ref: d5c396a902069109f2bfb52891f323be75133ca2
parent: 377d2f027a60fac5d83a4c9de9767ac90997d1fa
author: Jingning Han <[email protected]>
date: Thu Dec 11 06:04:49 EST 2014
Replace division with bit shift in choose_partitioning This commit explicitly uses the bit shift operation instead of division for computing block variance. Change-Id: Id19c0ff27dd1d1ae4aceee6657e1aad0d406bd74
--- a/vp9/encoder/vp9_encodeframe.c
+++ b/vp9/encoder/vp9_encodeframe.c
@@ -278,7 +278,7 @@
typedef struct {
int64_t sum_square_error;
int64_t sum_error;
- int count;
+ int log2_count;
int variance;
} var;
@@ -374,21 +374,18 @@
static void fill_variance(int64_t s2, int64_t s, int c, var *v) {
v->sum_square_error = s2;
v->sum_error = s;
- v->count = c;
+ v->log2_count = c;
}
static void get_variance(var *v) {
- if (v->count > 0)
- v->variance = (int)(256 *
- (v->sum_square_error - v->sum_error * v->sum_error /
- v->count) / v->count);
- else
- v->variance = 0;
+ v->variance = (int)(256 * (v->sum_square_error -
+ ((v->sum_error * v->sum_error) >> v->log2_count)) >> v->log2_count);
}
void sum_2_variances(const var *a, const var *b, var *r) {
+ assert(a->log2_count == b->log2_count);
fill_variance(a->sum_square_error + b->sum_square_error,
- a->sum_error + b->sum_error, a->count + b->count, r);
+ a->sum_error + b->sum_error, a->log2_count + 1, r);
}
static void fill_variance_tree(void *data, BLOCK_SIZE bsize) {
@@ -585,7 +582,7 @@
// If variance is based on 8x8 downsampling, we stop here and have
// one sample for 8x8 block (so use 1 for count in fill_variance),
// which of course means variance = 0 for 8x8 block.
- fill_variance(sse, sum, 1, &vst->split[k].part_variances.none);
+ fill_variance(sse, sum, 0, &vst->split[k].part_variances.none);
} else {
// For key frame, go down to 4x4.
v8x8 *vst2 = &vst->split[k];
@@ -603,7 +600,7 @@
// If variance is based on 4x4 downsampling, we stop here and have
// one sample for 4x4 block (so use 1 for count in fill_variance),
// which of course means variance = 0 for 4x4 block.
- fill_variance(sse, sum, 1, &vst2->split[m].part_variances.none);
+ fill_variance(sse, sum, 0, &vst2->split[m].part_variances.none);
}
}
}