shithub: libvpx

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ref: 87610ac45ea7f2503189f74de5afb6f8fa624ff2
parent: 4b78c6e6f70809cac27536b181ac9ff1f8759928
author: Johann <[email protected]>
date: Fri Jul 7 06:37:30 EDT 2017

neon: consolidate horizontal adds

Change-Id: Iaf9e88ff636ccf8f0ef310869c6827f3f205cca8

--- a/vpx_dsp/arm/avg_neon.c
+++ b/vpx_dsp/arm/avg_neon.c
@@ -17,15 +17,8 @@
 #include "vpx/vpx_integer.h"
 #include "vpx_dsp/arm/idct_neon.h"
 #include "vpx_dsp/arm/mem_neon.h"
+#include "vpx_dsp/arm/sum_neon.h"
 
-static INLINE unsigned int horizontal_add_u16x8(const uint16x8_t v_16x8) {
-  const uint32x4_t a = vpaddlq_u16(v_16x8);
-  const uint64x2_t b = vpaddlq_u32(a);
-  const uint32x2_t c = vadd_u32(vreinterpret_u32_u64(vget_low_u64(b)),
-                                vreinterpret_u32_u64(vget_high_u64(b)));
-  return vget_lane_u32(c, 0);
-}
-
 unsigned int vpx_avg_4x4_neon(const uint8_t *s, int p) {
   uint16x8_t v_sum;
   uint32x2_t v_s0 = vdup_n_u32(0);
@@ -35,7 +28,7 @@
   v_s1 = vld1_lane_u32((const uint32_t *)(s + 2 * p), v_s1, 0);
   v_s1 = vld1_lane_u32((const uint32_t *)(s + 3 * p), v_s1, 1);
   v_sum = vaddl_u8(vreinterpret_u8_u32(v_s0), vreinterpret_u8_u32(v_s1));
-  return (horizontal_add_u16x8(v_sum) + 8) >> 4;
+  return (vget_lane_u32(horizontal_add_uint16x8(v_sum), 0) + 8) >> 4;
 }
 
 unsigned int vpx_avg_8x8_neon(const uint8_t *s, int p) {
@@ -61,7 +54,7 @@
   v_s0 = vld1_u8(s + 7 * p);
   v_sum = vaddw_u8(v_sum, v_s0);
 
-  return (horizontal_add_u16x8(v_sum) + 32) >> 6;
+  return (vget_lane_u32(horizontal_add_uint16x8(v_sum), 0) + 32) >> 6;
 }
 
 // coeff: 16 bits, dynamic range [-32640, 32640].
@@ -155,7 +148,8 @@
     ref += 16;
   }
 
-  return horizontal_add_u16x8(vec_sum);
+  return vget_lane_s16(vreinterpret_s16_u32(horizontal_add_uint16x8(vec_sum)),
+                       0);
 }
 
 // ref, src = [0, 510] - max diff = 16-bits
@@ -185,7 +179,7 @@
 
   {
     // Note: 'total''s pairwise addition could be implemented similarly to
-    // horizontal_add_u16x8(), but one less vpaddl with 'total' when paired
+    // horizontal_add_uint16x8(), but one less vpaddl with 'total' when paired
     // with the summation of 'sse' performed better on a Cortex-A15.
     const int32x4_t t0 = vpaddlq_s16(total);  // cascading summation of 'total'
     const int32x2_t t1 = vadd_s32(vget_low_s32(t0), vget_high_s32(t0));
--- a/vpx_dsp/arm/fdct_partial_neon.c
+++ b/vpx_dsp/arm/fdct_partial_neon.c
@@ -13,14 +13,8 @@
 #include "./vpx_dsp_rtcd.h"
 #include "./vpx_config.h"
 #include "vpx_dsp/arm/mem_neon.h"
+#include "vpx_dsp/arm/sum_neon.h"
 
-static INLINE int32x2_t sum_int16x8(const int16x8_t a) {
-  const int32x4_t b = vpaddlq_s16(a);
-  const int64x2_t c = vpaddlq_s32(b);
-  return vadd_s32(vreinterpret_s32_s64(vget_low_s64(c)),
-                  vreinterpret_s32_s64(vget_high_s64(c)));
-}
-
 static INLINE tran_low_t get_lane(const int32x2_t a) {
 #if CONFIG_VP9_HIGHBITDEPTH
   return vget_lane_s32(a, 0);
@@ -48,7 +42,7 @@
 
   c = vaddq_s16(b0, b1);
 
-  d = sum_int16x8(c);
+  d = horizontal_add_int16x8(c);
 
   output[0] = get_lane(vshl_n_s32(d, 1));
   output[1] = 0;
@@ -63,7 +57,7 @@
     sum = vaddq_s16(sum, input_00);
   }
 
