shithub: choc

ref: bf5e84859e2aca7f543f88a4a93bb971332aa989
dir: /codeblocks/hexen.cbp/

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
	<FileVersion major="1" minor="6" />
	<Project>
		<Option title="Hexen" />
		<Option pch_mode="2" />
		<Option compiler="gcc" />
		<Build>
			<Target title="Debug">
				<Option output="..\bin\chocolate-hexen-dbg.exe" prefix_auto="0" extension_auto="0" />
				<Option working_dir="..\bin" />
				<Option object_output="..\obj\chocolate-hexen\dbg" />
				<Option type="0" />
				<Option compiler="gcc" />
				<Option projectLinkerOptionsRelation="2" />
				<Compiler>
					<Add option="-W" />
					<Add option="-gdwarf-2" />
				</Compiler>
				<Linker>
					<Add option="-lpcsound-dbg -ltextscreen-dbg" />
				</Linker>
			</Target>
			<Target title="Release">
				<Option output="..\bin\chocolate-hexen.exe" prefix_auto="0" extension_auto="0" />
				<Option working_dir="..\bin" />
				<Option object_output="..\obj\chocolate-hexen\rel" />
				<Option type="0" />
				<Option compiler="gcc" />
				<Option projectLinkerOptionsRelation="2" />
				<Compiler>
					<Add option="-O2" />
				</Compiler>
				<Linker>
					<Add option="-s" />
					<Add option="-lpcsound -ltextscreen" />
				</Linker>
			</Target>
		</Build>
		<VirtualTargets>
			<Add alias="All" targets="Debug;Release;" />
		</VirtualTargets>
		<Compiler>
			<Add option='-DPROGRAM_PREFIX=&quot;\&quot;chocolate-\&quot;&quot;' />
			<Add option='-DD_CDROM=&quot;\&quot;CD-ROM Version: default.cfg from c:\\doomdata\n\&quot;&quot;' />
			<Add directory="." />
			<Add directory="..\src" />
			<Add directory="..\src\hexen" />
			<Add directory="..\textscreen" />
			<Add directory="..\pcsound" />
		</Compiler>
		<Linker>
			<Add option="-lmingw32 -lSDLmain -lSDL -lSDL_mixer -lSDL_net -mwindows" />
			<Add directory="..\lib" />
		</Linker>
		<Unit filename="config.h" />
		<Unit filename="game-res.rc">
			<Option compilerVar="WINDRES" />
		</Unit>
		<Unit filename="..\src\d_event.c">
			<Option compilerVar="CC" />
		</Unit>
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		<Unit filename="..\src\d_mode.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\d_mode.h" />
		<Unit filename="..\src\d_ticcmd.h" />
		<Unit filename="..\src\deh_str.c">
			<Option compilerVar="CC" />
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		<Unit filename="..\src\doomkeys.h" />
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		<Unit filename="..\src\hexen\d_net.c">
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		<Unit filename="..\src\hexen\f_finale.c">
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		</Unit>
		<Unit filename="..\src\hexen\g_game.c">
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		</Unit>
		<Unit filename="..\src\hexen\h2_main.c">
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		</Unit>
		<Unit filename="..\src\hexen\h2def.h" />
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		<Unit filename="..\src\hexen\i_sound.h" />
		<Unit filename="..\src\hexen\in_lude.c">
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		</Unit>
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		</Unit>
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		<Unit filename="..\src\hexen\m_misc.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\mn_menu.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\p_acs.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\p_anim.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\p_ceilng.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\p_doors.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\p_enemy.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\p_floor.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\p_inter.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\p_lights.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\p_local.h" />
		<Unit filename="..\src\hexen\p_map.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\p_maputl.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\p_mobj.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\p_plats.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\p_pspr.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\p_setup.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\p_sight.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\p_spec.c">
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		</Unit>
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		<Unit filename="..\src\hexen\p_switch.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\p_telept.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\p_things.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\p_tick.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\p_user.c">
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		</Unit>
		<Unit filename="..\src\hexen\po_man.c">
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		</Unit>
		<Unit filename="..\src\hexen\r_bsp.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\r_data.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\r_draw.c">
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		</Unit>
		<Unit filename="..\src\hexen\r_local.h" />
		<Unit filename="..\src\hexen\r_main.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\r_plane.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\r_segs.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\r_things.c">
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		<Unit filename="..\src\hexen\sb_bar.c">
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		</Unit>
		<Unit filename="..\src\hexen\sc_man.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\sn_sonix.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\sounds.c">
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		</Unit>
		<Unit filename="..\src\hexen\sounds.h" />
		<Unit filename="..\src\hexen\soundst.h" />
		<Unit filename="..\src\hexen\st_start.c">
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		</Unit>
		<Unit filename="..\src\hexen\st_start.h" />
		<Unit filename="..\src\hexen\sv_save.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\textdefs.h" />
		<Unit filename="..\src\hexen\v_video.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\hexen\xddefs.h" />
		<Unit filename="..\src\i_cdmus.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\i_cdmus.h" />
		<Unit filename="..\src\i_joystick.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\i_joystick.h" />
		<Unit filename="..\src\i_main.c">
			<Option compilerVar="CC" />
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		<Unit filename="..\src\i_pcsound.c">
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		</Unit>
		<Unit filename="..\src\i_scale.c">
			<Option compilerVar="CC" />
		</Unit>
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		<Unit filename="..\src\i_sdlmusic.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\i_sdlsound.c">
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		</Unit>
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		<Unit filename="..\src\i_swap.h" />
		<Unit filename="..\src\i_system.c">
			<Option compilerVar="CC" />
		</Unit>
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		<Unit filename="..\src\i_timer.c">
			<Option compilerVar="CC" />
		</Unit>
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		<Unit filename="..\src\i_video.c">
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		<Unit filename="..\src\m_cheat.c">
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		<Unit filename="..\src\w_file_win32.c">
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		<Unit filename="..\src\w_merge.c">
			<Option compilerVar="CC" />
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		<Unit filename="..\src\w_merge.h" />
		<Unit filename="..\src\w_wad.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\w_wad.h" />
		<Unit filename="..\src\z_zone.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\z_zone.h" />
		<Extensions>
			<code_completion />
			<envvars />
			<debugger />
		</Extensions>
	</Project>
</CodeBlocks_project_file>