Video: Set correct texture access mode for the SDL_Texture
Video: Implement hardware scaling and stretching \o/
Look up key code based on scancode.
setup: Fix call to SDL_JoystickName().
Remove system specific code for error box.
textscreen: Change default window title.
Fix alpha channel for icons.
Track when the window is focused for mouse grab.
setup: Fix compile under SDL2.
Update video code to use SDL2 API.
Disable OS X error dialog box for now.
Update video-hr code to SDL2 API.
Update joystick code to use SDL2 API.
Update library names to SDL2 versions.
libtextscreen: Convert video code to SDL2.
Remove CD music as an option in setup tool.
Delete SDL implementation of CD music interface.
Add thread name to SDL_CreateThread calls.
Update SDL_Keysym symbols to SDL2 constants.
Initial change to use SDL2 versions of libraries.
textscreen: Exit immediately when all windows close.
hexen: audit calls to P_StartACS().
hexen: Store minotaur start time as little endian.
hexen: Fix incorrect size on M_StringCopy().
setup: Fix bug with strdup() of NULL pointer.
opl: Fix code style to match guidelines.
Merge pull request #466 from khokh2001/opl-fix2
Merge pull request #465 from khokh2001/opl-fix
Merge branch 'master' of github.com:chocolate-doom/chocolate-doom
opl: Internally swap MUS/MID percussion channel #s.
Remove unreferenced "grid" variable
Automap accuracy fixes (against proper game)
Revert "Automap accuracy fixes"
opl additive voice volume calculation fix
opl note limitation and octave overflow fixes
opl additive voice volume calculation fix
Merge pull request #468 from khokh2001/opl-fix4
Merge pull request #467 from khokh2001/opl-fix3
setup: dynamically set size of iwad_labels array
Default screenblocks 10, not 9
Missed change for startskill init
Another teleport beacon correction
Rogue fixed DOOM bug regarding switch sound origins
Merge branch 'master' of github.com:chocolate-doom/chocolate-doom
Add gamepad config for PS4 DualShock 4.
Must allow HU_CHANGENAME in chat_dest range
Replace strdup() with M_StringDuplicate().
strife: Allow inventory items > 255.
Proceed by pressing enter at netgame warning screen.
Ignore metadata loop tags if both are zero.
Ignore loop tags on non-looping substitute tracks.
Fix 4: Changing player name on local client
Bump version number to 2.1.0.
Merge pull request #447 from chungy/master
Update download URL for source code.
Merge branch 'master' of github.com:chocolate-doom/chocolate-doom
bfgedition: remap menu graphics by means of DEH_AddStringReplacement()
doom: Add -pack parameter to specify mission pack.
doom: Write -cdrom savegames to c:\doomdata.
textscreen: Don't allow input of unprintable characters.
i_video: fix an if condition in my previous commit
doom: Add game names for Freedoom IWADs.
allow -geometry to specify fullscreen or windowed modes, like PrBoom
Fix dehacked patch loading order.
dehacked: Allow override of string replacements.
doom: Refactor IWAD dehacked patch loading.
doom: Add -noiwaddeh command line parameter.
Call SDL_Quit() on exit
Fix crash caused by adding a new WAD file.
Fix OPL MIDI tempo calculations.
textscreen: Fix use-after-free with mouse press.
Allow -warp to episodes beyond episode 4.
Disable -oldsync startup message.
Use old network sync code by default.
midi: Fix "D_DDTBLU disease".
opl: Use uint64_t for microsecond times.
Allow multiple substitute mappings for music tracks.
terminate the destination string in M_StringReplace()
Merge branch 'master' of github.com:chocolate-doom/chocolate-doom
hexen: Add workaround for Mac Hexen IWAD.
Upstream fix to torpedo weapon changing
Upstream fixes to stair building issues
Upstream bug fix to teleport beacon allegiance
deh_main.c: fix "warning: implicit declaration of function ‘I_Error’"
Add vld_ prefix for vldoor_e enum values.
dehacked: Load Freedoom DEHACKED lump on startup.
dehacked: Set stricter scoping for magic comments.