ref: 2b5de0bafc1ebe347e08617de7595c1ea507c0b9
dir: /src/setup/sound.c/
// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // Copyright(C) 2006 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // // Sound control menu #include <stdlib.h> #include "textscreen.h" #include "m_config.h" #include "sound.h" enum { SNDDEVICE_NONE = 0, SNDDEVICE_PCSPEAKER = 1, SNDDEVICE_ADLIB = 2, SNDDEVICE_SB = 3, SNDDEVICE_PAS = 4, SNDDEVICE_GUS = 5, SNDDEVICE_WAVEBLASTER = 6, SNDDEVICE_SOUNDCANVAS = 7, SNDDEVICE_GENMIDI = 8, SNDDEVICE_AWE32 = 9, }; typedef enum { SFXMODE_DISABLED, SFXMODE_PCSPEAKER, SFXMODE_DIGITAL, NUM_SFXMODES } sfxmode_t; static char *sfxmode_strings[] = { "Disabled", "PC speaker", "Digital", }; // Disable MIDI music on OSX: there are problems with the native // MIDI code in SDL_mixer. #ifdef __MACOSX__ #define DEFAULT_MUSIC_DEVICE SNDDEVICE_NONE #else #define DEFAULT_MUSIC_DEVICE SNDDEVICE_SB #endif static int snd_sfxdevice = SNDDEVICE_SB; static int numChannels = 8; static int sfxVolume = 15; static int snd_musicdevice = DEFAULT_MUSIC_DEVICE; static int musicVolume = 15; static int snd_samplerate = 22050; static int use_libsamplerate = 0; static int snd_sfxmode; static int snd_musicenabled; // DOS specific options: these are unused but should be maintained // so that the config file can be shared between chocolate // doom and doom.exe static int snd_sbport = 0; static int snd_sbirq = 0; static int snd_sbdma = 0; static int snd_mport = 0; static void UpdateSndDevices(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(data)) { switch (snd_sfxmode) { case SFXMODE_DISABLED: snd_sfxdevice = SNDDEVICE_NONE; break; case SFXMODE_PCSPEAKER: snd_sfxdevice = SNDDEVICE_PCSPEAKER; break; case SFXMODE_DIGITAL: snd_sfxdevice = SNDDEVICE_SB; break; } if (snd_musicenabled) { snd_musicdevice = SNDDEVICE_SB; } else { snd_musicdevice = SNDDEVICE_NONE; } } void ConfigSound(void) { txt_window_t *window; txt_table_t *sfx_table; txt_table_t *music_table; txt_dropdown_list_t *sfx_mode_control; txt_checkbox_t *music_enabled_control; if (snd_sfxdevice == SNDDEVICE_PCSPEAKER) { snd_sfxmode = SFXMODE_PCSPEAKER; } else if (snd_sfxdevice >= SNDDEVICE_SB) { snd_sfxmode = SFXMODE_DIGITAL; } else { snd_sfxmode = SFXMODE_DISABLED; } snd_musicenabled = snd_musicdevice != SNDDEVICE_NONE; window = TXT_NewWindow("Sound configuration"); TXT_AddWidgets(window, TXT_NewSeparator("Sound effects"), sfx_table = TXT_NewTable(2), TXT_NewSeparator("Music"), music_enabled_control = TXT_NewCheckBox("Music enabled", &snd_musicenabled), music_table = TXT_NewTable(2), NULL); TXT_SetColumnWidths(sfx_table, 20, 5); TXT_AddWidgets(sfx_table, TXT_NewLabel("Sound effects"), sfx_mode_control = TXT_NewDropdownList(&snd_sfxmode, sfxmode_strings, NUM_SFXMODES), TXT_NewLabel("Sound channels"), TXT_NewSpinControl(&numChannels, 1, 8), TXT_NewLabel("SFX volume"), TXT_NewSpinControl(&sfxVolume, 0, 15), NULL); TXT_SetColumnWidths(music_table, 20, 5); TXT_AddWidgets(music_table, TXT_NewLabel("Music volume"), TXT_NewSpinControl(&musicVolume, 0, 15), NULL); TXT_SignalConnect(sfx_mode_control, "changed", UpdateSndDevices, NULL); TXT_SignalConnect(music_enabled_control, "changed", UpdateSndDevices, NULL); } void BindSoundVariables(void) { M_BindVariable("snd_sfxdevice", &snd_sfxdevice); M_BindVariable("snd_musicdevice", &snd_musicdevice); M_BindVariable("snd_channels", &numChannels); M_BindVariable("sfx_volume", &sfxVolume); M_BindVariable("music_volume", &musicVolume); M_BindVariable("snd_samplerate", &snd_samplerate); M_BindVariable("use_libsamplerate", &use_libsamplerate); M_BindVariable("snd_sbport", &snd_sbport); M_BindVariable("snd_sbirq", &snd_sbirq); M_BindVariable("snd_sbdma", &snd_sbdma); M_BindVariable("snd_mport", &snd_mport); }