ref: ed51fabbc1feaa0a4fadb7541fb9527bfccbe185
parent: da054584cd20bb9147d3fbc5d281490df6e0fd99
author: Olav Sørensen <[email protected]>
date: Fri Oct 14 14:09:16 EDT 2022
Thread-safe mouse color change from replayer
--- a/src/pt2_mouse.c
+++ b/src/pt2_mouse.c
@@ -75,15 +75,9 @@
setSystemCursor(cursors[cursorColorIndex]);
}
-void pointerSetMode(uint8_t pointerMode, bool carry)
+void updatePointerColor(void)
{
- assert(pointerMode <= 5);
-
- ui.pointerMode = pointerMode;
- if (carry)
- ui.previousPointerMode = ui.pointerMode;
-
- switch (pointerMode)
+ switch (ui.pointerMode)
{
case POINTER_MODE_IDLE: pointerSetColor(POINTER_GRAY); break;
case POINTER_MODE_PLAY: pointerSetColor(POINTER_YELLOW); break;
@@ -95,12 +89,30 @@
}
}
-void pointerResetThreadSafe(void) // used for effect F00 in replayer (stop song)
+void pointerSetMode(uint8_t pointerMode, bool carry)
{
- ui.previousPointerMode = ui.pointerMode = POINTER_MODE_IDLE;
+ assert(pointerMode <= 5);
+ ui.pointerMode = pointerMode;
+ if (carry)
+ ui.previousPointerMode = ui.pointerMode;
+
+ updatePointerColor();
+}
+
+void pointerSetModeThreadSafe(uint8_t pointerMode, bool carry)
+{
+ assert(pointerMode <= 5);
+
+ ui.pointerMode = pointerMode;
+ if (carry)
+ ui.previousPointerMode = ui.pointerMode;
+
+ // in hardware mouse mode, the pointer color can only be changed from the main thread
if (config.hwMouse)
- mouse.resetCursorColorFlag = true;
+ mouse.updatePointerColorFlag = true;
+ else
+ updatePointerColor();
}
void pointerSetPreviousMode(void)
@@ -237,10 +249,10 @@
{
int32_t mx, my, windowX, windowY;
- if (mouse.resetCursorColorFlag) // used for effect F00 in replayer (stop song)
+ if (mouse.updatePointerColorFlag) // used when changing pointer color from other threads
{
- mouse.resetCursorColorFlag = false;
- pointerSetColor(POINTER_GRAY);
+ mouse.updatePointerColorFlag = false;
+ updatePointerColor();
}
if (mouse.setPosFlag)
--- a/src/pt2_mouse.h
+++ b/src/pt2_mouse.h
@@ -247,7 +247,7 @@
void setMsgPointer(void);
void setErrPointer(void);
void pointerSetMode(uint8_t pointerMode, bool carry);
-void pointerResetThreadSafe(void); // used for effect F00 in replayer (stop song)
+void pointerSetModeThreadSafe(uint8_t pointerMode, bool carry);
void pointerSetPreviousMode(void);
bool setSystemCursor(SDL_Cursor *cur);
void freeMouseCursors(void);
--- a/src/pt2_replayer.c
+++ b/src/pt2_replayer.c
@@ -130,8 +130,7 @@
{
editor.playMode = PLAY_MODE_NORMAL;
editor.currMode = MODE_IDLE;
-
- pointerSetMode(POINTER_MODE_IDLE, DO_CARRY);
+ pointerSetModeThreadSafe(POINTER_MODE_IDLE, true);
}
if (song != NULL)
@@ -1014,9 +1013,9 @@
{
doStopIt(false);
- pointerSetMode(POINTER_MODE_EDIT, DO_CARRY);
editor.playMode = PLAY_MODE_NORMAL;
editor.currMode = MODE_EDIT;
+ pointerSetModeThreadSafe(POINTER_MODE_EDIT, true);
}
else
{
@@ -1260,9 +1259,9 @@
{
doStopIt(false);
- pointerSetMode(POINTER_MODE_EDIT, DO_CARRY);
editor.playMode = PLAY_MODE_NORMAL;
editor.currMode = MODE_EDIT;
+ pointerSetModeThreadSafe(POINTER_MODE_EDIT, true);
}
else
{
@@ -1311,10 +1310,10 @@
doStopSong = false;
editor.songPlaying = false;
+
editor.playMode = PLAY_MODE_NORMAL;
editor.currMode = MODE_IDLE;
-
- pointerResetThreadSafe(); // set normal gray mouse pointer
+ pointerSetModeThreadSafe(POINTER_MODE_IDLE, true);
}
return renderEndCheck(); // MOD2WAV/PAT2SMP listens to the return value (true = not done yet)
--- a/src/pt2_structs.h
+++ b/src/pt2_structs.h
@@ -118,7 +118,7 @@
typedef struct mouse_t
{
- volatile bool setPosFlag, resetCursorColorFlag;
+ volatile bool setPosFlag, updatePointerColorFlag;
bool buttonWaiting, leftButtonPressed, rightButtonPressed;
uint8_t repeatCounter, buttonWaitCounter;
int32_t rawX, rawY, x, y, lastMouseX, setPosX, setPosY, lastGUIButton, prevX, prevY;