shithub: choc

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.TH @PROGRAM_SPREFIX@\-@GAME@-setup 6
.SH NAME
@PROGRAM_SPREFIX@\-@GAME@-setup \- configuration tool for @PROGRAM_SPREFIX@\-@GAME@
.SH SYNOPSIS
.B @PROGRAM_SPREFIX@\-@GAME@-setup
[OPTIONS]
.SH DESCRIPTION
.PP
@PACKAGE_SHORTNAME@ @GAME_UPPER@ is a modern @GAME_UPPER@ engine designed to behave
as similar to the original @GAME_UPPER@ game as is possible.
.PP
.B @PROGRAM_SPREFIX@\-@GAME@-setup
is a tool for configuring @PACKAGE_SHORTNAME@ @GAME_UPPER@. It provides a menu\-based
interface for the display, joystick, keyboard, mouse, sound and
compatibility settings.
.PP
.B @PROGRAM_SPREFIX@\-@GAME@-setup
can also be used to start and join network games.
.PP
.SH OPTIONS
.TP
\fB-config <file>\fR
Load configuration from the specified file, instead of @CFGFILE@.
.TP
\fB-extraconfig <file>\fR
Load extra configuration from the specified file, instead of @PROGRAM_SPREFIX@\-@[email protected]. 
.SH SEE ALSO
\fB@PROGRAM_SPREFIX@\-@GAME@\fR(6),
\fBdefault.cfg\fR(5),
\fB@PROGRAM_SPREFIX@\-@[email protected]\fR(5)
.SH AUTHOR
Chocolate Doom is written and maintained by Simon Howard.
.PP
This manual was written by Jonathan Dowland.
.SH COPYRIGHT
Copyright \(co id Software Inc.
Copyright \(co 2005-8 Simon Howard.
.br
This is free software.  You may redistribute copies of it under the terms of
the GNU General Public License <http://www.gnu.org/licenses/gpl.html>.
There is NO WARRANTY, to the extent permitted by law.