ref: 8a700fc7e0d8f2815e353de9aae8ad7b3594eb1a
parent: 7e4b22f0fb9ceac0b49f9720ae37ff988a31e7bb
author: Paul Batchelor <[email protected]>
date: Mon Dec 21 09:04:03 EST 2020
added paulstretch_wavin. this function allows paulstretch to process a mono wav file via an externally managed instance of drwav, instead of using an ftable.
--- a/modules/paulstretch.c
+++ b/modules/paulstretch.c
@@ -11,6 +11,7 @@
#include <stdlib.h>
#include <string.h>
#include <math.h>
+#include "lib/dr_wav/sp_dr_wav.h"
#include "soundpipe.h"
#include "kiss_fftr.h"
@@ -18,7 +19,9 @@
#define M_PI 3.14159265358979323846
#endif
-static void compute_block(sp_data *sp, sp_paulstretch *p) {
+static void compute_block(sp_data *sp,
+ sp_paulstretch *p,
+ drwav *wav) {
uint32_t istart_pos = floor(p->start_pos);
uint32_t pos;
uint32_t i;
@@ -31,19 +34,34 @@
SPFLOAT *window = p->window;
SPFLOAT *output= p->output;
- for (i = 0; i < windowsize; i++) {
- /* Loop through buffer */
- pos = (istart_pos + i);
+ /* use internal ftable if wav is NULL
+ * otherwise, read from wav file via drwav
+ */
+ if (wav == NULL) {
+ for (i = 0; i < windowsize; i++) {
+ /* Loop through buffer */
+ pos = (istart_pos + i);
- if (p->wrap) {
- pos %= p->ft->size;
- }
+ if (p->wrap) {
+ pos %= p->ft->size;
+ }
- if (pos < p->ft->size) {
- buf[i] = tbl[pos] * window[i];
- } else {
- buf[i] = 0;
+ if (pos < p->ft->size) {
+ buf[i] = tbl[pos] * window[i];
+ } else {
+ buf[i] = 0;
+ }
}
+ } else {
+ size_t r;
+ sp_drwav_seek_to_sample(wav, istart_pos);
+ r = sp_drwav_read_f32(wav, windowsize, buf);
+
+ /* fill remaining buffer with 0's */
+ for (i = r; i < windowsize; i++) buf[i] = 0;
+
+ /* window */
+ for (i = 0; i < windowsize; i++) buf[i] *= window[i];
}
kiss_fftr(p->fft, buf, p->tmp1);
@@ -139,7 +157,21 @@
int sp_paulstretch_compute(sp_data *sp, sp_paulstretch *p, SPFLOAT *in, SPFLOAT *out)
{
- if (p->counter == 0) compute_block(sp, p);
+ if (p->counter == 0) compute_block(sp, p, NULL);
+
+ *out = p->output[p->counter];
+ p->counter = (p->counter + 1) % p->half_windowsize;
+
+ return SP_OK;
+}
+
+/* use this to read from an opened wavfile via drwav */
+int sp_paulstretch_wavin(sp_data *sp,
+ sp_paulstretch *p,
+ drwav *wav,
+ SPFLOAT *out)
+{
+ if (p->counter == 0) compute_block(sp, p, wav);
*out = p->output[p->counter];
p->counter = (p->counter + 1) % p->half_windowsize;