shithub: openh264

Download patch

ref: 462f56d4130f4061aa467e5e1178d44c276fdea9
parent: d3dc48d1d108b1944fd1a94f955c787534e8b4bd
author: unknown <[email protected]>
date: Wed Aug 20 06:46:05 EDT 2014

ut_win32

--- a/test/api/decode_encode_test.cpp
+++ b/test/api/decode_encode_test.cpp
@@ -96,6 +96,9 @@
 #if defined(ANDROID_NDK)
   std::string filename = std::string ("/sdcard/") + p.fileName;
   ASSERT_TRUE (Open (filename.c_str()));
+#elif defined(_WIN32)
+  std::string filename = std::string ("../../../../../") + p.fileName;
+  ASSERT_TRUE (Open (filename.c_str()));
 #else
   ASSERT_TRUE (Open (p.fileName));
 #endif
--- a/test/api/decoder_test.cpp
+++ b/test/api/decoder_test.cpp
@@ -56,6 +56,9 @@
 #if defined(ANDROID_NDK)
   std::string filename = std::string ("/sdcard/") + p.fileName;
   DecodeFile (filename.c_str(), this);
+#elif defined(_WIN32)
+   std::string filename = std::string ("../../../../../") + p.fileName;
+  DecodeFile (filename.c_str(), this);
 #else
   DecodeFile (p.fileName, this);
 #endif
--- a/test/api/encode_decode_api_test.cpp
+++ b/test/api/encode_decode_api_test.cpp
@@ -80,6 +80,9 @@
 #if defined(ANDROID_NDK)
   std::string filename = std::string ("/sdcard/") + p.fileName;
   ASSERT_TRUE (fileStream.Open (filename.c_str()));
+#elif defined(_WIN32)
+  std::string filename = std::string ("../../../../../") + p.fileName;
+  ASSERT_TRUE (fileStream.Open (filename.c_str()));
 #else
   ASSERT_TRUE (fileStream.Open (p.fileName));
 #endif
--- a/test/api/encoder_test.cpp
+++ b/test/api/encoder_test.cpp
@@ -60,6 +60,9 @@
 #if defined(ANDROID_NDK)
   std::string filename = std::string ("/sdcard/") + p.fileName;
   EncodeFile (filename.c_str(), p.usageType , p.width, p.height, p.frameRate, p.slices, p.denoise, p.layers, this);
+#elif defined(_WIN32)
+  std::string filename = std::string ("../../../../../") + p.fileName;
+  EncodeFile (filename.c_str(), p.usageType , p.width, p.height, p.frameRate, p.slices, p.denoise, p.layers, this);
 #else
   EncodeFile (p.fileName, p.usageType , p.width, p.height, p.frameRate, p.slices, p.denoise, p.layers, this);
 #endif