ref: c81a6c7f11ceecb213cc947b382e97bbbadce81d
parent: dd374fc9c9980c6440845e4f4df7792ec4b4aaf0
author: Sigrid Haflínudóttir <[email protected]>
date: Tue Jan 7 05:21:27 EST 2020
remove -p from CFLAGS, fix up a few things
--- a/demo/frame.c
+++ b/demo/frame.c
@@ -1,7 +1,7 @@
#include <u.h>
#include <libc.h>
#include <draw.h>
-#include "microui.h"
+#include <microui.h>
static char logbuf[64000];
static int logbuf_updated = 0;
--- a/demo/plan9.c
+++ b/demo/plan9.c
@@ -5,7 +5,7 @@
#include <keyboard.h>
#include <thread.h>
#include <bio.h>
-#include "microui.h"
+#include <microui.h>
void process_frame(mu_Context *ctx);
--- a/microui.c
+++ b/microui.c
@@ -1,11 +1,11 @@
#include <u.h>
#include <libc.h>
#include <draw.h>
-#include "microui.h"
+#include <microui.h>
-#define min(a, b) ((a) < (b) ? (a) : (b))
-#define max(a, b) ((a) > (b) ? (a) : (b))
-#define clamp(x, a, b) min(b, max(a, x))
+#define MIN(a, b) ((a) < (b) ? (a) : (b))
+#define MAX(a, b) ((a) > (b) ? (a) : (b))
+#define CLAMP(x, a, b) MIN(b, MAX(a, x))
static mu_Rect unclipped_rect = { 0, 0, 0x1000000, 0x1000000 };
@@ -91,7 +91,7 @@
buffer_grow(void **buf, int onesz, int *bufmax, int bufnum)
{
while (*bufmax <= bufnum) {
- *bufmax = max(16, *bufmax) * 2;
+ *bufmax = MAX(16, *bufmax) * 2;
if ((*buf = realloc(*buf, *bufmax*onesz)) == nil)
sysfatal("not enough memory for %d items (%d bytes)", *bufmax, *bufmax*onesz);
}
@@ -136,12 +136,10 @@
static mu_Rect
clip_rect(mu_Rect r1, mu_Rect r2)
{
- int x1 = max(r1.x, r2.x);
- int y1 = max(r1.y, r2.y);
- int x2 = min(r1.x + r1.w, r2.x + r2.w);
- int y2 = min(r1.y + r1.h, r2.y + r2.h);
- if (x2 < x1) { x2 = x1; }
- if (y2 < y1) { y2 = y1; }
+ int x1 = MAX(r1.x, r2.x);
+ int y1 = MAX(r1.y, r2.y);
+ int x2 = MAX(MIN(r1.x + r1.w, r2.x + r2.w), x1);
+ int y2 = MAX(MIN(r1.y + r1.h, r2.y + r2.h), y1);
return mu_rect(x1, y1, x2 - x1, y2 - y1);
}
@@ -156,9 +154,8 @@
draw_frame(mu_Context *ctx, mu_Rect rect, int colorid)
{
mu_draw_rect(ctx, rect, ctx->style->colors[colorid]);
- if (colorid == MU_COLOR_SCROLLBASE ||
- colorid == MU_COLOR_SCROLLTHUMB ||
- colorid == MU_COLOR_TITLEBG) { return; }
+ if (colorid == MU_COLOR_SCROLLBASE || colorid == MU_COLOR_SCROLLTHUMB || colorid == MU_COLOR_TITLEBG)
+ return;
/* draw border */
mu_draw_box(ctx, expand_rect(rect, 1), ctx->style->colors[MU_COLOR_BORDER]);
}
@@ -237,7 +234,8 @@
}
/* unset focus if focus id was not touched this frame */
- if (!ctx->updated_focus) { ctx->focus = 0; }
+ if (!ctx->updated_focus)
+ ctx->focus = 0;
ctx->updated_focus = 0;
/* bring hover root to front if mouse was pressed */
@@ -553,8 +551,8 @@
if (clipped == MU_CLIP_PART)
mu_set_clip(ctx, mu_get_clip_rect(ctx));
- while (ctx->strmax <= ctx->strnum+len+1) {
- ctx->strmax = max(ctx->strmax, ctx->strnum+len+1) * 2;
+ if (ctx->strmax <= ctx->strnum+len+1) {
+ ctx->strmax = MAX(ctx->strmax, ctx->strnum+len+1) * 2;
if ((ctx->str = realloc(ctx->str, ctx->strmax)) == nil)
sysfatal("not enough memory for %d chars", ctx->strmax);
}
@@ -579,14 +577,17 @@
mu_Command *cmd;
/* do clip command if the rect isn't fully contained within the cliprect */
int clipped = mu_check_clip(ctx, rect);
- if (clipped == MU_CLIP_ALL ) { return; }
- if (clipped == MU_CLIP_PART) { mu_set_clip(ctx, mu_get_clip_rect(ctx)); }
+ if (clipped == MU_CLIP_ALL )
+ return;
+ if (clipped == MU_CLIP_PART)
+ mu_set_clip(ctx, mu_get_clip_rect(ctx));
/* do icon command */
cmd = mu_push_command(ctx, MU_COMMAND_ICON);
cmd->icon.id = id;
