ref: 8aa4ee1f100efc6caf811a4e8c95b4c7aa5b6718
parent: 65f4299d6546e8f9a527569b75ba6127a2b40b64
parent: 5aee8ea7523e6242094abb1f21e3df15107a83c7
author: Johann Koenig <[email protected]>
date: Fri Jun 9 16:42:21 EDT 2017
Merge "buffer.h: allow declaring an alignment"
--- a/test/buffer.h
+++ b/test/buffer.h
@@ -19,6 +19,7 @@
#include "test/acm_random.h"
#include "vpx/vpx_integer.h"
+#include "vpx_mem/vpx_mem.h"
namespace libvpx_test {
@@ -29,17 +30,37 @@
int right_padding, int bottom_padding)
: width_(width), height_(height), top_padding_(top_padding),
left_padding_(left_padding), right_padding_(right_padding),
- bottom_padding_(bottom_padding), padding_value_(0), stride_(0),
- raw_size_(0), num_elements_(0), raw_buffer_(NULL) {}
+ bottom_padding_(bottom_padding), alignment_(0), padding_value_(0),
+ stride_(0), raw_size_(0), num_elements_(0), raw_buffer_(NULL) {}
+ Buffer(int width, int height, int top_padding, int left_padding,
+ int right_padding, int bottom_padding, unsigned int alignment)
+ : width_(width), height_(height), top_padding_(top_padding),
+ left_padding_(left_padding), right_padding_(right_padding),
+ bottom_padding_(bottom_padding), alignment_(alignment),
+ padding_value_(0), stride_(0), raw_size_(0), num_elements_(0),
+ raw_buffer_(NULL) {}
+
Buffer(int width, int height, int padding)
: width_(width), height_(height), top_padding_(padding),
left_padding_(padding), right_padding_(padding),
- bottom_padding_(padding), padding_value_(0), stride_(0), raw_size_(0),
- num_elements_(0), raw_buffer_(NULL) {}
+ bottom_padding_(padding), alignment_(0), padding_value_(0), stride_(0),
+ raw_size_(0), num_elements_(0), raw_buffer_(NULL) {}
- ~Buffer() { delete[] raw_buffer_; }
+ Buffer(int width, int height, int padding, unsigned int alignment)
+ : width_(width), height_(height), top_padding_(padding),
+ left_padding_(padding), right_padding_(padding),
+ bottom_padding_(padding), alignment_(alignment), padding_value_(0),
+ stride_(0), raw_size_(0), num_elements_(0), raw_buffer_(NULL) {}
+ ~Buffer() {
+ if (alignment_) {
+ vpx_free(raw_buffer_);
+ } else {
+ delete[] raw_buffer_;
+ }
+ }
+
T *TopLeftPixel() const;
int stride() const { return stride_; }
@@ -82,8 +103,20 @@
EXPECT_GE(bottom_padding_, 0);
stride_ = left_padding_ + width_ + right_padding_;
num_elements_ = stride_ * (top_padding_ + height_ + bottom_padding_);
- raw_buffer_ = new (std::nothrow) T[num_elements_];
raw_size_ = num_elements_ * sizeof(T);
+ if (alignment_) {
+ EXPECT_GE(alignment_, sizeof(T));
+ // Ensure alignment of the first value will be preserved.
+ EXPECT_EQ((left_padding_ * sizeof(T)) % alignment_, 0u);
+ // Ensure alignment of the subsequent rows will be preserved when there is
+ // a stride.
