shithub: libvpx

Download patch

ref: a7f8bd451b82f52fb9bb5d9e7926f4d09cc66831
parent: f7e767d8ee584aabc2074e425186b219d564cce3
author: Luca Barbato <[email protected]>
date: Wed May 10 21:07:09 EDT 2017

ppc: Add comp_avg_pred_vsx

Change-Id: I59788cd98231e707239c2ad95ae54f67cfe24e10

--- a/test/comp_avg_pred_test.cc
+++ b/test/comp_avg_pred_test.cc
@@ -156,4 +156,8 @@
 INSTANTIATE_TEST_CASE_P(SSE2, AvgPredTest,
                         ::testing::Values(&vpx_comp_avg_pred_sse2));
 #endif  // HAVE_SSE2
+#if HAVE_VSX
+INSTANTIATE_TEST_CASE_P(VSX, AvgPredTest,
+                        ::testing::Values(&vpx_comp_avg_pred_vsx));
+#endif  // HAVE_VSX
 }  // namespace
--- /dev/null
+++ b/vpx_dsp/ppc/variance_vsx.c
@@ -1,0 +1,61 @@
+/*
+ *  Copyright (c) 2017 The WebM project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include <assert.h>
+
+#include "./vpx_dsp_rtcd.h"
+#include "vpx_dsp/ppc/types_vsx.h"
+
+void vpx_comp_avg_pred_vsx(uint8_t *comp_pred, const uint8_t *pred, int width,
+                           int height, const uint8_t *ref, int ref_stride) {
+  int i, j;
+  /* comp_pred and pred must be 16 byte aligned. */
+  assert(((intptr_t)comp_pred & 0xf) == 0);
+  assert(((intptr_t)pred & 0xf) == 0);
+  if (width >= 16) {
+    for (i = 0; i < height; ++i) {
+      for (j = 0; j < width; j += 16) {
+        const uint8x16_t v = vec_avg(vec_vsx_ld(j, pred), vec_vsx_ld(j, ref));
+        vec_vsx_st(v, j, comp_pred);
+      }
+      comp_pred += width;
+      pred += width;
+      ref += ref_stride;
+    }
+  } else if (width == 8) {
+    // Process 2 lines at time
+    for (i = 0; i < height / 2; ++i) {
+      const uint8x16_t r0 = vec_vsx_ld(0, ref);
+      const uint8x16_t r1 = vec_vsx_ld(0, ref + ref_stride);
+      const uint8x16_t r = xxpermdi(r0, r1, 0);
+      const uint8x16_t v = vec_avg(vec_vsx_ld(0, pred), r);
+      vec_vsx_st(v, 0, comp_pred);
+      comp_pred += 16;  // width * 2;
+      pred += 16;       // width * 2;
+      ref += ref_stride * 2;
+    }
+  } else {
+    assert(width == 4);
+    // process 4 lines at time
+    for (i = 0; i < height / 4; ++i) {
+      const uint32x4_t r0 = (uint32x4_t)vec_vsx_ld(0, ref);
+      const uint32x4_t r1 = (uint32x4_t)vec_vsx_ld(0, ref + ref_stride);
+      const uint32x4_t r2 = (uint32x4_t)vec_vsx_ld(0, ref + ref_stride * 2);
+      const uint32x4_t r3 = (uint32x4_t)vec_vsx_ld(0, ref + ref_stride * 3);
+      const uint8x16_t r =
+          (uint8x16_t)xxpermdi(vec_mergeh(r0, r1), vec_mergeh(r2, r3), 0);
+      const uint8x16_t v = vec_avg(vec_vsx_ld(0, pred), r);
+      vec_vsx_st(v, 0, comp_pred);
+      comp_pred += 16;  // width * 4;
+      pred += 16;       // width * 4;
+      ref += ref_stride * 4;
+    }
+  }
+}
--- a/vpx_dsp/vpx_dsp.mk
+++ b/vpx_dsp/vpx_dsp.mk
@@ -333,6 +333,7 @@
 DSP_SRCS-$(HAVE_SSE2)   += x86/variance_sse2.c  # Contains SSE2 and SSSE3
 DSP_SRCS-$(HAVE_AVX2)   += x86/variance_avx2.c
 DSP_SRCS-$(HAVE_AVX2)   += x86/variance_impl_avx2.c
+DSP_SRCS-$(HAVE_VSX)    += ppc/variance_vsx.c
 
 ifeq ($(ARCH_X86_64),yes)
 DSP_SRCS-$(HAVE_SSE2)   += x86/ssim_opt_x86_64.asm
--- a/vpx_dsp/vpx_dsp_rtcd_defs.pl
+++ b/vpx_dsp/vpx_dsp_rtcd_defs.pl
@@ -1177,7 +1177,7 @@
   specialize qw/vpx_get4x4sse_cs neon msa/;
 
 add_proto qw/void vpx_comp_avg_pred/, "uint8_t *comp_pred, const uint8_t *pred, int width, int height, const uint8_t *ref, int ref_stride";
-  specialize qw/vpx_comp_avg_pred sse2/;
+  specialize qw/vpx_comp_avg_pred sse2 vsx/;
 
 #
 # Subpixel Variance