ref: 29f6dca321808736a6f671692e647b95fda2d288
parent: f3efc075704f05d344e628307b07821ab1c568fe
author: lieff <[email protected]>
date: Mon Feb 5 13:15:07 EST 2018
player: add threaded decoder WIP
--- a/player/build.sh
+++ b/player/build.sh
@@ -1,1 +1,1 @@
-gcc -O2 -o player player.cpp glad.c -lstdc++ -lglfw -lGL -lm -ldl
\ No newline at end of file
+gcc -O2 -o player *.cpp *.c -lstdc++ -lglfw -lGL -lpthread -lm -ldl
\ No newline at end of file
--- /dev/null
+++ b/player/decode.c
@@ -1,0 +1,122 @@
+#include <string.h>
+#include <errno.h>
+#include <sys/mman.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <stdlib.h>
+#define MINIMP3_IMPLEMENTATION
+#include "../minimp3.h"
+#include "decode.h"
+
+static void add_audio(decoder *dec, short *buf, int bytes)
+{
+ char *buf_new = 0;
+ if (dec->mp3_allocated < (dec->mp3_size + bytes))
+ {
+ int allocated = dec->mp3_allocated;
+ dec->mp3_allocated = dec->mp3_allocated ? dec->mp3_allocated*2 : 4*1024*1024;
+ buf_new = (char *)malloc(dec->mp3_allocated);
+ memcpy(buf_new, dec->mp3_buf, allocated);
+ }
+ EnterCriticalSection(&dec->mp3_lock);
+ if (buf_new)
+ {
+ if (dec->mp3_buf)
+ free(dec->mp3_buf);
+ dec->mp3_buf = (short *)buf_new;
+ dec->mp3_size += bytes;
+ }
+ LeaveCriticalSection(&dec->mp3_lock);
+}
+
+static void *load_mp3_thread(void *lpThreadParameter)
+{
+ static mp3dec_t mp3d;
+ mp3dec_frame_info_t info = { 0, };
+ struct stat st;
+ decoder *dec = (decoder *)lpThreadParameter;
+ unsigned char *inputBuffer, *buf_mp3;
+ int file, mp3_size, samples;
+retry_open:
+ file = open(dec->file_name, O_RDONLY);
+ if (file < 0 && (errno == EAGAIN || errno == EINTR))
+ goto retry_open;
+ free((void*)dec->file_name);
+ dec->file_name = 0;
+ if (file < 0 || fstat(file, &st) < 0)
+ return (void*)(size_t)errno;
+
+ dec->mp3_file_size = st.st_size;
+retry_mmap:
+ inputBuffer = mmap(NULL, st.st_size, PROT_READ, MAP_PRIVATE | MAP_POPULATE, file, 0);
+ if (MAP_FAILED == inputBuffer && (errno == EAGAIN || errno == EINTR))
+ goto retry_mmap;
+ if (MAP_FAILED == inputBuffer)
+ {
+ close(file);
+ return (void*)(size_t)errno;
+ }
+ buf_mp3 = inputBuffer;
+ mp3_size = dec->mp3_file_size;
+ mp3dec_init(&mp3d);
+ do
+ {
+ short pcm[MINIMP3_MAX_SAMPLES_PER_FRAME];
+ samples = mp3dec_decode_frame(&mp3d, buf_mp3, mp3_size, pcm, &info);
+ if (samples)
+ {
+ add_audio(dec, pcm, samples*2*info.channels);
+ if (!dec->mp3_rate)
+ dec->mp3_rate = info.hz;
+ if (!dec->mp3_channels)
+ dec->mp3_channels = info.channels;
+ if (dec->mp3_rate != info.hz || dec->mp3_channels != info.channels)
+ break;
+ }
+ buf_mp3 += info.frame_bytes;
+ mp3_size -= info.frame_bytes;
+ } while (info.frame_bytes);
+
+ munmap(inputBuffer, st.st_size);
+ close(file);
+ return 0;
+}
+
+int preload_mp3(decoder *dec, const char *file_name)
