ref: dd88a3bf36323b1917aad54943766529bcfbe9d0
dir: /modules/randh.c/
/* This code is placed in the public domain. */ #include <stdlib.h> #include "soundpipe.h" int sp_randh_create(sp_randh **p) { *p = malloc(sizeof(sp_randh)); return SP_OK; } int sp_randh_destroy(sp_randh **p) { free(*p); return SP_OK; } int sp_randh_init(sp_data *sp, sp_randh *p) { p->counter = 0; p->freq = 10; p->dur = (sp->sr / p->freq); p->min = 0; p->max = 1; p->val = 0; return SP_OK; } int sp_randh_compute(sp_data *sp, sp_randh *p, SPFLOAT *in, SPFLOAT *out) { if (p->counter == 0) { p->val = p->min + ((SPFLOAT) sp_rand(sp) / SP_RANDMAX) * (p->max - p->min); if (p->freq == 0) { p->dur = 1; } else { p->dur = (sp->sr / p->freq) + 1; } *out = p->val; } else { *out = p->val; } p->counter = (p->counter + 1) % p->dur; return SP_OK; }