cmd->icon.rect = rect;
/* reset clipping if it was set */
- if (clipped) { mu_set_clip(ctx, unclipped_rect); }
+ if (clipped)
+ mu_set_clip(ctx, unclipped_rect);
}
@@ -616,10 +617,10 @@
ctx->layoutsnum--;
/* inherit position/next_row/max from child layout if they are greater */
a = get_layout(ctx);
- a->position.x = max(a->position.x, b->position.x + b->body.x - a->body.x);
- a->next_row = max(a->next_row, b->next_row + b->body.y - a->body.y);
- a->max.x = max(a->max.x, b->max.x);
- a->max.y = max(a->max.y, b->max.y);
+ a->position.x = MAX(a->position.x, b->position.x + b->body.x - a->body.x);
+ a->next_row = MAX(a->next_row, b->next_row + b->body.y - a->body.y);
+ a->max.x = MAX(a->max.x, b->max.x);
+ a->max.y = MAX(a->max.y, b->max.y);
}
@@ -690,10 +691,14 @@
/* size */
res.w = layout->items > -1 ? layout->widths[layout->row_index] : layout->size.x;
res.h = layout->size.y;
- if (res.w == 0) { res.w = style->size.x + style->padding * 2; }
- if (res.h == 0) { res.h = style->size.y + style->padding * 2; }
- if (res.w < 0) { res.w += layout->body.w - res.x + 1; }
- if (res.h < 0) { res.h += layout->body.h - res.y + 1; }
+ if (res.w == 0)
+ res.w = style->size.x + style->padding * 2;
+ if (res.h == 0)
+ res.h = style->size.y + style->padding * 2;
+ if (res.w < 0)
+ res.w += layout->body.w - res.x + 1;
+ if (res.h < 0)
+ res.h += layout->body.h - res.y + 1;
layout->row_index++;
}
@@ -700,7 +705,7 @@
/* update position */
layout->position.x += res.w + style->spacing;
- layout->next_row = max(layout->next_row, res.y + res.h + style->spacing);
+ layout->next_row = MAX(layout->next_row, res.y + res.h + style->spacing);
/* apply body offset */
res.x += layout->body.x;
@@ -707,8 +712,8 @@
res.y += layout->body.y;
/* update max position */
- layout->max.x = max(layout->max.x, res.x + res.w);
- layout->max.y = max(layout->max.y, res.y + res.h);
+ layout->max.x = MAX(layout->max.x, res.x + res.w);
+ layout->max.y = MAX(layout->max.y, res.y + res.h);
ctx->last_rect = res;
return res;
@@ -899,7 +904,7 @@
if (ctx->focus == id) {
/* handle text input */
int len = strlen(buf);
- int n = min(bufsz - len - 1, (int) strlen(ctx->text_input));
+ int n = MIN(bufsz - len - 1, (int) strlen(ctx->text_input));
if (n > 0) {
memcpy(buf + len, ctx->text_input, n);
len += n;
@@ -932,7 +937,7 @@
int textw = text_width(font, buf, -1);
int texth = font->height;
int ofx = r.w - ctx->style->padding - textw - 1;
- int textx = r.x + min(ofx, ctx->style->padding);
+ int textx = r.x + MIN(ofx, ctx->style->padding);
int texty = r.y + (r.h - texth) / 2;
mu_push_clip_rect(ctx, r);
mu_draw_text(ctx, font, buf, -1, Pt(textx, texty), color);
@@ -1016,7 +1021,7 @@
if (step)
v = ((long) ((v + step/2) / step)) * step;
/* clamp and store value, update res */
- *value = v = clamp(v, low, high);
+ *value = v = CLAMP(v, low, high);
if (last != v)
res |= MU_RES_CHANGE;
@@ -1140,44 +1145,63 @@
mu_pop_id(ctx);
}
+static void
+scrollbar(mu_Context *ctx, mu_Container *cnt, mu_Rect *b, Point cs, int v)
+{
+ /* only add scrollbar if content size is larger than body */
+ int maxscroll = v ? cs.y - b->h : cs.x - b->w;
-#define scrollbar(ctx, cnt, b, cs, x, y, w, h) \
- do { \
- /* only add scrollbar if content size is larger than body */ \
- int maxscroll = cs.y - b->h; \
- \
- if (maxscroll > 0 && b->h > 0) { \
- mu_Rect base, thumb; \
- mu_Id id = mu_get_id(ctx, "!scrollbar" #y, 11); \
- \
- /* get sizing / positioning */ \
- base = *b; \
- base.x = b->x + b->w; \