+{
+ if (dec->mp3_open_thread)
+ {
+ thread_wait(dec->mp3_open_thread);
+ thread_close(dec->mp3_open_thread);
+ dec->mp3_open_thread = 0;
+ }
+ EnterCriticalSection(&dec->mp3_lock);
+ if (dec->mp3_buf)
+ {
+ free(dec->mp3_buf);
+ dec->mp3_buf = 0;
+ dec->mp3_size = 0;
+ dec->mp3_allocated = 0;
+ dec->mp3_rate = 0;
+ dec->mp3_channels = 0;
+ dec->mp3_duration = 0;
+ }
+ LeaveCriticalSection(&dec->mp3_lock);
+
+ if (!file_name || !*file_name)
+ return 0;
+
+ dec->file_name = strdup(file_name);
+ if (!dec->file_name)
+ return 0;
+ dec->mp3_open_thread = thread_create(load_mp3_thread, dec);
+ if (!dec->mp3_open_thread)
+ {
+ free((void*)dec->file_name);
+ dec->file_name = 0;
+ return 0;
+ }
+ return 1;
+}
--- /dev/null
+++ b/player/decode.h
@@ -1,0 +1,14 @@
+#pragma once
+#include "system.h"
+
+typedef struct decoder
+{
+ CRITICAL_SECTION mp3_lock;
+ const char *file_name;
+ short *mp3_buf;
+ int mp3_size, mp3_allocated, mp3_file_size, mp3_rate, mp3_channels;
+ float mp3_duration;
+ HANDLE mp3_open_thread;
+} decoder;
+
+int preload_mp3(decoder *dec, const char *file_name);
--- a/player/player.cpp
+++ b/player/player.cpp
@@ -10,7 +10,6 @@
#include <OpenGL/gl3.h>
#endif
#include "FreeSans.h"
-#include "../minimp3.h"
#define STB_IMAGE_IMPLEMENTATION
#include "stb_image.h"
--- /dev/null
+++ b/player/system.cpp
@@ -1,0 +1,473 @@
+#include "system.h"
+
+#ifndef _WIN32
+
+#include <stdlib.h>
+#include <time.h>
+#include <errno.h>
+#include <unistd.h>
+#if defined(__linux) || defined(__linux__)
+#include <sys/prctl.h>
+#endif
+
+#define nullptr 0
+
+struct Event
+{
+ Event * volatile pMultipleCond;
+ pthread_mutex_t mutex;
+ pthread_cond_t cond;
+ volatile bool signaled;
+ bool manual_reset;
+};
+
+static bool InitEvent(Event *e)
+{
+#if (defined(ANDROID) && !defined(__LP64__)) || defined(__APPLE__)
+ if (pthread_cond_init(&e->cond, NULL))
+ return false;
+#else
+ pthread_condattr_t attr;
+ if (pthread_condattr_init(&attr))
+ return false;
+ if (pthread_condattr_setclock(&attr, CLOCK_MONOTONIC))
+ {
+ pthread_condattr_destroy(&attr);
+ return false;
+ }
+ if (pthread_cond_init(&e->cond, &attr))
+ {
+ pthread_condattr_destroy(&attr);
+ return false;
+ }
+ pthread_condattr_destroy(&attr);
+#endif
+ if (pthread_mutex_init(&e->mutex, NULL))
+ {
+ pthread_cond_destroy(&e->cond);
+ return false;
+ }
+ e->pMultipleCond = NULL;
+ return true;
+}
+
+#ifdef __APPLE__
+#include <mach/mach_time.h>
+static inline uint64_t GetAbsTimeInNanoseconds()
+{
+ static mach_timebase_info_data_t g_timebase_info;
+ if (g_timebase_info.denom == 0)
+ mach_timebase_info(&g_timebase_info);
+ return mach_absolute_time()*g_timebase_info.numer/g_timebase_info.denom;
+}
+#endif
+
+static inline void GetAbsTime(timespec *ts, uint32_t timeout)
