shithub: libvpx

Download patch

ref: 8c6d5a874d9c79fb8dc9188adc819100457fd75a
parent: 4ec8f9c5aeba757c79f3ba7172555fb787e900ee
parent: 1e0aa9497fccf04d9c22a6195c580606af6aca71
author: James Zern <[email protected]>
date: Mon Jul 6 20:48:57 EDT 2015

Merge "inline vp9_reader_has_error()"

--- a/vp9/decoder/vp9_reader.c
+++ b/vp9/decoder/vp9_reader.c
@@ -13,11 +13,6 @@
 
 #include "vp9/decoder/vp9_reader.h"
 
-// This is meant to be a large, positive constant that can still be efficiently
-// loaded as an immediate (on platforms like ARM, for example).
-// Even relatively modest values like 100 would work fine.
-#define LOTS_OF_BITS 0x40000000
-
 int vp9_reader_init(vp9_reader *r,
                     const uint8_t *buffer,
                     size_t size,
@@ -85,22 +80,4 @@
     r->buffer--;
   }
   return r->buffer;
-}
-
-int vp9_reader_has_error(vp9_reader *r) {
-  // Check if we have reached the end of the buffer.
-  //
-  // Variable 'count' stores the number of bits in the 'value' buffer, minus
-  // 8. The top byte is part of the algorithm, and the remainder is buffered
-  // to be shifted into it. So if count == 8, the top 16 bits of 'value' are
-  // occupied, 8 for the algorithm and 8 in the buffer.
-  //
-  // When reading a byte from the user's buffer, count is filled with 8 and
-  // one byte is filled into the value buffer. When we reach the end of the
-  // data, count is additionally filled with LOTS_OF_BITS. So when
-  // count == LOTS_OF_BITS - 1, the user's data has been exhausted.
-  //
-  // 1 if we have tried to decode bits after the end of stream was encountered.
-  // 0 No error.
-  return r->count > BD_VALUE_SIZE && r->count < LOTS_OF_BITS;
 }
--- a/vp9/decoder/vp9_reader.h
+++ b/vp9/decoder/vp9_reader.h
@@ -29,6 +29,11 @@
 
 #define BD_VALUE_SIZE ((int)sizeof(BD_VALUE) * CHAR_BIT)
 
+// This is meant to be a large, positive constant that can still be efficiently
+// loaded as an immediate (on platforms like ARM, for example).
+// Even relatively modest values like 100 would work fine.
+#define LOTS_OF_BITS 0x40000000
+
 typedef struct {
   // Be careful when reordering this struct, it may impact the cache negatively.
   BD_VALUE value;
@@ -49,9 +54,25 @@
 
 void vp9_reader_fill(vp9_reader *r);
 
-int vp9_reader_has_error(vp9_reader *r);
-
 const uint8_t *vp9_reader_find_end(vp9_reader *r);
+
+static INLINE int vp9_reader_has_error(vp9_reader *r) {
+  // Check if we have reached the end of the buffer.
+  //
+  // Variable 'count' stores the number of bits in the 'value' buffer, minus
+  // 8. The top byte is part of the algorithm, and the remainder is buffered
+  // to be shifted into it. So if count == 8, the top 16 bits of 'value' are
+  // occupied, 8 for the algorithm and 8 in the buffer.
+  //
+  // When reading a byte from the user's buffer, count is filled with 8 and
+  // one byte is filled into the value buffer. When we reach the end of the
+  // data, count is additionally filled with LOTS_OF_BITS. So when
+  // count == LOTS_OF_BITS - 1, the user's data has been exhausted.
+  //
+  // 1 if we have tried to decode bits after the end of stream was encountered.
+  // 0 No error.
+  return r->count > BD_VALUE_SIZE && r->count < LOTS_OF_BITS;
+}
 
 static INLINE int vp9_read(vp9_reader *r, int prob) {
   unsigned int bit = 0;