- base.w = ctx->style->scrollbar_size; \
- \
- /* handle input */ \
- mu_update_control(ctx, id, base, 0); \
- if (ctx->focus == id && ctx->mouse_down == MU_MOUSE_LEFT) { \
- cnt->scroll.y += ctx->mouse_delta.y * cs.y / base.h; \
- } \
- /* clamp scroll to limits */ \
- cnt->scroll.y = clamp(cnt->scroll.y, 0, maxscroll); \
- \
- /* draw base and thumb */ \
- draw_frame(ctx, base, MU_COLOR_SCROLLBASE); \
- thumb = base; \
- thumb.h = max(ctx->style->thumb_size, base.h * b->h / cs.y); \
- thumb.y += cnt->scroll.y * (base.h - thumb.h) / maxscroll; \
- draw_frame(ctx, thumb, MU_COLOR_SCROLLTHUMB); \
- \
- /* set this as the scroll_target (will get scrolled on mousewheel) */ \
- /* if the mouse is over it */ \
- if (mu_mouse_over(ctx, *b)) { ctx->scroll_target = cnt; } \
- } else { \
- cnt->scroll.y = 0; \
- } \
- } while (0)
+ if (maxscroll > 0 && (v ? b->h : b->x) > 0) {
+ mu_Rect base, thumb;
+ mu_Id id = mu_get_id(ctx, v ? "!scrollbary" : "!scrollbarx", 11);
+ /* get sizing / positioning */
+ base = *b;
+ if (v) {
+ base.x = b->x + b->w;
+ base.w = ctx->style->scrollbar_size;
+ } else {
+ base.y = b->y + b->h;
+ base.h = ctx->style->scrollbar_size;
+ }
+
+ /* handle input */
+ mu_update_control(ctx, id, base, 0);
+ if (ctx->focus == id && ctx->mouse_down == MU_MOUSE_LEFT) {
+ if (v)
+ cnt->scroll.y += ctx->mouse_delta.y * cs.y / base.h;
+ else
+ cnt->scroll.x += ctx->mouse_delta.x * cs.x / base.w;
+ }
+ /* clamp scroll to limits */
+ if (v)
+ cnt->scroll.y = CLAMP(cnt->scroll.y, 0, maxscroll);
+ else
+ cnt->scroll.x = CLAMP(cnt->scroll.x, 0, maxscroll);
+
+ /* draw base and thumb */
+ draw_frame(ctx, base, MU_COLOR_SCROLLBASE);
+ thumb = base;
+ if (v) {
+ thumb.h = MAX(ctx->style->thumb_size, base.h * b->h / cs.y);
+ thumb.y += cnt->scroll.y * (base.h - thumb.h) / maxscroll;
+ } else {
+ thumb.w = MAX(ctx->style->thumb_size, base.w * b->w / cs.x);
+ thumb.x += cnt->scroll.x * (base.w - thumb.w) / maxscroll;
+ }
+ draw_frame(ctx, thumb, MU_COLOR_SCROLLTHUMB);
+
+ /* set this as the scroll_target (will get scrolled on mousewheel) */
+ /* if the mouse is over it */
+ if (mu_mouse_over(ctx, *b))
+ ctx->scroll_target = cnt;
+ } else if (v) {
+ cnt->scroll.y = 0;
+ } else {
+ cnt->scroll.x = 0;
+ }
+}
+
static void
scrollbars(mu_Context *ctx, mu_Container *cnt, mu_Rect *body)
{
@@ -1193,12 +1217,11 @@
body->h -= sz;
/* to create a horizontal or vertical scrollbar almost-identical code is
** used; only the references to `x|y` `w|h` need to be switched */
- scrollbar(ctx, cnt, body, cs, x, y, w, h);
- scrollbar(ctx, cnt, body, cs, y, x, h, w);
+ scrollbar(ctx, cnt, body, cs, 1);
+ scrollbar(ctx, cnt, body, cs, 0);
mu_pop_clip_rect(ctx);
}
-
static void
push_container_body(mu_Context *ctx, mu_Container *cnt, mu_Rect body, int opt)
{
@@ -1208,7 +1231,6 @@
cnt->body = body;
}
-
static void
begin_root_container(mu_Context *ctx, mu_Container *cnt)
{
@@ -1307,8 +1329,8 @@
mu_Rect r = mu_rect(rect.x + rect.w - sz, rect.y + rect.h - sz, sz, sz);
mu_update_control(ctx, id, r, opt);
if (id == ctx->focus && ctx->mouse_down == MU_MOUSE_LEFT) {
- cnt->rect.w = max(96, cnt->rect.w + ctx->mouse_delta.x);
- cnt->rect.h = max(64, cnt->rect.h + ctx->mouse_delta.y);
+ cnt->rect.w = MAX(96, cnt->rect.w + ctx->mouse_delta.x);
+ cnt->rect.h = MAX(64, cnt->rect.h + ctx->mouse_delta.y);
}
}
--- a/mkfile
+++ b/mkfile
@@ -1,8 +1,6 @@
</$objtype/mkfile
LIB=/$objtype/lib/libmicroui.a
-CFLAGS=$CFLAGS -p
-
OFILES=\
microui.$O\