shithub: libvpx

Download patch

ref: db8b1b7bf13110f55c10e7535bbc90f269792948
parent: cde790c36dbd437415e7fc971b5c1016a52b31f7
author: James Zern <[email protected]>
date: Wed Aug 27 13:02:03 EDT 2014

vp9: skip loopfilter when the frame is corrupt

this change is proactive: the loop filter expects valid input and may
produce undefined results / crash in other cases.

Change-Id: I6cc1e966062a91cbc6db981c87cd03d9129fc8fe

--- a/vp9/decoder/vp9_decodeframe.c
+++ b/vp9/decoder/vp9_decodeframe.c
@@ -884,7 +884,7 @@
         pbi->mb.corrupted |= tile_data->xd.corrupted;
       }
       // Loopfilter one row.
-      if (cm->lf.filter_level) {
+      if (cm->lf.filter_level && !pbi->mb.corrupted) {
         const int lf_start = mi_row - MI_BLOCK_SIZE;
         LFWorkerData *const lf_data = (LFWorkerData*)pbi->lf_worker.data1;
 
@@ -907,7 +907,7 @@
   }
 
   // Loopfilter remaining rows in the frame.
-  if (cm->lf.filter_level) {
+  if (cm->lf.filter_level && !pbi->mb.corrupted) {
     LFWorkerData *const lf_data = (LFWorkerData*)pbi->lf_worker.data1;
     winterface->sync(&pbi->lf_worker);
     lf_data->start = lf_data->stop;
@@ -1432,9 +1432,11 @@
   if (pbi->max_threads > 1 && tile_rows == 1 && tile_cols > 1 &&
       cm->frame_parallel_decoding_mode) {
     *p_data_end = decode_tiles_mt(pbi, data + first_partition_size, data_end);
-    // If multiple threads are used to decode tiles, then we use those threads
-    // to do parallel loopfiltering.
-    vp9_loop_filter_frame_mt(new_fb, pbi, cm, cm->lf.filter_level, 0);
+    if (!xd->corrupted) {
+      // If multiple threads are used to decode tiles, then we use those threads
+      // to do parallel loopfiltering.
+      vp9_loop_filter_frame_mt(new_fb, pbi, cm, cm->lf.filter_level, 0);
+    }
   } else {
     *p_data_end = decode_tiles(pbi, data + first_partition_size, data_end);
   }