ref: a901d5647d30cf20fc0a096a612c58b2f99b8551
dir: /modules/pshift.c/
#include <stdlib.h> #include <math.h> #include "soundpipe.h" #include "CUI.h" #define max(a,b) ((a < b) ? b : a) #define min(a,b) ((a < b) ? a : b) #ifndef FAUSTFLOAT #define FAUSTFLOAT SPFLOAT #endif float powf(float dummy0, float dummy1); float fmodf(float dummy0, float dummy1); typedef struct { float fVec0[65536]; float fRec0[2]; int IOTA; FAUSTFLOAT fHslider0; FAUSTFLOAT fHslider1; FAUSTFLOAT fHslider2; int fSamplingFreq; } pshift; static pshift* newpshift() { pshift* dsp = (pshift*)malloc(sizeof(pshift)); return dsp; } static void deletepshift(pshift* dsp) { free(dsp); } static void instanceInitpshift(pshift* dsp, int samplingFreq) { dsp->fSamplingFreq = samplingFreq; dsp->IOTA = 0; /* C99 loop */ { int i0; for (i0 = 0; (i0 < 65536); i0 = (i0 + 1)) { dsp->fVec0[i0] = 0.f; } } dsp->fHslider0 = (FAUSTFLOAT)1000.; dsp->fHslider1 = (FAUSTFLOAT)0.; /* C99 loop */ { int i1; for (i1 = 0; (i1 < 2); i1 = (i1 + 1)) { dsp->fRec0[i1] = 0.f; } } dsp->fHslider2 = (FAUSTFLOAT)10.; } static void initpshift(pshift* dsp, int samplingFreq) { instanceInitpshift(dsp, samplingFreq); } static void buildUserInterfacepshift(pshift* dsp, UIGlue* interface) { interface->addHorizontalSlider(interface->uiInterface, "shift", &dsp->fHslider1, 0.f, -24.f, 24.f, 0.1f); interface->addHorizontalSlider(interface->uiInterface, "window", &dsp->fHslider0, 1000.f, 50.f, 10000.f, 1.f); interface->addHorizontalSlider(interface->uiInterface, "xfade", &dsp->fHslider2, 10.f, 1.f, 10000.f, 1.f); } static void computepshift(pshift* dsp, int count, FAUSTFLOAT** inputs, FAUSTFLOAT** outputs) { FAUSTFLOAT* input0 = inputs[0]; FAUSTFLOAT* output0 = outputs[0]; float fSlow0 = (float)dsp->fHslider0; float fSlow1 = ((1.f + fSlow0) - powf(2.f, (0.0833333f * (float)dsp->fHslider1))); float fSlow2 = (1.f / (float)dsp->fHslider2); float fSlow3 = (fSlow0 - 1.f); /* C99 loop */ { int i; for (i = 0; (i < count); i = (i + 1)) { float fTemp0 = (float)input0[i]; dsp->fVec0[(dsp->IOTA & 65535)] = fTemp0; dsp->fRec0[0] = fmodf((dsp->fRec0[1] + fSlow1), fSlow0); int iTemp1 = (int)dsp->fRec0[0]; int iTemp2 = (1 + iTemp1); float fTemp3 = min((fSlow2 * dsp->fRec0[0]), 1.f); float fTemp4 = (dsp->fRec0[0] + fSlow0); int iTemp5 = (int)fTemp4; output0[i] = (FAUSTFLOAT)((((dsp->fVec0[((dsp->IOTA - (iTemp1 & 65535)) & 65535)] * ((float)iTemp2 - dsp->fRec0[0])) + ((dsp->fRec0[0] - (float)iTemp1) * dsp->fVec0[((dsp->IOTA - (iTemp2 & 65535)) & 65535)])) * fTemp3) + (((dsp->fVec0[((dsp->IOTA - (iTemp5 & 65535)) & 65535)] * (0.f - ((dsp->fRec0[0] + fSlow3) - (float)iTemp5))) + ((fTemp4 - (float)iTemp5) * dsp->fVec0[((dsp->IOTA - ((1 + iTemp5) & 65535)) & 65535)])) * (1.f - fTemp3))); dsp->IOTA = (dsp->IOTA + 1); dsp->fRec0[1] = dsp->fRec0[0]; } } } static void addHorizontalSlider(void* ui_interface, const char* label, FAUSTFLOAT* zone, FAUSTFLOAT init, FAUSTFLOAT min, FAUSTFLOAT max, FAUSTFLOAT step) { sp_pshift *p = ui_interface; p->args[p->argpos] = zone; p->argpos++; } int sp_pshift_create(sp_pshift **p) { *p = malloc(sizeof(sp_pshift)); return SP_OK; } int sp_pshift_destroy(sp_pshift **p) { sp_pshift *pp = *p; pshift *dsp = pp->faust; deletepshift (dsp); free(*p); return SP_OK; } int sp_pshift_init(sp_data *sp, sp_pshift *p) { pshift *dsp = newpshift(); UIGlue UI; p->argpos = 0; UI.addHorizontalSlider= addHorizontalSlider; UI.uiInterface = p; buildUserInterfacepshift(dsp, &UI); initpshift(dsp, sp->sr); p->shift = p->args[0]; p->window = p->args[1]; p->xfade = p->args[2]; p->faust = dsp; return SP_OK; } int sp_pshift_compute(sp_data *sp, sp_pshift *p, SPFLOAT *in, SPFLOAT *out) { pshift *dsp = p->faust; SPFLOAT out1 = 0; SPFLOAT *faust_out[] = {&out1}; SPFLOAT *faust_in[] = {in}; computepshift(dsp, 1, faust_in, faust_out); *out = out1; return SP_OK; }