shithub: choc

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716a3694 – Simon Howard <[email protected]> authored on 2013/09/15 21:43
Override the README distributed with Chocolate Strife Windows binaries

710403d3 – Simon Howard <[email protected]> authored on 2013/09/15 21:37
Add Chocolate Strife README file.

83d832ee – James Haley <[email protected]> authored on 2013/09/15 20:29
Support for the -random parameter. Needs netcode support (passing the

e4e5387b – Simon Howard <[email protected]> authored on 2013/09/15 19:37
Name OS X CMDLINE.game files as CMDLINE-game, so that they are not

d0874f31 – Simon Howard <[email protected]> authored on 2013/09/15 19:22
Open appropriate CMDLINE file depending on the currently-selected game.

a1e79a3b – Simon Howard <[email protected]> authored on 2013/09/15 19:22
Fix copying of CMDLINE files for Mac package build.

3cd3810c – Simon Howard <[email protected]> authored on 2013/09/15 18:52
Fix INSTALL generation for source code and Mac binary distribution.

b0a0f90c – Simon Howard <[email protected]> authored on 2013/09/15 18:41
Rework documentation system to generate INSTALL files tailored for the

d2e79e32 – Simon Howard <[email protected]> authored on 2013/09/15 18:20
Reword CMDLINE template lead-in text to be game agnostic.

fff9267c – Simon Howard <[email protected]> authored on 2013/09/15 17:09
Update Windows build to generate multiple .zip packages, one for each

9bf4b180 – Simon Howard <[email protected]> authored on 2013/09/15 17:08
Update README to reflect the fact that Chocolate Doom now includes

110d2793 – Simon Howard <[email protected]> authored on 2013/09/15 17:04
Remove top-level CMDLINE documentation file and generate multiple

9771bde7 – James Haley <[email protected]> authored on 2013/09/15 16:28
Re-enable netgame check on code that enters chat state.

f4eb9088 – James Haley <[email protected]> authored on 2013/09/15 16:24
Hopefully complete implementation of player names and Strife player chat

3ce2a53b – James Haley <[email protected]> authored on 2013/09/15 11:32
Frags are displayed on keys popup during deathmatch

f2c204cc – Simon Howard <[email protected]> authored on 2013/09/08 15:10
Merge from trunk.

e10af521 – Simon Howard <[email protected]> authored on 2013/09/08 14:57
Fix file select widget to emit "changed" signal properly. Reset variable

f3afff09 – Simon Howard <[email protected]> authored on 2013/09/04 00:38
Update TODO files.

ffb162b3 – Simon Howard <[email protected]> authored on 2013/09/04 00:36
Update INSTALL file to cover non-Doom games and GUS emulation feature.

466e0915 – Simon Howard <[email protected]> authored on 2013/09/04 00:07
Don't show ENDOOM screen when aborting netgame startup (thanks Alexandre

4e4f77f1 – Simon Howard <[email protected]> authored on 2013/09/03 23:52
Fix Hexen -class parameter when starting a single player game from the

2d837ce8 – Simon Howard <[email protected]> authored on 2013/09/03 22:44
Fix setup tool defaults for GUS/Timidity path config variables (thanks

5139df0e – Simon Howard <[email protected]> authored on 2013/09/03 22:41
Extend "emulation" of menu pause key behavior to caps/num/scroll lock

54432020 – Simon Howard <[email protected]> authored on 2013/09/02 02:14
Fix net_gamesettings_t checking code to use common function for checking

d7a54ff9 – Simon Howard <[email protected]> authored on 2013/09/01 17:58
Read/write thinker structures portably. Hexen savegames should now be

37e1dbf1 – Simon Howard <[email protected]> authored on 2013/08/30 20:13
Add notification window to the waiting screen to show whether the server

58fba347 – Simon Howard <[email protected]> authored on 2013/08/30 20:12
Add textscreen functions to raise and lower windows.

4a005eaf – Simon Howard <[email protected]> authored on 2013/08/25 18:13
Read/write mobj_t structures to savegame files portably.

21bc4c4a – Simon Howard <[email protected]> authored on 2013/08/25 01:44
First step towards portable Hexen savegames. Perform endianness

7f27444e – Simon Howard <[email protected]> authored on 2013/08/17 17:34
Fix Chocolate Doom/Strife to emulate weird Vanilla behavior when the

1e0abaad – Simon Howard <[email protected]> authored on 2013/08/17 17:08
Fix IWAD auto-selection when joining a game in the setup tool (thanks

0a94c0f9 – Simon Howard <[email protected]> authored on 2013/08/17 16:53
Fix IWAD registry locations when using 64-bit Windows. Change imported

46547d4b – Simon Howard <[email protected]> authored on 2013/08/11 14:03
Tweak intros to manpages. Fix category for -hhever argument.