-  output[0] = get_lane(sum_int16x8(sum));
+  output[0] = get_lane(horizontal_add_int16x8(sum));
   output[1] = 0;
 }
 
@@ -83,7 +77,7 @@
     right = vaddq_s16(right, b);
   }
 
-  sum = vadd_s32(sum_int16x8(left), sum_int16x8(right));
+  sum = vadd_s32(horizontal_add_int16x8(left), horizontal_add_int16x8(right));
 
   output[0] = get_lane(vshr_n_s32(sum, 1));
   output[1] = 0;
@@ -111,9 +105,9 @@
     a3 = vaddq_s16(a3, b3);
   }
 
-  sum = vadd_s32(sum_int16x8(a0), sum_int16x8(a1));
-  sum = vadd_s32(sum, sum_int16x8(a2));
-  sum = vadd_s32(sum, sum_int16x8(a3));
+  sum = vadd_s32(horizontal_add_int16x8(a0), horizontal_add_int16x8(a1));
+  sum = vadd_s32(sum, horizontal_add_int16x8(a2));
+  sum = vadd_s32(sum, horizontal_add_int16x8(a3));
   output[0] = get_lane(vshr_n_s32(sum, 3));
   output[1] = 0;
 }
--- a/vpx_dsp/arm/sad_neon.c
+++ b/vpx_dsp/arm/sad_neon.c
@@ -14,16 +14,8 @@
 
 #include "vpx/vpx_integer.h"
 #include "vpx_dsp/arm/mem_neon.h"
+#include "vpx_dsp/arm/sum_neon.h"
 
-// TODO(johannkoenig): combine with avg_neon.h version.
-static INLINE uint32_t horizontal_add_16x8(const uint16x8_t vec_16x8) {
-  const uint32x4_t a = vpaddlq_u16(vec_16x8);
-  const uint64x2_t b = vpaddlq_u32(a);
-  const uint32x2_t c = vadd_u32(vreinterpret_u32_u64(vget_low_u64(b)),
-                                vreinterpret_u32_u64(vget_high_u64(b)));
-  return vget_lane_u32(c, 0);
-}
-
 uint32_t vpx_sad4x4_neon(const uint8_t *src_ptr, int src_stride,
                          const uint8_t *ref_ptr, int ref_stride) {
   const uint8x16_t src_u8 = load_unaligned_u8q(src_ptr, src_stride);
@@ -30,7 +22,7 @@
   const uint8x16_t ref_u8 = load_unaligned_u8q(ref_ptr, ref_stride);
   uint16x8_t abs = vabdl_u8(vget_low_u8(src_u8), vget_low_u8(ref_u8));
   abs = vabal_u8(abs, vget_high_u8(src_u8), vget_high_u8(ref_u8));
-  return horizontal_add_16x8(abs);
+  return vget_lane_u32(horizontal_add_uint16x8(abs), 0);
 }
 
 uint32_t vpx_sad4x4_avg_neon(const uint8_t *src_ptr, int src_stride,
@@ -42,7 +34,7 @@
   const uint8x16_t avg = vrhaddq_u8(ref_u8, second_pred_u8);
   uint16x8_t abs = vabdl_u8(vget_low_u8(src_u8), vget_low_u8(avg));
   abs = vabal_u8(abs, vget_high_u8(src_u8), vget_high_u8(avg));
-  return horizontal_add_16x8(abs);
+  return vget_lane_u32(horizontal_add_uint16x8(abs), 0);
 }
 
 uint32_t vpx_sad4x8_neon(const uint8_t *src_ptr, int src_stride,
@@ -58,7 +50,7 @@
     abs = vabal_u8(abs, vget_high_u8(src_u8), vget_high_u8(ref_u8));
   }
 
-  return horizontal_add_16x8(abs);
+  return vget_lane_u32(horizontal_add_uint16x8(abs), 0);
 }
 
 uint32_t vpx_sad4x8_avg_neon(const uint8_t *src_ptr, int src_stride,
@@ -78,7 +70,7 @@
     abs = vabal_u8(abs, vget_high_u8(src_u8), vget_high_u8(avg));
   }
 
