ref: 897116d5c8d9a6bf8b814407c72d2daa1c3082b1
parent: a9b30b381b183d21dbec863b4e095a3bc948793c
parent: 2528051f41161fbe092cb773d66fe07aac1c73b7
author: James Zern <[email protected]>
date: Tue Jul 22 14:40:31 EDT 2014
Merge "frame_size_tests: reduce default 'large' frame size"
--- a/test/frame_size_tests.cc
+++ b/test/frame_size_tests.cc
@@ -89,7 +89,8 @@
// one for each lag in frames (for 2 pass), and then one for each possible
// reference buffer (8) - we can end up with up to 30 buffers of roughly this
// size or almost 1 gig of memory.
- video.SetSize(4096, 4096);
+ // TODO(jzern): restore this to at least 4096x4096 after issue #828 is fixed.
+ video.SetSize(4096, 2160);
video.set_limit(2);
expected_res_ = VPX_CODEC_OK;
ASSERT_NO_FATAL_FAILURE(RunLoop(&video));