63acb55b – Simon Howard <[email protected]> authored on 2013/08/11 13:32
Remove Windows CE support.

b1d51276 – Simon Howard <[email protected]> authored on 2013/08/10 19:32
Split manpage.template into separate files for different games.

e33e4427 – Simon Howard <[email protected]> authored on 2013/08/10 19:27
Fix Strife documentation comments. Remove -episode which does not exist

b536405f – Simon Howard <[email protected]> authored on 2013/08/10 17:45
Tweak Strife documentation comments.

17c10da2 – Simon Howard <[email protected]> authored on 2013/08/10 17:30
Add documentation comments for Heretic and Hexen command line arguments.

50289818 – Russell Rice <[email protected]> authored on 2013/07/03 17:41
- Update codeblocks projects

81e92c1b – Russell Rice <[email protected]> authored on 2013/07/03 17:35
- Update codeblocks projects

431b7953 – Simon Howard <[email protected]> authored on 2013/06/19 16:50
Fix OPL MIDI playback on big endian systems (thanks GhostlyDeath).

0fea3b6c – Simon Howard <[email protected]> authored on 2013/06/17 19:02
Refactor handling of novert to take place at the lower layers rather

ba1c0277 – Simon Howard <[email protected]> authored on 2013/05/27 13:56
Remove use of WINAPI macro to fix compile under MSVC.

95cc9103 – Simon Howard <[email protected]> authored on 2013/04/06 11:48
Run I_ShutdownJoystick on exit (thanks Brad Harding).

de482094 – James Haley <[email protected]> authored on 2013/04/05 21:41
Updated project file to add gusconf module

245f0054 – Simon Howard <[email protected]> authored on 2013/04/05 21:37
Increase netgame timeout to 30 seconds.

126e7b23 – Simon Howard <[email protected]> authored on 2013/04/05 21:36
Handle client disconnects when waiting for the game to start. Abort game

2a6a4f36 – Simon Howard <[email protected]> authored on 2013/04/05 20:48
Don't hog the CPU when waiting for the game to start.

cffe694c – Simon Howard <[email protected]> authored on 2013/04/05 17:23
Use two-stage netgame startup for Strife, and restore the previous

f1bde3d5 – Simon Howard <[email protected]> authored on 2013/04/05 17:01
Use two-stage startup for Hexen, and add netgame startup callback for

d3cd96a9 – Simon Howard <[email protected]> authored on 2013/04/05 16:24
Use two-stage netgame startup for Heretic.

d71cfa9e – Simon Howard <[email protected]> authored on 2013/04/05 16:15
Split Doom netgame startup into two stages.

6617f41d – Simon Howard <[email protected]> authored on 2013/04/05 15:42
Split D_InitNetGame() into two separate functions for startup.

28402136 – Simon Howard <[email protected]> authored on 2013/04/03 19:47
Don't start the game until all players are ready. Send waiting data to

48b1728d – Simon Howard <[email protected]> authored on 2013/04/02 16:44
Split game start sequence into two-stage process. This is the first

ce8a95a5 – Simon Howard <[email protected]> authored on 2013/04/01 12:38
Correct incorrect doc comment.

609e5d29 – Simon Howard <[email protected]> authored on 2013/04/01 12:14
Add configuration boxes for GUS and Timidity configuration.

47af28e1 – Simon Howard <[email protected]> authored on 2013/04/01 10:59
Merge from trunk.

bd0f3869 – Simon Howard <[email protected]> authored on 2013/03/31 16:38
Fix Doxygen comments.

f346e339 – Simon Howard <[email protected]> authored on 2013/03/31 15:38
Add back call to TXT_Delay to fix OS X freeze.

daa0897e – Simon Howard <[email protected]> authored on 2013/03/31 15:32
Allow backspace or delete to clear the contents of an input box.

9963de83 – Simon Howard <[email protected]> authored on 2013/03/31 15:32
Don't hog the CPU while waiting for the file selector.

a16cb18b – Simon Howard <[email protected]> authored on 2013/03/31 15:16
Change WAD selectors in setup tool to file selection widgets.

fdd021c5 – Simon Howard <[email protected]> authored on 2013/03/31 15:09
Fix file selector issues with Windows build.

3ac14402 – Simon Howard <[email protected]> authored on 2013/03/31 14:46
Add file selector widget to textscreen library.

