shithub: openh264

Download patch

ref: bd7c04f7383442892a9f95da2d8e3f3a700fcbc6
parent: 3d5990500b272515a0f72ce58ed98372825bfa33
author: lyao2 <[email protected]>
date: Thu May 15 05:11:58 EDT 2014

enable Scroll detection into workflow

--- a/codec/encoder/core/inc/wels_preprocess.h
+++ b/codec/encoder/core/inc/wels_preprocess.h
@@ -104,9 +104,8 @@
 
 typedef struct SVAAFrameInfoExt_t: public SVAAFrameInfo {
   SComplexityAnalysisScreenParam    sComplexityScreenParam;
-  SScrollDetectionResult    sScrollDetectInfo;
-  //TOP3_BEST_REF_NO_TID
-  SRefInfoParam    sVaaStrBestRefCandidate[MAX_REF_PIC_COUNT];
+  SScrollDetectionParam    sScrollDetectInfo;
+  SRefInfoParam    sVaaStrBestRefCandidate[MAX_REF_PIC_COUNT];   //TOP3_BEST_REF_NO_TID
   int32_t    iNumOfAvailableRef;
 
   uint8_t*    pVaaBestBlockStaticIdc;//pointer
--- a/codec/encoder/core/src/wels_preprocess.cpp
+++ b/codec/encoder/core/src/wels_preprocess.cpp
@@ -997,7 +997,8 @@
   for (iScdIdx = 0; iScdIdx < iAvailableRefNum; iScdIdx ++) {
     pCurBlockStaticPointer = pVaaExt->pVaaBlockStaticIdc[iScdIdx];
     sSceneChangeResult.eSceneChangeIdc = SIMILAR_SCENE;
-    sSceneChangeResult.pStaticBlockIdc = pCurBlockStaticPointer;//
+    sSceneChangeResult.pStaticBlockIdc = pCurBlockStaticPointer;
+    sSceneChangeResult.sScrollResult.bScrollDetectFlag = false;
 
     pRefPicInfo = & (sAvailableRefList[iScdIdx]);
     assert (NULL != pRefPicInfo);
@@ -1005,8 +1006,22 @@
     InitPixMap (pRefPic, &sRefMap);
 
     bIsClosestLtrFrame = (pRefPic->iLongTermPicNum == iClosestLtrFrameNum);
+    if (0 == iScdIdx) {
+      int32_t ret = 1;
+      SScrollDetectionParam* pScrollDetectInfo = & (pVaaExt->sScrollDetectInfo);
+      memset (pScrollDetectInfo, 0, sizeof (SScrollDetectionParam));
 
-    //TBD scrolling detection
+      int32_t iMethodIdx = METHOD_SCROLL_DETECTION;
+
+      m_pInterfaceVp->Set (iMethodIdx, (void*) (pScrollDetectInfo));
+      ret = m_pInterfaceVp->Process (iMethodIdx, &sSrcMap, &sRefMap);
+
+      if (ret == 0) {
+        m_pInterfaceVp->Get (iMethodIdx, (void*) (pScrollDetectInfo));
+      }
+      sSceneChangeResult.sScrollResult = pVaaExt->sScrollDetectInfo;
+    }
+
     m_pInterfaceVp->Set (iSceneChangeMethodIdx, (void*) (&sSceneChangeResult));
     ret = m_pInterfaceVp->Process (iSceneChangeMethodIdx, &sSrcMap, &sRefMap);
 
--- a/codec/processing/interface/IWelsVP.h
+++ b/codec/processing/interface/IWelsVP.h
@@ -138,13 +138,6 @@
 //-----------------------------------------------------------------//
 //  Algorithm parameters define
 //-----------------------------------------------------------------//
-typedef struct {
-  SRect sMaskRect;
-  bool bMaskInfoAvailable;
-  int iScrollMvX;
-  int iScrollMvY;
-  bool bScrollDetectFlag; // 0:false ; 1:ltr; 2: scene change
-} SScrollDetectionParam;
 
 typedef enum {
   SIMILAR_SCENE,   //similar scene
@@ -160,10 +153,19 @@
 } EStaticBlockIdc;
 
