ref: d166be653e76d5ed4fc7a5c1e41abd22ebfd824f
parent: 0e64aa50739f406390e24b297d03b25ccd6f6c33
author: Marco <[email protected]>
date: Wed Oct 22 06:36:03 EDT 2014
vp8: Update to computation of noise level. Avoid unneeded computation of mse in process_denoise. Change-Id: I3a538178f2d138750d0c38ea4dd05dbbc2b7df41
--- a/vp8/encoder/onyx_if.c
+++ b/vp8/encoder/onyx_if.c
@@ -3334,11 +3334,6 @@
int index = block_index_row + (j >> 4);
if (cpi->consec_zero_last[index] >= min_consec_zero_last) {
unsigned int sse;
- const unsigned int mse = vp8_mse16x16(src + j,
- ystride,
- dst + j,
- ystride,
- &sse);
const unsigned int var = vp8_variance16x16(src + j,
ystride,
dst + j,
@@ -3347,14 +3342,15 @@
// Only consider this block as valid for noise measurement
// if the sum_diff average of the current and previous frame
// is small (to avoid effects from lighting change).
- if ((mse - var) < 256) {
+ if ((sse - var) < 256) {
+ unsigned int sse2;
const unsigned int act = vp8_variance16x16(src + j,
ystride,
const_source,
0,
- &sse);
+ &sse2);
if (act > 0)
- total += mse / act;
+ total += sse / act;
num_blocks++;
}
}