917aa5b1 – Simon Howard <[email protected]> authored on 2013/03/26 22:25
Remove duplicate definition of M_OEMToUTF8() (thanks exp(x)).

f0f56055 – Simon Howard <[email protected]> authored on 2013/03/23 21:38
Initial docgen changes to generate manpages for Heretic, Hexen, Strife.

f5a56e4f – Simon Howard <[email protected]> authored on 2013/03/04 14:55
Display a message if gus_patch_path hasn't been configured.

f3b53778 – Simon Howard <[email protected]> authored on 2013/03/03 15:29
Add GUS pseudo-emulation.

b2a59b3e – Simon Howard <[email protected]> authored on 2013/03/02 21:13
Fix improper freeing of temp_timidity_cfg.

0cd98475 – Simon Howard <[email protected]> authored on 2013/03/02 21:01
Add configuration file variable to specify path to a Timidity config

93a2cca2 – James Haley <[email protected]> authored on 2013/03/02 16:37
Big bug fix: player->damage is not capped on the low end to 0 in

e2db7d36 – James Haley <[email protected]> authored on 2013/03/02 12:22
Noticed another non-authentic error in a built-in dialog message for the

4e8d5dc9 – James Haley <[email protected]> authored on 2013/03/02 01:35
Complete support for v1.31 behaviors in addition to v1.2, including the

6a2255c7 – James Haley <[email protected]> authored on 2013/02/24 20:38
Portability tweak when adding quest flags from collected items, due to

1011b3bd – James Haley <[email protected]> authored on 2013/02/10 13:34
* Made formatting consistent in T_MovePlane so code could be read

e20874a9 – James Haley <[email protected]> authored on 2013/02/09 13:18
* Update MSVC project file

2bc56af7 – Simon Howard <[email protected]> authored on 2013/01/03 11:05
Refactor skill selector to change automatically when switching character

9b6485b5 – Simon Howard <[email protected]> authored on 2012/12/24 13:33
Fix compiler warnings by removing variables that are set but not used.

73fd9adc – Simon Howard <[email protected]> authored on 2012/12/23 20:09
Reduce window height of .dmg Finder window - this reverts r2371.

f1934e99 – Simon Howard <[email protected]> authored on 2012/12/23 19:03
Merge from trunk.

adbfa321 – Simon Howard <[email protected]> authored on 2012/12/23 16:25
Fix compiler warnings caused by unused variables.

ea5b5f17 – Simon Howard <[email protected]> authored on 2012/12/23 13:25
Add standalone build target for mus2mid binary.

9a8cf122 – Simon Howard <[email protected]> authored on 2012/12/23 13:15
Fix Doom episode 4 par time selection.

7b9cfe4a – Simon Howard <[email protected]> authored on 2012/12/22 20:43
Fix up weird looking '9' character in large font.

da1e9064 – Simon Howard <[email protected]> authored on 2012/12/22 18:30
Add some extra zero-fill to the end of .DS_store.

a42a4824 – Simon Howard <[email protected]> authored on 2012/12/13 20:18
Merge from trunk.

f5e5190c – Simon Howard <[email protected]> authored on 2012/12/13 20:05
Rename function, as ShowCursor is a Windows function and this conflicts

9f1a64f8 – Simon Howard <[email protected]> authored on 2012/11/18 16:56
Add high-resolution font for textscreen.

a854a3a5 – Simon Howard <[email protected]> authored on 2012/11/12 15:46
Fix registry handles not being closed (thanks Quasar).

cab51187 – Simon Howard <[email protected]> authored on 2012/10/28 21:08
Add note about BFG Edition IWADs to NOT-BUGS.

993315af – Simon Howard <[email protected]> authored on 2012/10/28 19:45
Merge from trunk.

ad11652d – Simon Howard <[email protected]> authored on 2012/10/28 16:50
Refactor AES code to resolve compiler aliasing warnings.

501b1378 – Simon Howard <[email protected]> authored on 2012/10/28 06:41
Add functions for network signature requests. These request the signed

f7ecbd14 – Simon Howard <[email protected]> authored on 2012/10/28 06:40
Define PRNG seed as a type.

a3b3e15f – Simon Howard <[email protected]> authored on 2012/10/27 02:10
Add pseudorandom number generator for secure demos.

80571d7c – Simon Howard <[email protected]> authored on 2012/10/26 17:52
Add small workaround to deal with the fact that the BFG Edition's

e6d59fa3 – Simon Howard <[email protected]> authored on 2012/10/25 16:43
Add missing sha1.h header.

42567795 – Simon Howard <[email protected]> authored on 2012/10/25 16:40
Switch from MD5 to SHA-1 for network digests.

933839b0 – Simon Howard <[email protected]> authored on 2012/10/23 16:39
Add Steam path for Doom 3: BFG Edition IWAD path (thanks Gez for the

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