+ if (stride_ != width_) {
+ EXPECT_EQ((stride_ * sizeof(T)) % alignment_, 0u);
+ }
+ raw_buffer_ = reinterpret_cast<T *>(vpx_memalign(alignment_, raw_size_));
+ } else {
+ raw_buffer_ = new (std::nothrow) T[num_elements_];
+ }
EXPECT_TRUE(raw_buffer_ != NULL);
SetPadding(std::numeric_limits<T>::max());
return !::testing::Test::HasFailure();
@@ -98,6 +131,7 @@
const int left_padding_;
const int right_padding_;
const int bottom_padding_;
+ const unsigned int alignment_;
T padding_value_;
int stride_;
int raw_size_;
--- a/test/comp_avg_pred_test.cc
+++ b/test/comp_avg_pred_test.cc
@@ -15,7 +15,6 @@
#include "test/acm_random.h"
#include "test/buffer.h"
#include "test/register_state_check.h"
-#include "vpx_ports/mem.h"
#include "vpx_ports/vpx_timer.h"
namespace {
@@ -28,12 +27,13 @@
uint8_t avg_with_rounding(uint8_t a, uint8_t b) { return (a + b + 1) >> 1; }
-void reference_pred(const uint8_t *pred, const Buffer<uint8_t> &ref, int width,
- int height, uint8_t *avg) {
+void reference_pred(const Buffer<uint8_t> &pred, const Buffer<uint8_t> &ref,
+ int width, int height, Buffer<uint8_t> *avg) {
for (int y = 0; y < height; ++y) {
for (int x = 0; x < width; ++x) {
- avg[y * width + x] = avg_with_rounding(
- pred[y * width + x], ref.TopLeftPixel()[y * ref.stride() + x]);
+ avg->TopLeftPixel()[y * avg->stride() + x] =
+ avg_with_rounding(pred.TopLeftPixel()[y * pred.stride() + x],
+ ref.TopLeftPixel()[y * ref.stride() + x]);
}
}
}
@@ -50,22 +50,10 @@
ACMRandom rnd_;
};
-void fill(ACMRandom *r, uint8_t *a, const int width, const int height) {
- for (int y = 0; y < height; ++y) {
- for (int x = 0; x < width; ++x) {
- a[x + width * y] = r->Rand8();
- }
- }
-}
-
TEST_P(AvgPredTest, SizeCombinations) {
// This is called as part of the sub pixel variance. As such it must be one of
// the variance block sizes.
- DECLARE_ALIGNED(16, uint8_t, pred[64 * 64]);
- DECLARE_ALIGNED(16, uint8_t, avg_ref[64 * 64]);
- DECLARE_ALIGNED(16, uint8_t, avg_chk[64 * 64]);
-
for (int width_pow = 2; width_pow <= 6; ++width_pow) {
for (int height_pow = width_pow - 1; height_pow <= width_pow + 1;
++height_pow) {
@@ -81,15 +69,27 @@
Buffer<uint8_t> ref =
Buffer<uint8_t>(width, height, ref_padding ? 8 : 0);
ASSERT_TRUE(ref.Init());
+ Buffer<uint8_t> pred = Buffer<uint8_t>(width, height, 0, 16);
+ ASSERT_TRUE(pred.Init());
+ Buffer<uint8_t> avg_ref = Buffer<uint8_t>(width, height, 0, 16);
+ ASSERT_TRUE(avg_ref.Init());
+ Buffer<uint8_t> avg_chk = Buffer<uint8_t>(width, height, 0, 16);
+ ASSERT_TRUE(avg_chk.Init());
- fill(&rnd_, pred, width, height);
ref.Set(&rnd_, &ACMRandom::Rand8);
+ pred.Set(&rnd_, &ACMRandom::Rand8);
- reference_pred(pred, ref, width, height, avg_ref);
- ASM_REGISTER_STATE_CHECK(avg_pred_func_(
- avg_chk, pred, width, height, ref.TopLeftPixel(), ref.stride()));
