shithub: libvpx

Download patch

ref: 80c0715375ee8851dcd7bf4a56af38d982253460
parent: a272ff25cd99f47950dddb55e94b370e95b70016
parent: 6706e674b191b627e4f05bdb5fe2b15e14595970
author: Dmitry Kovalev <[email protected]>
date: Wed May 15 11:39:43 EDT 2013

Merge "Moving several static functions from vp9_reconinter.h to vp9_reconinter.c." into experimental

--- a/vp9/common/vp9_reconinter.c
+++ b/vp9/common/vp9_reconinter.c
@@ -17,6 +17,78 @@
 #include "vp9/common/vp9_reconinter.h"
 #include "vp9/common/vp9_reconintra.h"
 
+static int scale_value_x_with_scaling(int val,
+                                      const struct scale_factors *scale) {
+  return val * scale->x_num / scale->x_den;
+}
+
+static int scale_value_y_with_scaling(int val,
+                                      const struct scale_factors *scale) {
+  return val * scale->y_num / scale->y_den;
+}
+
+static int unscaled_value(int val, const struct scale_factors *scale) {
+  (void) scale;
+  return val;
+}
+
+static int_mv32 mv_q3_to_q4_with_scaling(const int_mv *src_mv,
+                                         const struct scale_factors *scale) {
+  // returns mv * scale + offset
+  int_mv32 result;
+  const int32_t mv_row_q4 = src_mv->as_mv.row << 1;
+  const int32_t mv_col_q4 = src_mv->as_mv.col << 1;
+
+  /* TODO(jkoleszar): make fixed point, or as a second multiply? */
+  result.as_mv.row =  mv_row_q4 * scale->y_num / scale->y_den
+                      + scale->y_offset_q4;
+  result.as_mv.col =  mv_col_q4 * scale->x_num / scale->x_den
+                      + scale->x_offset_q4;
+  return result;
+}
+
+static int_mv32 mv_q3_to_q4_without_scaling(const int_mv *src_mv,
+                                            const struct scale_factors *scale) {
+  // returns mv * scale + offset
+  int_mv32 result;
+
+  result.as_mv.row = src_mv->as_mv.row << 1;
+  result.as_mv.col = src_mv->as_mv.col << 1;
+  return result;
+}
+
+static int32_t mv_component_q4_with_scaling(int mv_q4, int num, int den,
+                                            int offset_q4) {
+  // returns the scaled and offset value of the mv component.
+
+  /* TODO(jkoleszar): make fixed point, or as a second multiply? */
+  return mv_q4 * num / den + offset_q4;
+}
+
+static int32_t mv_component_q4_without_scaling(int mv_q4, int num, int den,
+                                               int offset_q4) {
+  // returns the scaled and offset value of the mv component.
+  (void)num;
+  (void)den;
+  (void)offset_q4;
+  return mv_q4;
+}
+
+static void set_offsets_with_scaling(struct scale_factors *scale,
+                                     int row, int col) {
+  const int x_q4 = 16 * col;
+  const int y_q4 = 16 * row;
+
+  scale->x_offset_q4 = (x_q4 * scale->x_num / scale->x_den) & 0xf;
+  scale->y_offset_q4 = (y_q4 * scale->y_num / scale->y_den) & 0xf;
+}
+
+static void set_offsets_without_scaling(struct scale_factors *scale,
+                                        int row, int col) {
+  scale->x_offset_q4 = 0;
+  scale->y_offset_q4 = 0;
+}
+
 void vp9_setup_scale_factors_for_frame(struct scale_factors *scale,
                                        int other_w, int other_h,
                                        int this_w, int this_h) {
@@ -34,18 +106,14 @@
     scale->scale_value_x = unscaled_value;
     scale->scale_value_y = unscaled_value;
     scale->set_scaled_offsets = set_offsets_without_scaling;
-    scale->scale_motion_vector_q3_to_q4 =
-        motion_vector_q3_to_q4_without_scaling;
-    scale->scale_motion_vector_component_q4 =
-        motion_vector_component_q4_without_scaling;
+    scale->scale_motion_vector_q3_to_q4 = mv_q3_to_q4_without_scaling;
+    scale->scale_motion_vector_component_q4 = mv_component_q4_without_scaling;
   } else {
     scale->scale_value_x = scale_value_x_with_scaling;
     scale->scale_value_y = scale_value_y_with_scaling;
     scale->set_scaled_offsets = set_offsets_with_scaling;
-    scale->scale_motion_vector_q3_to_q4 =
-        motion_vector_q3_to_q4_with_scaling;
-    scale->scale_motion_vector_component_q4 =
-        motion_vector_component_q4_with_scaling;
+    scale->scale_motion_vector_q3_to_q4 = mv_q3_to_q4_with_scaling;
+    scale->scale_motion_vector_component_q4 = mv_component_q4_with_scaling;
   }
 