+{
+#if defined(__APPLE__)
+ uint64_t cur_time = GetAbsTimeInNanoseconds();
+ ts->tv_sec = cur_time/1000000000u + timeout/1000u;
+ ts->tv_nsec = (cur_time % 1000000000u) + (timeout % 1000u)*1000000u;
+#else
+ clock_gettime(CLOCK_MONOTONIC, ts);
+ ts->tv_sec += timeout/1000u;
+ ts->tv_nsec += (timeout % 1000u)*1000000u;
+#endif
+ if (ts->tv_nsec >= 1000000000)
+ {
+ ts->tv_nsec -= 1000000000;
+ ts->tv_sec++;
+ }
+}
+
+static inline int CondTimedWait(pthread_cond_t *cond, pthread_mutex_t *mutex, const struct timespec *abstime)
+{
+#if defined(ANDROID) && !defined(__LP64__)
+ return pthread_cond_timedwait_monotonic_np(cond, mutex, abstime);
+#elif defined(__APPLE__)
+ timespec reltime;
+ uint64_t cur_time = GetAbsTimeInNanoseconds();
+ reltime.tv_sec = abstime->tv_sec - cur_time/1000000000u;
+ reltime.tv_nsec = abstime->tv_nsec - (cur_time % 1000000000u);
+ if (reltime.tv_nsec < 0)
+ {
+ reltime.tv_nsec += 1000000000;
+ reltime.tv_sec--;
+ }
+ if ((reltime.tv_sec < 0) || ((reltime.tv_sec == 0) && (reltime.tv_nsec == 0)))
+ return ETIMEDOUT;
+ return pthread_cond_timedwait_relative_np(cond, mutex, &reltime);
+#else
+ return pthread_cond_timedwait(cond, mutex, abstime);
+#endif
+}
+
+static bool WaitForEvent(Event *e, uint32_t timeout, bool *signaled)
+{
+ if (pthread_mutex_lock(&e->mutex))
+ return false;
+
+ if (timeout == INFINITE)
+ {
+ while (!e->signaled)
+ pthread_cond_wait(&e->cond, &e->mutex);
+ } else if (timeout != 0)
+ {
+ timespec t;
+ GetAbsTime(&t, timeout);
+ while (!e->signaled)
+ {
+ if (CondTimedWait(&e->cond, &e->mutex, &t))
+ break;
+ }
+ }
+ *signaled = e->signaled;
+ if (!e->manual_reset)
+ e->signaled = false;
+
+ if (pthread_mutex_unlock(&e->mutex))
+ return false;
+ return true;
+}
+
+static bool WaitForMultipleEvents(Event **e, uint32_t count, uint32_t timeout, bool waitAll, int *signaled_num)
+{
+ uint32_t i;
+#define PTHR(func, num) for (i = num; i < count; i++)\
+ if (func(&e[i]->mutex))\
+ return false;
+ PTHR(pthread_mutex_lock, 0);
+
+ int sig_num = -1;
+ if (timeout == 0)
+ {
+#define CHECK_SIGNALED \
+ if (waitAll)\
+ {\
+ for (i = 0; i < count; i++)\
+ if (!e[i]->signaled)\
+ break;\
+ if (i == count)\
+ for (i = 0; i < count; i++)\
+ {\
+ if (sig_num < 0 && e[i]->signaled)\
+ sig_num = (int)i;\
+ if (!e[i]->manual_reset)\
+ e[i]->signaled = false;\
+ }\
+ } else\
+ {\
+ for (i = 0; i < count; i++)\
+ if (e[i]->signaled)\
+ {\
+ sig_num = (int)i;\
+ if (!e[i]->manual_reset)\
+ e[i]->signaled = false;\
+ break;\
+ }\
+ }
+ CHECK_SIGNALED;
+ } else
+ if (timeout == INFINITE)
+ {
+#define SET_MULTIPLE(val) for (i = 1; i < count; i++)\
+ e[i]->pMultipleCond = val;
+ SET_MULTIPLE(e[0]);
+ for (;;)
+ {
+ CHECK_SIGNALED;
+ if (sig_num >= 0)
+ break;
