ref: bf5e84859e2aca7f543f88a4a93bb971332aa989
dir: /src/doom/dstrings.h/
// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // // // DESCRIPTION: // DOOM strings, by language. // //----------------------------------------------------------------------------- #ifndef __DSTRINGS__ #define __DSTRINGS__ // All important printed strings. #include "d_englsh.h" // Misc. other strings. #define SAVEGAMENAME "doomsav" // // File locations, // relative to current position. // Path names are OS-sensitive. // #define DEVMAPS "devmaps" #define DEVDATA "devdata" // QuitDOOM messages // 8 per each game type #define NUM_QUITMESSAGES 8 extern char *doom1_endmsg[]; extern char *doom2_endmsg[]; #endif