   // TODO(agrange): Investigate the best choice of functions to use here
--- a/vp9/common/vp9_reconinter.h
+++ b/vp9/common/vp9_reconinter.h
@@ -52,21 +52,6 @@
                                   int w, int h, int do_avg,
                                   const struct subpix_fn_table *subpix);
 
-static int scale_value_x_with_scaling(int val,
-                                      const struct scale_factors *scale) {
-  return val * scale->x_num / scale->x_den;
-}
-
-static int scale_value_y_with_scaling(int val,
-                                      const struct scale_factors *scale) {
-  return val * scale->y_num / scale->y_den;
-}
-
-static int unscaled_value(int val, const struct scale_factors *scale) {
-  (void) scale;
-  return val;
-}
-
 static int scaled_buffer_offset(int x_offset, int y_offset, int stride,
                                 const struct scale_factors *scale) {
   const int x = scale ? scale->scale_value_x(x_offset, scale) : x_offset;
@@ -137,66 +122,4 @@
   xd->scale_factor_uv[1] = xd->scale_factor[1];
 }
 
-static void set_offsets_with_scaling(struct scale_factors *scale,
-                                     int row, int col) {
-  const int x_q4 = 16 * col;
-  const int y_q4 = 16 * row;
-
-  scale->x_offset_q4 = (x_q4 * scale->x_num / scale->x_den) & 0xf;
-  scale->y_offset_q4 = (y_q4 * scale->y_num / scale->y_den) & 0xf;
-}
-
-static void set_offsets_without_scaling(struct scale_factors *scale,
-                                        int row, int col) {
-  scale->x_offset_q4 = 0;
-  scale->y_offset_q4 = 0;
-}
-
-static int_mv32 motion_vector_q3_to_q4_with_scaling(
-    const int_mv *src_mv,
-    const struct scale_factors *scale) {
-  // returns mv * scale + offset
-  int_mv32 result;
-  const int32_t mv_row_q4 = src_mv->as_mv.row << 1;
-  const int32_t mv_col_q4 = src_mv->as_mv.col << 1;
-
-  /* TODO(jkoleszar): make fixed point, or as a second multiply? */
-  result.as_mv.row =  mv_row_q4 * scale->y_num / scale->y_den
-                      + scale->y_offset_q4;
-  result.as_mv.col =  mv_col_q4 * scale->x_num / scale->x_den
-                      + scale->x_offset_q4;
-  return result;
-}
-
-static int_mv32 motion_vector_q3_to_q4_without_scaling(
-    const int_mv *src_mv,
-    const struct scale_factors *scale) {
-  // returns mv * scale + offset
-  int_mv32 result;
-
-  result.as_mv.row = src_mv->as_mv.row << 1;
-  result.as_mv.col = src_mv->as_mv.col << 1;
-  return result;
-}
-
-static int32_t motion_vector_component_q4_with_scaling(int mv_q4,
-                                                       int num,
-                                                       int den,
-                                                       int offset_q4) {
-  // returns the scaled and offset value of the mv component.
-
-  /* TODO(jkoleszar): make fixed point, or as a second multiply? */
-  return mv_q4 * num / den + offset_q4;
-}
-
-static int32_t motion_vector_component_q4_without_scaling(int mv_q4,
-                                                          int num,
-                                                          int den,
-                                                          int offset_q4) {
-  // returns the scaled and offset value of the mv component.
-  (void)num;
-  (void)den;
-  (void)offset_q4;
-  return mv_q4;
-}
 #endif  // VP9_COMMON_VP9_RECONINTER_H_