 typedef struct {
+  SRect sMaskRect;
+  bool bMaskInfoAvailable;
+  int iScrollMvX;
+  int iScrollMvY;
+  bool bScrollDetectFlag; // 0:false ; 1:ltr; 2: scene change
+} SScrollDetectionParam;
+
+typedef struct {
   ESceneChangeIdc eSceneChangeIdc; // SIMILAR_SCENE, MEDIUM_CHANGED_SCENE, LARGE_CHANGED_SCENE
   int             iMotionBlockNum; // Number of motion blocks
   int             iFrameComplexity; // frame complexity
   unsigned char* pStaticBlockIdc;   // static block idc
+  SScrollDetectionParam sScrollResult; //results from scroll detection
 } SSceneChangeResult;
 
 typedef struct {
@@ -217,12 +219,6 @@
 } EComplexityAnalysisMode;
 
 typedef struct {
-  int iScrollMvX;
-  int iScrollMvY;
-  bool bScrollDetectFlag; // 0:false ; 1:ltr; 2: scene change
-} SScrollDetectionResult;
-
-typedef struct {
   int  iComplexityAnalysisMode;
   int  iCalcBgd;
   int  iMbNumInGom;
@@ -240,7 +236,7 @@
   int  iGomNumInFrame;
   int  iFrameComplexity;
   int  iIdrFlag;
-  SScrollDetectionResult sScrollResult;
+  SScrollDetectionParam sScrollResult;
 } SComplexityAnalysisScreenParam;
 /////////////////////////////////////////////////////////////////////////////////////////////
 
--- a/codec/processing/src/scenechangedetection/SceneChangeDetection.h
+++ b/codec/processing/src/scenechangedetection/SceneChangeDetection.h
@@ -55,6 +55,18 @@
 
