ref: 6ccfc575a5017980a2685fa2e2b8f717b86b7580
parent: a116ea23e1b50fd3293231d94c4088bcb3077a0d
author: Olav Sørensen <[email protected]>
date: Wed Aug 24 08:04:21 EDT 2022
Better SDL version checking + minor changes
--- a/src/pt2_main.c
+++ b/src/pt2_main.c
@@ -118,10 +118,16 @@
_CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
#endif
-#if SDL_PATCHLEVEL < 5
- #pragma message("WARNING: The SDL2 dev lib is older than ver 2.0.5. You'll get fullscreen mode issues.")
+#if SDL_MAJOR_VERSION == 2 && SDL_MINOR_VERSION == 0 && SDL_PATCHLEVEL < 5
+#pragma message("WARNING: The SDL2 dev lib is older than ver 2.0.5. You'll get fullscreen mode issues and no audio input sampling.")
+#pragma message("At least version 2.0.7 is recommended.")
#endif
+ SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH);
+ SDL_EnableScreenSaver(); // allow screensaver to activate
+
+ clearStructs();
+
// set up crash handler
#ifndef _DEBUG
#ifdef _WIN32
@@ -139,8 +145,6 @@
#endif
#endif
- clearStructs();
-
// on Windows and macOS, test what version SDL2.DLL is (against library version used in compilation)
#if defined _WIN32 || defined __APPLE__
SDL_GetVersion(&sdlVer);
@@ -165,6 +169,11 @@
#ifdef _WIN32
+ // ALT+F4 is used in ProTracker, but is "close program" in Windows...
+#if SDL_MAJOR_VERSION == 2 && SDL_MINOR_VERSION >= 0 && SDL_PATCHLEVEL >= 4
+ SDL_SetHint(SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4, "1");
+#endif
+
#ifndef _MSC_VER
SetProcessDPIAware();
#endif
@@ -171,7 +180,7 @@
if (!SDL_HasSSE())
{
- showErrorMsgBox("Your computer's processor doesn't have the SSE+SSE2 instruction set\n" \
+ showErrorMsgBox("Your computer's processor doesn't have the SSE instruction set\n" \
"which is needed for this program to run. Sorry!");
return 0;
}
@@ -192,7 +201,7 @@
** reinitialized in Windows and what not.
** Ref.: https://bugzilla.libsdl.org/show_bug.cgi?id=4391
*/
-#if defined _WIN32 && SDL_PATCHLEVEL == 9
+#if defined _WIN32 && SDL_MAJOR_VERSION == 2 && SDL_MINOR_VERSION == 0 && SDL_PATCHLEVEL == 9
if (SDL_Init(SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) != 0)
#else
if (SDL_Init(SDL_INIT_AUDIO | SDL_INIT_VIDEO) != 0)
@@ -201,9 +210,6 @@
showErrorMsgBox("Couldn't initialize SDL: %s", SDL_GetError());
return 0;
}
-
- SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH);
- SDL_EnableScreenSaver(); // allow screensaver to activate
/* Text input is started by default in SDL2, turn it off to remove ~2ms spikes per key press.
** We manuallay start it again when someone clicks on a text edit box, and stop it when done.
--- a/src/pt2_visuals.c
+++ b/src/pt2_visuals.c
@@ -2342,12 +2342,6 @@
uint32_t rendererFlags = 0;
-#ifdef _WIN32
-#if SDL_PATCHLEVEL >= 4
- SDL_SetHint(SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4, "1"); // this is for Windows only
-#endif
-#endif
-
video.vsync60HzPresent = false;
if (!config.vsyncOff)
{