-  return horizontal_add_16x8(abs);
+  return vget_lane_u32(horizontal_add_uint16x8(abs), 0);
 }
 
 static INLINE uint16x8_t sad8x(const uint8_t *a, int a_stride, const uint8_t *b,
@@ -119,7 +111,7 @@
   uint32_t vpx_sad8x##n##_neon(const uint8_t *src, int src_stride,     \
                                const uint8_t *ref, int ref_stride) {   \
     const uint16x8_t abs = sad8x(src, src_stride, ref, ref_stride, n); \
-    return horizontal_add_16x8(abs);                                   \
+    return vget_lane_u32(horizontal_add_uint16x8(abs), 0);             \
   }                                                                    \
                                                                        \
   uint32_t vpx_sad8x##n##_avg_neon(const uint8_t *src, int src_stride, \
@@ -127,7 +119,7 @@
                                    const uint8_t *second_pred) {       \
     const uint16x8_t abs =                                             \
         sad8x_avg(src, src_stride, ref, ref_stride, second_pred, n);   \
-    return horizontal_add_16x8(abs);                                   \
+    return vget_lane_u32(horizontal_add_uint16x8(abs), 0);             \
   }
 
 sad8xN(4);
@@ -175,7 +167,7 @@
   uint32_t vpx_sad16x##n##_neon(const uint8_t *src, int src_stride,     \
                                 const uint8_t *ref, int ref_stride) {   \
     const uint16x8_t abs = sad16x(src, src_stride, ref, ref_stride, n); \
-    return horizontal_add_16x8(abs);                                    \
+    return vget_lane_u32(horizontal_add_uint16x8(abs), 0);              \
   }                                                                     \
                                                                         \
   uint32_t vpx_sad16x##n##_avg_neon(const uint8_t *src, int src_stride, \
@@ -183,7 +175,7 @@
                                     const uint8_t *second_pred) {       \
     const uint16x8_t abs =                                              \
         sad16x_avg(src, src_stride, ref, ref_stride, second_pred, n);   \
-    return horizontal_add_16x8(abs);                                    \
+    return vget_lane_u32(horizontal_add_uint16x8(abs), 0);              \
   }
 
 sad16xN(8);
@@ -241,7 +233,7 @@
   uint32_t vpx_sad32x##n##_neon(const uint8_t *src, int src_stride,     \
                                 const uint8_t *ref, int ref_stride) {   \
     const uint16x8_t abs = sad32x(src, src_stride, ref, ref_stride, n); \
-    return horizontal_add_16x8(abs);                                    \
+    return vget_lane_u32(horizontal_add_uint16x8(abs), 0);              \
   }                                                                     \
                                                                         \
   uint32_t vpx_sad32x##n##_avg_neon(const uint8_t *src, int src_stride, \
@@ -249,7 +241,7 @@
                                     const uint8_t *second_pred) {       \
     const uint16x8_t abs =                                              \
         sad32x_avg(src, src_stride, ref, ref_stride, second_pred, n);   \
-    return horizontal_add_16x8(abs);                                    \
+    return vget_lane_u32(horizontal_add_uint16x8(abs), 0);              \
   }
 
 sad32xN(16);
@@ -256,13 +248,6 @@
 sad32xN(32);
 sad32xN(64);
 
-static INLINE uint32_t horizontal_add_32x4(const uint32x4_t a) {
-  const uint64x2_t b = vpaddlq_u32(a);
-  const uint32x2_t c = vadd_u32(vreinterpret_u32_u64(vget_low_u64(b)),
-                                vreinterpret_u32_u64(vget_high_u64(b)));
-  return vget_lane_u32(c, 0);
-}
-
 static INLINE uint32x4_t sad64x(const uint8_t *a, int a_stride,
                                 const uint8_t *b, int b_stride,
                                 const int height) {
@@ -344,7 +329,7 @@
   uint32_t vpx_sad64x##n##_neon(const uint8_t *src, int src_stride,     \
                                 const uint8_t *ref, int ref_stride) {   \
     const uint32x4_t abs = sad64x(src, src_stride, ref, ref_stride, n); \
-    return horizontal_add_32x4(abs);                                    \
+    return vget_lane_u32(horizontal_add_uint32x4(abs), 0);              \
   }                                                                     \
                                                                         \
   uint32_t vpx_sad64x##n##_avg_neon(const uint8_t *src, int src_stride, \
@@ -352,7 +337,7 @@
                                     const uint8_t *second_pred) {       \
     const uint32x4_t abs =                                              \
         sad64x_avg(src, src_stride, ref, ref_stride, second_pred, n);   \
-    return horizontal_add_32x4(abs);                                    \
+    return vget_lane_u32(horizontal_add_uint32x4(abs), 0);              \
   }
 
