shithub: libvpx

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ref: a18cc591a5944464e1c53b2e3d0ea6bdd7fdbca5
parent: a1914dbb3169f1a5ecf0981ac197abb7f76f55e8
author: James Zern <[email protected]>
date: Tue Sep 29 16:55:14 EDT 2015

vp9_loopfilter: remove unnecessary masks

Change-Id: I264e75bf3ddd083ee5311c50a37fb18fe634ddc3

--- a/vp9/common/vp9_loopfilter.c
+++ b/vp9/common/vp9_loopfilter.c
@@ -776,7 +776,7 @@
   // an 8x8 in that the internal ones can be skipped and don't depend on
   // the prediction block size.
   if (tx_size_y == TX_4X4)
-    *int_4x4_y |= (size_mask[block_size] & 0xffffffffffffffffULL) << shift_y;
+    *int_4x4_y |= size_mask[block_size] << shift_y;
 
   if (tx_size_uv == TX_4X4)
     *int_4x4_uv |= (size_mask_uv[block_size] & 0xffff) << shift_uv;
@@ -822,7 +822,7 @@
               left_64x64_txform_mask[tx_size_y]) << shift_y;
 
   if (tx_size_y == TX_4X4)
-    *int_4x4_y |= (size_mask[block_size] & 0xffffffffffffffffULL) << shift_y;
+    *int_4x4_y |= size_mask[block_size] << shift_y;
 }
 
 void vp9_adjust_mask(VP9_COMMON *const cm, const int mi_row,
@@ -1720,7 +1720,7 @@
   // differ from the 4x4 boundaries on the outside edge of an 8x8 in that the
   // internal ones can be skipped and don't depend on the prediction block size.
   if (tx_size_y == TX_4X4)
-    *int_4x4_y |= (size_mask[block_size] & -1ULL) << shift_y;
+    *int_4x4_y |= size_mask[block_size] << shift_y;
 
   if (build_uv && tx_size_uv == TX_4X4)
     *int_4x4_uv |= (size_mask_uv[block_size] & 0xffff) << shift_uv;