- ASSERT_EQ(memcmp(avg_ref, avg_chk, sizeof(*avg_ref) * width * height),
- 0);
+ reference_pred(pred, ref, width, height, &avg_ref);
+ ASM_REGISTER_STATE_CHECK(
+ avg_pred_func_(avg_chk.TopLeftPixel(), pred.TopLeftPixel(), width,
+ height, ref.TopLeftPixel(), ref.stride()));
+
+ EXPECT_TRUE(avg_chk.CheckValues(avg_ref));
+ if (HasFailure()) {
+ printf("Width: %d Height: %d\n", width, height);
+ avg_chk.PrintDifference(avg_ref);
+ return;
+ }
}
}
}
@@ -100,25 +100,31 @@
const int height = 32;
Buffer<uint8_t> ref = Buffer<uint8_t>(width, height, 8);
ASSERT_TRUE(ref.Init());
- DECLARE_ALIGNED(16, uint8_t, pred[width * height]);
- DECLARE_ALIGNED(16, uint8_t, avg_ref[width * height]);
- DECLARE_ALIGNED(16, uint8_t, avg_chk[width * height]);
+ Buffer<uint8_t> pred = Buffer<uint8_t>(width, height, 0, 16);
+ ASSERT_TRUE(pred.Init());
+ Buffer<uint8_t> avg_ref = Buffer<uint8_t>(width, height, 0, 16);
+ ASSERT_TRUE(avg_ref.Init());
+ Buffer<uint8_t> avg_chk = Buffer<uint8_t>(width, height, 0, 16);
+ ASSERT_TRUE(avg_chk.Init());
for (int i = 0; i < 500; ++i) {
- fill(&rnd_, pred, width, height);
ref.Set(&rnd_, &ACMRandom::Rand8);
+ pred.Set(&rnd_, &ACMRandom::Rand8);
- reference_pred(pred, ref, width, height, avg_ref);
- ASM_REGISTER_STATE_CHECK(avg_pred_func_(avg_chk, pred, width, height,
+ reference_pred(pred, ref, width, height, &avg_ref);
+ ASM_REGISTER_STATE_CHECK(avg_pred_func_(avg_chk.TopLeftPixel(),
+ pred.TopLeftPixel(), width, height,
ref.TopLeftPixel(), ref.stride()));
- ASSERT_EQ(memcmp(avg_ref, avg_chk, sizeof(*avg_ref) * width * height), 0);
+ EXPECT_TRUE(avg_chk.CheckValues(avg_ref));
+ if (HasFailure()) {
+ printf("Width: %d Height: %d\n", width, height);
+ avg_chk.PrintDifference(avg_ref);
+ return;
+ }
}
}
TEST_P(AvgPredTest, DISABLED_Speed) {
- DECLARE_ALIGNED(16, uint8_t, pred[64 * 64]);
- DECLARE_ALIGNED(16, uint8_t, avg[64 * 64]);
-
for (int width_pow = 2; width_pow <= 6; ++width_pow) {
for (int height_pow = width_pow - 1; height_pow <= width_pow + 1;
++height_pow) {
@@ -131,15 +137,19 @@
Buffer<uint8_t> ref =
Buffer<uint8_t>(width, height, ref_padding ? 8 : 0);
ASSERT_TRUE(ref.Init());
+ Buffer<uint8_t> pred = Buffer<uint8_t>(width, height, 0, 16);
+ ASSERT_TRUE(pred.Init());
+ Buffer<uint8_t> avg = Buffer<uint8_t>(width, height, 0, 16);
+ ASSERT_TRUE(avg.Init());
- fill(&rnd_, pred, width, height);
ref.Set(&rnd_, &ACMRandom::Rand8);
+ pred.Set(&rnd_, &ACMRandom::Rand8);
vpx_usec_timer timer;
vpx_usec_timer_start(&timer);
for (int i = 0; i < 10000000 / (width * height); ++i) {
- avg_pred_func_(avg, pred, width, height, ref.TopLeftPixel(),
- ref.stride());
+ avg_pred_func_(avg.TopLeftPixel(), pred.TopLeftPixel(), width, height,
+ ref.TopLeftPixel(), ref.stride());
}
vpx_usec_timer_mark(&timer);