 WELSVP_NAMESPACE_BEGIN
 
+typedef struct {
+  int32_t iWidth;
+  int32_t iHeight;
+  int32_t iBlock8x8Width;
+  int32_t iBlock8x8Height;
+  uint8_t* pRefY;
+  uint8_t* pCurY;
+  int32_t iRefStride;
+  int32_t iCurStride;
+  uint8_t* pStaticBlockIdc;
+} SLocalParam;
+
 class CSceneChangeDetectorVideo {
  public:
   CSceneChangeDetectorVideo (SSceneChangeResult& sParam, int32_t iCpuFlag) : m_sParam (sParam) {
@@ -72,9 +84,27 @@
   }
   virtual ~CSceneChangeDetectorVideo() {
   }
-  void operator() (uint8_t* pSrcY, int32_t iSrcStrideY, uint8_t* pRefY, int32_t iRefStrideY, uint8_t*& pStaticBlockIdc) {
-    int32_t iSad = m_pfSad (pSrcY, iSrcStrideY, pRefY, iSrcStrideY);
-    m_sParam.iMotionBlockNum += iSad > HIGH_MOTION_BLOCK_THRESHOLD;
+  void operator() (SLocalParam& sLocalParam) {
+    int32_t iRefRowStride = 0, iCurRowStride = 0;
+    uint8_t* pRefY = sLocalParam.pRefY;
+    uint8_t* pCurY = sLocalParam.pCurY;
+    uint8_t* pRefTmp = NULL, *pCurTmp = NULL;
+
+    iRefRowStride  = sLocalParam.iRefStride << 3;
+    iCurRowStride  = sLocalParam.iCurStride << 3;
+
+    for (int32_t j = 0; j < sLocalParam.iBlock8x8Height; j++) {
+      pRefTmp	= pRefY;
+      pCurTmp = pCurY;
+      for (int32_t i = 0; i < sLocalParam.iBlock8x8Width; i++) {
+        int32_t iSad = m_pfSad (pCurTmp, sLocalParam.iCurStride, pRefTmp, sLocalParam.iRefStride);
+        m_sParam.iMotionBlockNum += iSad > HIGH_MOTION_BLOCK_THRESHOLD;
+        pRefTmp += 8;
+        pCurTmp += 8;
+      }
+      pRefY += iRefRowStride;
+      pCurY += iCurRowStride;
+    }
   }
  protected:
   SadFuncPtr m_pfSad;
@@ -88,14 +118,53 @@
   }
   virtual ~CSceneChangeDetectorScreen() {
   }
-  void operator() (uint8_t* pSrcY, int32_t iSrcStrideY, uint8_t* pRefY, int32_t iRefStrideY, uint8_t*& pStaticBlockIdc) {
-    int32_t iSad = m_pfSad (pSrcY, iSrcStrideY, pRefY, iSrcStrideY);
-    if (iSad == 0) {
-      *pStaticBlockIdc ++ = COLLOCATED_STATIC;
-    } else {
-      m_sParam.iFrameComplexity += iSad;
-      m_sParam.iMotionBlockNum += iSad > HIGH_MOTION_BLOCK_THRESHOLD;
-      *pStaticBlockIdc ++ = NO_STATIC;
+  void operator() (SLocalParam& sLocalParam) {
+    bool bScrollDetectFlag = m_sParam.sScrollResult.bScrollDetectFlag;
+    int32_t iScrollMvX = m_sParam.sScrollResult.iScrollMvX;
+    int32_t iScrollMvY = m_sParam.sScrollResult.iScrollMvY;
+
+    int32_t iRefRowStride = 0, iCurRowStride = 0;
+    uint8_t* pRefY = sLocalParam.pRefY;
+    uint8_t* pCurY = sLocalParam.pCurY;
+    uint8_t* pRefTmp = NULL, *pCurTmp = NULL;
+    int32_t iWidth = sLocalParam.iWidth;
+    int32_t iHeight = sLocalParam.iHeight;
+
+    iRefRowStride  = sLocalParam.iRefStride << 3;
+    iCurRowStride  = sLocalParam.iCurStride << 3;
+
+    for (int32_t j = 0; j < sLocalParam.iBlock8x8Height; j++) {
+      pRefTmp	= pRefY;
+      pCurTmp = pCurY;
+      for (int32_t i = 0; i < sLocalParam.iBlock8x8Width; i++) {
+        int32_t iBlockPointX = i << 3;
+        int32_t iBlockPointY = j << 3;
+        uint8_t uiBlockIdcTmp = NO_STATIC;
+        int32_t iSad = m_pfSad (pCurTmp, sLocalParam.iCurStride, pRefTmp, sLocalParam.iRefStride);
+        if (iSad == 0) {
+          uiBlockIdcTmp = COLLOCATED_STATIC;
+        } else if (bScrollDetectFlag && (!iScrollMvX || !iScrollMvY) && (iBlockPointX + iScrollMvX >= 0)
+                   && (iBlockPointX + iScrollMvX <= iWidth - 8) &&
+                   (iBlockPointY + iScrollMvY >= 0) && (iBlockPointY + iScrollMvY <= iHeight - 8)) {
+          uint8_t* pRefTmpScroll = pRefTmp + iScrollMvY * sLocalParam.iRefStride + iScrollMvX;
+          int32_t iSadScroll = m_pfSad (pCurTmp, sLocalParam.iCurStride, pRefTmpScroll, sLocalParam.iRefStride);
+
+          if (iSadScroll == 0) {
+            uiBlockIdcTmp = SCROLLED_STATIC;
+          } else {
+            m_sParam.iFrameComplexity += iSad;
+            m_sParam.iMotionBlockNum += iSad > HIGH_MOTION_BLOCK_THRESHOLD;
+          }
+        } else {
+          m_sParam.iFrameComplexity += iSad;
+          m_sParam.iMotionBlockNum += iSad > HIGH_MOTION_BLOCK_THRESHOLD;
+        }
+        * (sLocalParam.pStaticBlockIdc) ++ = uiBlockIdcTmp;
+        pRefTmp += 8;
+        pCurTmp += 8;
+      }
+      pRefY += iRefRowStride;
+      pCurY += iCurRowStride;
     }
   }
 };
@@ -113,48 +182,29 @@
 
