ref: 15f26fadf4315e0336fd0e2c68e7162c29bbffcb
dir: /src/hexen/i_sound.h/
// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 1993-2008 Raven Software // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // //----------------------------------------------------------------------------- #ifndef __SOUND__ #define __SOUND__ #define SND_TICRATE 140 // tic rate for updating sound #define SND_MAXSONGS 40 // max number of songs in game #define SND_SAMPLERATE 11025 // sample rate of sound effects typedef enum { snd_none, snd_PC, snd_Adlib, snd_SB, snd_PAS, snd_GUS, snd_MPU, snd_MPU2, snd_MPU3, snd_AWE, snd_CDMUSIC, NUM_SCARDS } cardenum_t; void I_PauseSong(int handle); void I_ResumeSong(int handle); void I_SetMusicVolume(int volume); void I_SetSfxVolume(int volume); int I_RegisterSong(void *data); void I_UnRegisterSong(int handle); int I_QrySongPlaying(int handle); void I_StopSong(int handle); void I_PlaySong(int handle, int looping); int I_GetSfxLumpNum(sfxinfo_t * sound); int I_StartSound(int id, void *data, int vol, int sep, int pitch, int priority); void I_StopSound(int handle); int I_SoundIsPlaying(int handle); void I_UpdateSoundParams(int handle, int vol, int sep, int pitch); void I_sndArbitrateCards(void); void I_StartupSound(void); void I_ShutdownSound(void); void I_SetChannels(int channels); #endif #ifndef __ICDMUS__ #define __ICDMUS__ #define CDERR_NOTINSTALLED 10 // MSCDEX not installed #define CDERR_NOAUDIOSUPPORT 11 // CD-ROM Doesn't support audio #define CDERR_NOAUDIOTRACKS 12 // Current CD has no audio tracks #define CDERR_BADDRIVE 20 // Bad drive number #define CDERR_BADTRACK 21 // Bad track number #define CDERR_IOCTLBUFFMEM 22 // Not enough low memory for IOCTL #define CDERR_DEVREQBASE 100 // DevReq errors extern int cd_Error; int I_CDMusInit(void); int I_CDMusPlay(int track); int I_CDMusStop(void); int I_CDMusResume(void); int I_CDMusSetVolume(int volume); int I_CDMusFirstTrack(void); int I_CDMusLastTrack(void); int I_CDMusTrackLength(int track); #endif