ref: 4c2dee977b6510bea2600763a794b60c798e0d25
dir: /README/
Introduction ============ This is the kcc compiler, a one very stupid non retargetable compiler for z80. This compiler is intended to be very simple and suitable for running in small machines (like MSX for example), and let almost part of optimizations to the programmer. After a lot of years seeing compilers for z80 I notice that it is very hard for a C compiler generates a good code for a 8 bit processor like z80, with a expensive indirect addressing mode, so the best solution is to not try that compiler optimize the code and use C as a macro macro assembler. In order to get this last, we need a compiler that does exactly the things we want to do. For example is a variable is register it MUST be register and fails in other case. If a variable is automatic try to realize operations directly with the stack (for example use ADD A,(IX+4), instead of allocate the variable into register add and store again in memory). So if you declare an automatic variable you are a big bullshit or you need it for recursion (static variables are your friends). This is the reason why I begin to develop this compiler, and I hope it will be useful for you. Changes from standar C ====================== This compiler is near of being full compatible with C99 standard, but it has some differences: - Type qualifiers are accepted but ignored. ----------------------------------------- Type qualifers make the type system ugly, and the useless of them add innecessary complexity to the compiler (with a bigger compilation time): - const: The definition of const is not clear in the standard. If a const value is modified then the behaviour is implementation defined. It seems that it was defined more in order to can allocate variables in ROM that for the error detection. This implememtation will not warn about these modifications and the code will use them as normal variables (standard specifies that a diagnosis message must be printed). - volatile: The definition of volatile is not concrete, because it is defined as 'remove all the optimizations about the variable', which of course depend of the king of optimizations applied to the variable. This qualifier was added to the standard to can deal with longjmp (local variables that are not volatile have undefined state), but this can achieved with special pragma values, and for memory mapped registers or variables whose value is modified asynchronous. In the first case, this is a a non portable code by definition (depend of the register mapped), so it is better to deal with it using another solution (compiler extensions or directly assembler), and in the second case it generated a lot of problems with moderm processors out of order and multiprocesor, where not hold the value in a register is good enough (it is needed a explicit memory barrier). - restricted: This qualifer can be only applied to pointers, to mark that the pointed object has no other alias. This qualifer was introduced to can fix some performance problems in numerical algorithm, where FORTRAN can achieve a better performance (and in fact even with this specifier FORTRAN has a better performance in this field). Ignores it doesn't make the code non standard and in almost of the applications the performance will be the same. - Function type names ------------------- C99 allows to define type names of function types and write something like: int f(int (int)); Accepting function types in typenames (or abstract declarators) makes the grammar ambiguous because it is impossible difference between: (int (f)) -> function returning int with one parameter of type f (int (f)) -> integer variable f Function type names are stupid, because they are used as an alias of the function pointer types, but it makes stupid that something like sizeof(int (int)) is not allowed (because here should be understood as the size of a function), but it is allowed f(int (int)) because it is understood as a parameter with function pointer type. This complexity is not needed at all, because function pointers fix all these problems without this complexity (and they are the more usual way of writing such codes).