 sad64xN(32);
--- /dev/null
+++ b/vpx_dsp/arm/sum_neon.h
@@ -1,0 +1,38 @@
+/*
+ *  Copyright (c) 2017 The WebM project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef VPX_DSP_ARM_SUM_NEON_H_
+#define VPX_DSP_ARM_SUM_NEON_H_
+
+#include <arm_neon.h>
+
+#include "./vpx_config.h"
+#include "vpx/vpx_integer.h"
+
+static INLINE int32x2_t horizontal_add_int16x8(const int16x8_t a) {
+  const int32x4_t b = vpaddlq_s16(a);
+  const int64x2_t c = vpaddlq_s32(b);
+  return vadd_s32(vreinterpret_s32_s64(vget_low_s64(c)),
+                  vreinterpret_s32_s64(vget_high_s64(c)));
+}
+
+static INLINE uint32x2_t horizontal_add_uint16x8(const uint16x8_t a) {
+  const uint32x4_t b = vpaddlq_u16(a);
+  const uint64x2_t c = vpaddlq_u32(b);
+  return vadd_u32(vreinterpret_u32_u64(vget_low_u64(c)),
+                  vreinterpret_u32_u64(vget_high_u64(c)));
+}
+
+static INLINE uint32x2_t horizontal_add_uint32x4(const uint32x4_t a) {
+  const uint64x2_t b = vpaddlq_u32(a);
+  return vadd_u32(vreinterpret_u32_u64(vget_low_u64(b)),
+                  vreinterpret_u32_u64(vget_high_u64(b)));
+}
+#endif  // VPX_DSP_ARM_SUM_NEON_H_
--- a/vpx_dsp/arm/variance_neon.c
+++ b/vpx_dsp/arm/variance_neon.c
@@ -16,23 +16,9 @@
 
 #include "vpx/vpx_integer.h"
 #include "vpx_dsp/arm/mem_neon.h"
+#include "vpx_dsp/arm/sum_neon.h"
 #include "vpx_ports/mem.h"
 
-static INLINE int horizontal_add_s16x8(const int16x8_t v_16x8) {
-  const int32x4_t a = vpaddlq_s16(v_16x8);
-  const int64x2_t b = vpaddlq_s32(a);
-  const int32x2_t c = vadd_s32(vreinterpret_s32_s64(vget_low_s64(b)),
-                               vreinterpret_s32_s64(vget_high_s64(b)));
-  return vget_lane_s32(c, 0);
-}
-
-static INLINE int horizontal_add_s32x4(const int32x4_t v_32x4) {
-  const int64x2_t b = vpaddlq_s32(v_32x4);
-  const int32x2_t c = vadd_s32(vreinterpret_s32_s64(vget_low_s64(b)),
-                               vreinterpret_s32_s64(vget_high_s64(b)));
-  return vget_lane_s32(c, 0);
-}
-
 // The variance helper functions use int16_t for sum. 8 values are accumulated
 // and then added (at which point they expand up to int32_t). To avoid overflow,
 // there can be no more than 32767 / 255 ~= 128 values accumulated in each
@@ -79,8 +65,10 @@
     b += 4 * b_stride;
   }
 
-  *sum = horizontal_add_s16x8(sum_s16);
-  *sse = (uint32_t)horizontal_add_s32x4(vaddq_s32(sse_lo_s32, sse_hi_s32));
+  *sum = vget_lane_s32(horizontal_add_int16x8(sum_s16), 0);
+  *sse = vget_lane_u32(horizontal_add_uint32x4(vreinterpretq_u32_s32(
+                           vaddq_s32(sse_lo_s32, sse_hi_s32))),
+                       0);
 }
 
 // Process a block of any size where the width is divisible by 16.
@@ -126,8 +114,10 @@
     b += b_stride;
   }
 
-  *sum = horizontal_add_s16x8(sum_s16);
-  *sse = (unsigned int)horizontal_add_s32x4(vaddq_s32(sse_lo_s32, sse_hi_s32));
+  *sum = vget_lane_s32(horizontal_add_int16x8(sum_s16), 0);
+  *sse = vget_lane_u32(horizontal_add_uint32x4(vreinterpretq_u32_s32(
+                           vaddq_s32(sse_lo_s32, sse_hi_s32))),
+                       0);
 }
 
 // Process a block of width 8 two rows at a time.
@@ -165,8 +155,10 @@
     i += 2;
   } while (i < h);
 
-  *sum = horizontal_add_s16x8(sum_s16);
-  *sse = (uint32_t)horizontal_add_s32x4(vaddq_s32(sse_lo_s32, sse_hi_s32));
+  *sum = vget_lane_s32(horizontal_add_int16x8(sum_s16), 0);
+  *sse = vget_lane_u32(horizontal_add_uint32x4(vreinterpretq_u32_s32(
+                           vaddq_s32(sse_lo_s32, sse_hi_s32))),
+                       0);
 }
 
 void vpx_get8x8var_neon(const uint8_t *a, int a_stride, const uint8_t *b,
--- a/vpx_dsp/vpx_dsp.mk
+++ b/vpx_dsp/vpx_dsp.mk
@@ -368,6 +368,7 @@
 
 # Neon utilities
 DSP_SRCS-$(HAVE_NEON) += arm/mem_neon.h
+DSP_SRCS-$(HAVE_NEON) += arm/sum_neon.h
 DSP_SRCS-$(HAVE_NEON) += arm/transpose_neon.h
 
 # PPC VSX utilities