ref: 7b98be7fa1d53ad1e1d2edb3a9e4f8ca432ff438
parent: fbfa3d1b9849a84daae2cf3d447f6495bf3e994d
author: Sigrid Solveig Haflínudóttir <[email protected]>
date: Sat Jan 16 06:59:24 EST 2021
add benchmark mode (plays as fast as possible, audio disabled)
--- a/main.c
+++ b/main.c
@@ -24,6 +24,7 @@
static int framedrop;
static uvlong late;
static int bw;
+static int benchmark;
static void
audioproc(void *x)
@@ -102,6 +103,7 @@
dispdelay = nanosec() - x;
+ if(!benchmark)
while(1){
x = nanosec();
if(x >= end - 1*1000ULL*1000ULL)
@@ -184,6 +186,9 @@
}
audio = EARGF(usage());
break;
+ case 'B':
+ benchmark++;
+ break;
case 'b':
bw++;
break;
@@ -230,7 +235,7 @@
for(j = 0; j < nstreams; j++){
if(stream[j].type == Svideo && svideo == nil)
svideo = stream+j;
- else if(stream[j].type == Saudio && saudio == nil)
+ else if(stream[j].type == Saudio && saudio == nil && !benchmark)
saudio = stream+j;
else
Sclose(stream+j);