+ PTHR(pthread_mutex_unlock, 1);
+ pthread_cond_wait(&e[0]->cond, &e[0]->mutex);
+ PTHR(pthread_mutex_lock, 1);
+ }
+ SET_MULTIPLE(0);
+ } else
+ {
+ SET_MULTIPLE(e[0]);
+ timespec t;
+ GetAbsTime(&t, timeout);
+ for (;;)
+ {
+ CHECK_SIGNALED;
+ if (sig_num >= 0)
+ break;
+ PTHR(pthread_mutex_unlock, 1);
+ int res = CondTimedWait(&e[0]->cond, &e[0]->mutex, &t);
+ PTHR(pthread_mutex_lock, 1);
+ if (res)
+ break;
+ }
+ SET_MULTIPLE(0);
+ }
+ PTHR(pthread_mutex_unlock, 0);
+ *signaled_num = sig_num;
+ return true;
+}
+
+static bool SignalEvent(Event *e)
+{
+ if (pthread_mutex_lock(&e->mutex))
+ return false;
+
+ Event *pMultipleCond = e->pMultipleCond;
+ e->signaled = true;
+ if (pthread_cond_signal(&e->cond))
+ return false;
+
+ if (pthread_mutex_unlock(&e->mutex))
+ return false;
+
+ if (pMultipleCond && pMultipleCond != e)
+ {
+ if (pthread_mutex_lock(&pMultipleCond->mutex))
+ return false;
+ if (pthread_cond_signal(&pMultipleCond->cond))
+ return false;
+ if (pthread_mutex_unlock(&pMultipleCond->mutex))
+ return false;
+ }
+ return true;
+}
+
+static bool ResetEvent(Event *e)
+{
+ if (pthread_mutex_lock(&e->mutex))
+ return false;
+ e->signaled = false;
+ if (pthread_mutex_unlock(&e->mutex))
+ return false;
+ return true;
+}
+
+HANDLE event_create(bool manualReset, bool initialState)
+{
+ Event *e = (Event *)malloc(sizeof(*e));
+ if (!e)
+ return NULL;
+ if (!InitEvent(e))
+ {
+ free(e);
+ return NULL;
+ }
+ e->manual_reset = manualReset;
+ e->signaled = initialState;
+ return (HANDLE)e;
+}
+
+bool event_destroy(HANDLE event)
+{
+ Event *e = (Event *)event;
+ if (!e)
+ return false;
+ if (pthread_cond_destroy(&e->cond))
+ return false;
+ if (pthread_mutex_destroy(&e->mutex))
+ return false;
+ free((void *)e);
+ return true;
+}
+
+bool event_set(HANDLE event)
+{
+ return SignalEvent((Event *)event);
+}
+
+bool event_reset(HANDLE event)
+{
+ return ResetEvent((Event *)event);
+}
+
+int event_wait(HANDLE event, uint32_t milliseconds)
+{
+ bool signaled;
+ if (!WaitForEvent((Event *)event, milliseconds, &signaled))
+ return WAIT_FAILED;
+ return signaled ? WAIT_OBJECT : WAIT_TIMEOUT;
+}
+
+int event_wait_multiple(uint32_t count, const HANDLE *events, bool waitAll, uint32_t milliseconds)
+{
+ if (count == 1)
+ return event_wait(events[0], milliseconds);
+ int signaled_num = -1;
+ if (!WaitForMultipleEvents((Event **)events, count, milliseconds, waitAll, &signaled_num))
+ return WAIT_FAILED;
+ return (signaled_num < 0) ? WAIT_TIMEOUT : (WAIT_OBJECT_0 + signaled_num);
+}
+
+bool InitializeCriticalSection(LPCRITICAL_SECTION lpCriticalSection)
+{
+ pthread_mutexattr_t ma;
+ if (pthread_mutexattr_init(&ma))
+ return false;
+ if (pthread_mutexattr_settype(&ma, PTHREAD_MUTEX_RECURSIVE))
+ {
+ pthread_mutexattr_destroy(&ma);
