shithub: libvpx

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ref: b39a599cefed4cc2459ef20ba5c198955bb66516
parent: cdb141dd948b043e2fe82d4c3b8fe587234a8d55
author: Marco <[email protected]>
date: Fri Jan 22 06:45:31 EST 2016

vp9 non-rd mode: Modification for detected skin areas.

If a superblock contains alot of "skin" then force split
of 64x64 partition, and make some adjustments in mode selection.

This helps to reduce artifacts on moving face/skin areas at low bitrates.

Little/no change in metrics: avgPSNR/SSIM down by ~0.12%.
Small encoding time increase < 1%.

Change-Id: Ic57f52148c3716f391419fab0530d916e4c1d186

--- a/vp9/encoder/vp9_block.h
+++ b/vp9/encoder/vp9_block.h
@@ -137,6 +137,8 @@
   // the visual quality at the boundary of moving color objects.
   uint8_t color_sensitivity[2];
 
+  uint8_t sb_is_skin;
+
   void (*fwd_txm4x4)(const int16_t *input, tran_low_t *output, int stride);
   void (*itxm_add)(const tran_low_t *input, uint8_t *dest, int stride, int eob);
 #if CONFIG_VP9_HIGHBITDEPTH
--- a/vp9/encoder/vp9_encodeframe.c
+++ b/vp9/encoder/vp9_encodeframe.c
@@ -714,6 +714,10 @@
   s = x->plane[0].src.buf;
   sp = x->plane[0].src.stride;
 
+  // Index for force_split: 0 for 64x64, 1-4 for 32x32 blocks,
+  // 5-20 for the 16x16 blocks.
+  force_split[0] = 0;
+
   if (!is_key_frame) {
     // In the case of spatial/temporal scalable coding, the assumption here is
     // that the temporal reference frame will always be of type LAST_FRAME.
@@ -768,6 +772,47 @@
 
     vp9_build_inter_predictors_sb(xd, mi_row, mi_col, BLOCK_64X64);
 
+    // Check if most of the superblock is skin content, and if so, force split
+    // to 32x32. Avoid checking superblocks on/near boundary for high resoln
+    // Note superblock may still pick 64X64 if y_sad is very small
+    // (i.e., y_sad < cpi->vbp_threshold_sad) below. For now leave this as is.
+    x->sb_is_skin = 0;
+    if (cpi->oxcf.content != VP9E_CONTENT_SCREEN && (low_res || (mi_col >= 8 &&
+        mi_col + 8 < cm->mi_cols && mi_row >= 8 && mi_row + 8 < cm->mi_rows))) {
+      int num_16x16_skin = 0;
+      int num_16x16_nonskin = 0;
+      uint8_t *ysignal = x->plane[0].src.buf;
+      uint8_t *usignal = x->plane[1].src.buf;
+      uint8_t *vsignal = x->plane[2].src.buf;
+      int spuv = x->plane[1].src.stride;
+      for (i = 0; i < 4; i++) {
+        for (j = 0; j < 4; j++) {
+          int is_skin = vp9_compute_skin_block(ysignal,
+                                               usignal,
+                                               vsignal,
+                                               sp,
+                                               spuv,
+                                               BLOCK_16X16);
+          num_16x16_skin += is_skin;
+          num_16x16_nonskin += (1 - is_skin);
+          if (num_16x16_nonskin > 3) {
+            // Exit loop if at least 4 of the 16x16 blocks are not skin.
+            i = 4;
+            j = 4;
+          }
+          ysignal += 16;
+          usignal += 8;
+          vsignal += 8;
+        }
+        ysignal += (sp << 4) - 64;
+        usignal += (spuv << 3) - 32;
+        vsignal += (spuv << 3) - 32;
+      }
+      if (num_16x16_skin > 12) {
+        x->sb_is_skin = 1;
+        force_split[0] = 1;
+      }
+    }
     for (i = 1; i <= 2; ++i) {
       struct macroblock_plane  *p = &x->plane[i];
       struct macroblockd_plane *pd = &xd->plane[i];
@@ -779,7 +824,9 @@
         uv_sad = cpi->fn_ptr[bs].sdf(p->src.buf, p->src.stride,
                                      pd->dst.buf, pd->dst.stride);
 
-      x->color_sensitivity[i - 1] = uv_sad > (y_sad >> 2);
+        // TODO(marpan): Investigate if we should lower this threshold if
+        // superblock is detected as skin.
+        x->color_sensitivity[i - 1] = uv_sad > (y_sad >> 2);
     }
 
     d = xd->plane[0].dst.buf;
@@ -818,9 +865,6 @@
 #endif  // CONFIG_VP9_HIGHBITDEPTH
   }
 
-  // Index for force_split: 0 for 64x64, 1-4 for 32x32 blocks,
-  // 5-20 for the 16x16 blocks.
-  force_split[0] = 0;
   // Fill in the entire tree of 8x8 (or 4x4 under some conditions) variances
   // for splits.
   for (i = 0; i < 4; i++) {
@@ -3629,6 +3673,7 @@
     vp9_rd_cost_init(&dummy_rdc);
     x->color_sensitivity[0] = 0;
     x->color_sensitivity[1] = 0;
+    x->sb_is_skin = 0;
 
     if (seg->enabled) {
       const uint8_t *const map = seg->update_map ? cpi->segmentation_map
--- a/vp9/encoder/vp9_pickmode.c
+++ b/vp9/encoder/vp9_pickmode.c
@@ -812,7 +812,7 @@
       mi->mv[0].as_mv.col > 64 ||
       mi->mv[0].as_mv.col < -64)
     motion_low = 0;
-  if (x->encode_breakout > 0 && motion_low == 1) {
+  if (x->encode_breakout > 0 && motion_low == 1 && !x->sb_is_skin) {
     // Set a maximum for threshold to avoid big PSNR loss in low bit rate
     // case. Use extreme low threshold for static frames to limit
     // skipping.
@@ -1585,7 +1585,8 @@
     this_rdc.rdcost = RDCOST(x->rdmult, x->rddiv, this_rdc.rate, this_rdc.dist);
 
     if (cpi->oxcf.speed >= 5 &&
-        cpi->oxcf.content != VP9E_CONTENT_SCREEN) {
+        cpi->oxcf.content != VP9E_CONTENT_SCREEN &&
+        !x->sb_is_skin) {
       // Bias against non-zero (above some threshold) motion for large blocks.
       // This is temporary fix to avoid selection of large mv for big blocks.
       if (frame_mv[this_mode][ref_frame].as_mv.row > 64 ||