   EResult Process (int32_t iType, SPixMap* pSrcPixMap, SPixMap* pRefPixMap) {
     EResult eReturn = RET_INVALIDPARAM;
-    int32_t iWidth                  = pSrcPixMap->sRect.iRectWidth;
-    int32_t iHeight                 = pSrcPixMap->sRect.iRectHeight;
-    int32_t iBlock8x8Width      = iWidth  >> 3;
-    int32_t iBlock8x8Height	 = iHeight >> 3;
-    int32_t iBlock8x8Num       = iBlock8x8Width * iBlock8x8Height;
+
+    m_sLocalParam.iWidth = pSrcPixMap->sRect.iRectWidth;
+    m_sLocalParam.iHeight = pSrcPixMap->sRect.iRectHeight;
+    m_sLocalParam.iBlock8x8Width = m_sLocalParam.iWidth >> 3;
+    m_sLocalParam.iBlock8x8Height = m_sLocalParam.iHeight >> 3;
+    m_sLocalParam.pRefY = (uint8_t*)pRefPixMap->pPixel[0];
+    m_sLocalParam.pCurY = (uint8_t*)pSrcPixMap->pPixel[0];
+    m_sLocalParam.iRefStride = pRefPixMap->iStride[0];
+    m_sLocalParam.iCurStride = pSrcPixMap->iStride[0];
+    m_sLocalParam.pStaticBlockIdc = m_sSceneChangeParam.pStaticBlockIdc;
+
+    int32_t iBlock8x8Num = m_sLocalParam.iBlock8x8Width * m_sLocalParam.iBlock8x8Height;
     int32_t iSceneChangeThresholdLarge = WelsStaticCast (int32_t,
                                          SCENE_CHANGE_MOTION_RATIO_LARGE * iBlock8x8Num + 0.5f + PESN);
     int32_t iSceneChangeThresholdMedium	= WelsStaticCast (int32_t,
                                           SCENE_CHANGE_MOTION_RATIO_MEDIUM * iBlock8x8Num + 0.5f + PESN);
-    uint8_t* pRefY = NULL, *pCurY = NULL;
-    int32_t iRefStride = 0, iCurStride = 0;
-    int32_t iRefRowStride = 0, iCurRowStride = 0;
-    uint8_t* pRefTmp = NULL, *pCurTmp = NULL;
-    uint8_t* pStaticBlockIdc = m_sSceneChangeParam.pStaticBlockIdc;
 
-    pRefY = (uint8_t*)pRefPixMap->pPixel[0];
-    pCurY = (uint8_t*)pSrcPixMap->pPixel[0];
-
-    iRefStride  = pRefPixMap->iStride[0];
-    iCurStride  = pSrcPixMap->iStride[0];
-
-    iRefRowStride  = pRefPixMap->iStride[0] << 3;
-    iCurRowStride  = pSrcPixMap->iStride[0] << 3;
-
     m_sSceneChangeParam.iMotionBlockNum = 0;
     m_sSceneChangeParam.iFrameComplexity = 0;
     m_sSceneChangeParam.eSceneChangeIdc = SIMILAR_SCENE;
 
-    for (int32_t j = 0; j < iBlock8x8Height; j ++) {
-      pRefTmp	= pRefY;
-      pCurTmp   = pCurY;
+    m_cDetector (m_sLocalParam);
 
-      for (int32_t i = 0; i < iBlock8x8Width; i++) {
-        m_cDetector (pRefTmp, iRefStride, pCurTmp, iCurStride, pStaticBlockIdc);
-        pRefTmp += 8;
-        pCurTmp += 8;
-      }
-
-      pRefY += iRefRowStride;
-      pCurY += iCurRowStride;
-    }
-
     if (m_sSceneChangeParam.iMotionBlockNum >= iSceneChangeThresholdLarge) {
       m_sSceneChangeParam.eSceneChangeIdc = LARGE_CHANGED_SCENE;
     } else if (m_sSceneChangeParam.iMotionBlockNum >= iSceneChangeThresholdMedium) {
@@ -183,6 +233,7 @@
   }
  private:
   SSceneChangeResult m_sSceneChangeParam;
+  SLocalParam m_sLocalParam;
   T          m_cDetector;
 };
 
--- a/codec/processing/src/scrolldetection/ScrollDetection.cpp
+++ b/codec/processing/src/scrolldetection/ScrollDetection.cpp
@@ -105,10 +105,6 @@
     iWidth /= 2;
     iStartX += iWidth / 2;
 
-    m_sScrollDetectionParam.iScrollMvX = 0;
-    m_sScrollDetectionParam.iScrollMvY = 0;
-    m_sScrollDetectionParam.bScrollDetectFlag = false;
-
     ScrollDetectionCore (pSrcPixMap, pRefPixMap, iWidth, iHeight, iStartX, iStartY, m_sScrollDetectionParam);
 
     if (m_sScrollDetectionParam.bScrollDetectFlag && m_sScrollDetectionParam.iScrollMvY)