ref: 2963f4ab6e26982846280052d11d6904b2d11f55
parent: d67fbe74ce8ba627a9978d5fe1202bc4b1825f5c
author: Martin Storsjö <[email protected]>
date: Sat Jan 25 19:00:43 EST 2014
Remove a hardcoded debug path specific to somebody's environment Instead of using platform specific paths, just use the local directory instead, reducing the amounts of ifdefs.
--- a/codec/encoder/plus/src/welsEncoderExt.cpp
+++ b/codec/encoder/plus/src/welsEncoderExt.cpp
@@ -1115,12 +1115,7 @@
str_t strFileName[256] = {0};
const int32_t iDataLength = m_iMaxPicWidth * m_iMaxPicHeight;
-#if defined(__GNUC__)
- STRNCPY (strFileName, 256, "/tmp/pic_in_", STRNLEN ("/tmp/pic_in_", 255)); // confirmed_safe_unsafe_usage
-#else
- STRNCPY (strFileName, 256, "d:\\incoming\\mosaic_st\\pic_in_", STRNLEN ("d:\\incoming\\mosaic_st\\pic_in_",
- 255)); // confirmed_safe_unsafe_usage
-#endif//__GNUC__
+ STRNCPY (strFileName, 256, "pic_in_", STRNLEN ("pic_in_", 255)); // confirmed_safe_unsafe_usage
if (m_iMaxPicWidth == 640) {
STRCAT (strFileName, 256, "360p."); // confirmed_safe_unsafe_usage