ref: dd88a3bf36323b1917aad54943766529bcfbe9d0
dir: /modules/line.c/
/* This code is placed in the public domain. */ #include <stdlib.h> #include "soundpipe.h" int sp_line_create(sp_line **p) { *p = malloc(sizeof(sp_line)); return SP_OK; } int sp_line_destroy(sp_line **p) { free(*p); return SP_OK; } static void line_reinit(sp_data *sp, sp_line *p) { SPFLOAT onedsr = 1.0 / sp->sr; p->incr = (SPFLOAT)((p->b - p->a) / (p->dur)) * onedsr; p->val = p->a; p->stime = 0; p->sdur = sp->sr * p->dur; } int sp_line_init(sp_data *sp, sp_line *p) { p->a = 0; p->dur = 0.5; p->b = 1; line_reinit(sp, p); p->init = 1; return SP_OK; } int sp_line_compute(sp_data *sp, sp_line *p, SPFLOAT *in, SPFLOAT *out) { if (*in != 0 ) { line_reinit(sp, p); p->init = 0; } if (p->init) { *out = 0; return SP_OK; } if (p->stime < p->sdur) { SPFLOAT val = p->val; p->val += p->incr; p->stime++; *out = val; } else { *out = p->b; } return SP_OK; }