ref: 70e494cff6500a0619f786a0de4c40f5c16e4dde
dir: /setup/mainmenu.c/
#include <stdlib.h> #include "config.h" #include "textscreen.h" void DoQuit(void *widget, void *dosave) { if (dosave != NULL) { printf("Saving config\n"); } exit(0); } void QuitConfirm(void *unused1, void *unused2) { txt_window_t *window; txt_label_t *label; txt_button_t *button; window = TXT_NewWindow(NULL); label = TXT_NewLabel("Save settings and\n" "quit setup?"); TXT_AddWidget(window, label); TXT_AddWidget(window, TXT_NewStrut(24, 0)); TXT_SetWidgetAlign(label, TXT_HORIZ_CENTER); button = TXT_NewButton(" Yes "); TXT_SetWidgetAlign(button, TXT_HORIZ_CENTER); TXT_AddWidget(window, button); TXT_SignalConnect(button, "pressed", DoQuit, DoQuit); button = TXT_NewButton(" No "); // Only an "abort" button in the middle. TXT_SetWindowAction(window, TXT_HORIZ_LEFT, NULL); TXT_SetWindowAction(window, TXT_HORIZ_CENTER, TXT_NewWindowAbortAction(window)); TXT_SetWindowAction(window, TXT_HORIZ_RIGHT, NULL); TXT_SetWidgetAlign(button, TXT_HORIZ_CENTER); TXT_AddWidget(window, button); TXT_SignalConnect(button, "pressed", DoQuit, NULL); } extern void ConfigDisplay(); extern void ConfigKeyboard(); extern void ConfigMouse(); extern void StartMultiGame(); void MainMenu(void) { txt_window_t *window; txt_window_action_t *quit_action; txt_button_t *button; window = TXT_NewWindow("Main Menu"); button = TXT_NewButton("Configure display"); TXT_AddWidget(window, button); TXT_SignalConnect(button, "pressed", ConfigDisplay, NULL); button = TXT_NewButton("Configure keyboard"); TXT_AddWidget(window, button); TXT_SignalConnect(button, "pressed", ConfigKeyboard, NULL); button = TXT_NewButton("Configure mouse"); TXT_AddWidget(window, button); TXT_SignalConnect(button, "pressed", ConfigMouse, NULL); TXT_AddWidget(window, TXT_NewButton("Save parameters and launch DOOM")); TXT_AddWidget(window, TXT_NewStrut(0, 1)); button = TXT_NewButton("Start a Network game"); TXT_SignalConnect(button, "pressed", StartMultiGame, NULL); TXT_AddWidget(window, button); TXT_AddWidget(window, TXT_NewButton("Join a Network game")); quit_action = TXT_NewWindowAction(KEY_ESCAPE, "Quit"); TXT_SignalConnect(quit_action, "pressed", QuitConfirm, NULL); TXT_SetWindowAction(window, TXT_HORIZ_LEFT, quit_action); } int main(int argc, char *argv[]) { TXT_Init(); TXT_SetDesktopTitle(PACKAGE_NAME " Setup ver " PACKAGE_VERSION); MainMenu(); TXT_GUIMainLoop(); }