+ return false;
+ }
+ if (pthread_mutex_init((pthread_mutex_t *)lpCriticalSection, &ma))
+ {
+ pthread_mutexattr_destroy(&ma);
+ return false;
+ }
+ if (pthread_mutexattr_destroy(&ma))
+ return false;
+ return true;
+}
+
+bool DeleteCriticalSection(LPCRITICAL_SECTION lpCriticalSection)
+{
+ if (pthread_mutex_destroy((pthread_mutex_t *)lpCriticalSection))
+ return false;
+ return true;
+}
+
+bool EnterCriticalSection(LPCRITICAL_SECTION lpCriticalSection)
+{
+ if (pthread_mutex_lock((pthread_mutex_t *)lpCriticalSection))
+ return false;
+ return true;
+}
+
+bool LeaveCriticalSection(LPCRITICAL_SECTION lpCriticalSection)
+{
+ if (pthread_mutex_unlock((pthread_mutex_t *)lpCriticalSection))
+ return false;
+ return true;
+}
+
+HANDLE thread_create(LPTHREAD_START_ROUTINE lpStartAddress, void *lpParameter)
+{
+ pthread_t *t = (pthread_t *)malloc(sizeof(*t));
+ if (!t)
+ return nullptr;
+ if (pthread_create(t, 0, lpStartAddress, lpParameter))
+ {
+ free(t);
+ return nullptr;
+ }
+ //if (lpThreadId)
+ // *lpThreadId = (uint32_t)*t;
+ return (HANDLE)t;
+}
+
+bool thread_close(HANDLE thread)
+{
+ if (!thread)
+ return false;
+ pthread_t *t = (pthread_t *)thread;
+ if (*t)
+ pthread_detach(*t);
+ free(t);
+ return true;
+}
+
+void *thread_wait(HANDLE thread)
+{
+ if (!thread)
+ return (void*)-1;
+ void *ret = 0;
+ pthread_t *t = (pthread_t *)thread;
+ if (!*t)
+ return ret;
+ int res = pthread_join(*t, &ret);
+ if (res)
+ return (void*)-1;
+#if 0
+ if (timeout == 0)
+ {
+ int res = pthread_tryjoin_np(*t, &ret);
+ if (res)
+ return false;
+ } else
+ if (timeout == INFINITE)
+ {
+ int res = pthread_join(*t, &ret);
+ if (res)
+ return false;
+ } else
+ {
+ timespec ts;
+ GetAbsTime(&ts, timeout);
+ int res = pthread_timedjoin_np(*t, &ret, &ts);
+ if (res)
+ return false;
+ }
+#endif
+ *t = 0; // thread joined - no need to detach
+ return ret;
+}
+
+#else //_WIN32
+
+bool event_destroy(HANDLE event)
+{
+ CloseHandle(event);
+ return true;
+}
+
+bool thread_close(HANDLE thread)
+{
+ CloseHandle(thread);
+ return true;
+}
+
+bool thread_wait(HANDLE thread)
+{
+ return WaitForSingleObject(thread, INFINITE) == WAIT_OBJECT_0;
+}
+
+#endif //_WIN32
+
+bool thread_name(const char *name)
+{
+#ifdef _WIN32
+ struct tagTHREADNAME_INFO
+ {
+ DWORD dwType;
+ LPCSTR szName;
+ DWORD dwThreadID;
+ DWORD dwFlags;
+ } info = { 0x1000, name, (DWORD)-1, 0 };
+ __try
+ {
+ RaiseException(0x406D1388, 0, sizeof(info)/sizeof(ULONG_PTR), (ULONG_PTR*)&info);
+ }
+ __except(EXCEPTION_EXECUTE_HANDLER)
+ {
+ }
+ return true;
+#elif defined(__linux) || defined(__linux__)
+ return (0 == prctl(PR_SET_NAME, name, 0, 0, 0));
+ //return (0 == pthread_setname_np(pthread_self(), name));
+#else // macos, ios
+ return (0 == pthread_setname_np(name));
