32(vreinterpret_s32_s64(vget_low_s64(s0)),
+ vreinterpret_s32_s64(vget_high_s64(s0)));
+ const int s = vget_lane_s32(s1, 0);
+ const int shift_factor = bwl + 2;
+ return s - ((t * t) >> shift_factor);
+ }
}