+#endif
+}
+
+bool thread_sleep(uint32_t milliseconds)
+{
+#ifdef _WIN32
+ Sleep(milliseconds);
+#else
+ usleep((useconds_t)milliseconds*1000);
+#endif
+}
+
+uint64_t GetTime()
+{
+ uint64_t time;
+#ifdef _WIN32
+ QueryPerformanceCounter((LARGE_INTEGER*)&time);
+#elif defined(__APPLE__)
+ time = GetAbsTimeInNanoseconds() / 1000u;
+#else
+ timespec ts;
+ // CLOCK_PROCESS_CPUTIME_ID CLOCK_THREAD_CPUTIME_ID
+ clock_gettime(CLOCK_MONOTONIC, &ts);
+ time = (uint64_t)ts.tv_sec * 1000000u + ts.tv_nsec / 1000u;
+#endif
+ return time;
+}
--- /dev/null
+++ b/player/system.h
@@ -1,0 +1,107 @@
+#pragma once
+#ifndef __LGE_SYSTEM_H__
+#define __LGE_SYSTEM_H__
+
+#ifdef _WIN32
+
+#include <windows.h>
+typedef DWORD THREAD_RET;
+#define THRAPI __stdcall
+#include <stdint.h>
+
+#else //_WIN32
+
+#include <stdint.h>
+#include <pthread.h>
+
+typedef void * THREAD_RET;
+typedef THREAD_RET (*PTHREAD_START_ROUTINE)(void *lpThreadParameter);
+typedef PTHREAD_START_ROUTINE LPTHREAD_START_ROUTINE;
+
+typedef pthread_mutex_t CRITICAL_SECTION, *PCRITICAL_SECTION, *LPCRITICAL_SECTION;
+
+#define THRAPI
+
+#ifndef FALSE
+#define FALSE 0
+#endif
+
+#ifndef TRUE
+#define TRUE 1
+#endif
+
+typedef void * HANDLE;
+#define MAXIMUM_WAIT_OBJECTS 64
+#define INFINITE (-1)
+#define WAIT_FAILED (-1)
+#define WAIT_TIMEOUT 0x102
+#define WAIT_OBJECT 0
+#define WAIT_OBJECT_0 0
+#define WAIT_ABANDONED 128
+#define WAIT_ABANDONED_0 128
+
+#ifdef __cplusplus
+extern "C" {
+#else
+#ifndef bool
+#define bool int
+#endif
+#endif
+
+HANDLE event_create(bool manualReset
+#ifdef __cplusplus
+ = false
+#endif
+ , bool initialState
+#ifdef __cplusplus
+ = false
+#endif
+ );
+bool event_set(HANDLE event);
+bool event_reset(HANDLE event);
+int event_wait(HANDLE event, uint32_t milliseconds
+#ifdef __cplusplus
+ = INFINITE
+#endif
+ );
+int event_wait_multiple(uint32_t count, const HANDLE *events, bool waitAll
+#ifdef __cplusplus
+ = false
+#endif
+ , uint32_t milliseconds
+#ifdef __cplusplus
+ = INFINITE
+#endif
+ );
+
+bool InitializeCriticalSection(LPCRITICAL_SECTION lpCriticalSection);
+bool DeleteCriticalSection(LPCRITICAL_SECTION lpCriticalSection);
+bool EnterCriticalSection(LPCRITICAL_SECTION lpCriticalSection);
+bool LeaveCriticalSection(LPCRITICAL_SECTION lpCriticalSection);
+
+HANDLE thread_create(LPTHREAD_START_ROUTINE lpStartAddress, void *lpParameter);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif //_WIN32
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+bool event_destroy(HANDLE event);
+
+bool thread_close(HANDLE thread);
+void *thread_wait(HANDLE thread);
+bool thread_name(const char *name);
+bool thread_sleep(uint32_t milliseconds);
+
+uint64_t GetTime();
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif //__LGE_SYSTEM_H__