ref: c2fb9dc5673b63e8f7286b9d0edbcd8a7865c8bd
dir: /src/v_video.c/
// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // // DESCRIPTION: // Gamma correction LUT stuff. // Functions to draw patches (by post) directly to screen. // Functions to blit a block to the screen. // //----------------------------------------------------------------------------- #include "i_system.h" #include "doomtype.h" #include "deh_str.h" #include "i_swap.h" #include "i_video.h" #include "m_bbox.h" #include "m_misc.h" #include "v_video.h" #include "w_wad.h" #include "z_zone.h" // Blending table used for fuzzpatch, etc. // Only used in Heretic/Hexen byte *tinttable = NULL; // The screen buffer that the v_video.c code draws to. static byte *dest_screen = NULL; int dirtybox[4]; // Now where did these came from? const byte gammatable[5][256] = { {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16, 17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32, 33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48, 49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64, 65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80, 81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96, 97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112, 113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128, 128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143, 144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159, 160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175, 176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191, 192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,207, 208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223, 224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239, 240,241,242,243,244,245,246,247,248,249,250,251,252,253,254,255}, {2,4,5,7,8,10,11,12,14,15,16,18,19,20,21,23,24,25,26,27,29,30,31, 32,33,34,36,37,38,39,40,41,42,44,45,46,47,48,49,50,51,52,54,55, 56,57,58,59,60,61,62,63,64,65,66,67,69,70,71,72,73,74,75,76,77, 78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98, 99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114, 115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,129, 130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145, 146,147,148,148,149,150,151,152,153,154,155,156,157,158,159,160, 161,162,163,163,164,165,166,167,168,169,170,171,172,173,174,175, 175,176,177,178,179,180,181,182,183,184,185,186,186,187,188,189, 190,191,192,193,194,195,196,196,197,198,199,200,201,202,203,204, 205,205,206,207,208,209,210,211,212,213,214,214,215,216,217,218, 219,220,221,222,222,223,224,225,226,227,228,229,230,230,231,232, 233,234,235,236,237,237,238,239,240,241,242,243,244,245,245,246, 247,248,249,250,251,252,252,253,254,255}, {4,7,9,11,13,15,17,19,21,22,24,26,27,29,30,32,33,35,36,38,39,40,42, 43,45,46,47,48,50,51,52,54,55,56,57,59,60,61,62,63,65,66,67,68,69, 70,72,73,74,75,76,77,78,79,80,82,83,84,85,86,87,88,89,90,91,92,93, 94,95,96,97,98,100,101,102,103,104,105,106,107,108,109,110,111,112, 113,114,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128, 129,130,131,132,133,133,134,135,136,137,138,139,140,141,142,143,144, 144,145,146,147,148,149,150,151,152,153,153,154,155,156,157,158,159, 160,160,161,162,163,164,165,166,166,167,168,169,170,171,172,172,173, 174,175,176,177,178,178,179,180,181,182,183,183,184,185,186,187,188, 188,189,190,191,192,193,193,194,195,196,197,197,198,199,200,201,201, 202,203,204,205,206,206,207,208,209,210,210,211,212,213,213,214,215, 216,217,217,218,219,220,221,221,222,223,224,224,225,226,227,228,228, 229,230,231,231,232,233,234,235,235,236,237,238,238,239,240,241,241, 242,243,244,244,245,246,247,247,248,249,250,251,251,252,253,254,254, 255}, {8,12,16,19,22,24,27,29,31,34,36,38,40,41,43,45,47,49,50,52,53,55, 57,58,60,61,63,64,65,67,68,70,71,72,74,75,76,77,79,80,81,82,84,85, 86,87,88,90,91,92,93,94,95,96,98,99,100,101,102,103,104,105,106,107, 108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124, 125,126,127,128,129,130,131,132,133,134,135,135,136,137,138,139,140, 141,142,143,143,144,145,146,147,148,149,150,150,151,152,153,154,155, 155,156,157,158,159,160,160,161,162,163,164,165,165,166,167,168,169, 169,170,171,172,173,173,174,175,176,176,177,178,179,180,180,181,182, 183,183,184,185,186,186,187,188,189,189,190,191,192,192,193,194,195, 195,196,197,197,198,199,200,200,201,202,202,203,204,205,205,206,207, 207,208,209,210,210,211,212,212,213,214,214,215,216,216,217,218,219, 219,220,221,221,222,223,223,224,225,225,226,227,227,228,229,229,230, 231,231,232,233,233,234,235,235,236,237,237,238,238,239,240,240,241, 242,242,243,244,244,245,246,246,247,247,248,249,249,250,251,251,252, 253,253,254,254,255}, {16,23,28,32,36,39,42,45,48,50,53,55,57,60,62,64,66,68,69,71,73,75,76, 78,80,81,83,84,86,87,89,90,92,93,94,96,97,98,100,101,102,103,105,106, 107,108,109,110,112,113,114,115,116,117,118,119,120,121,122,123,124, 125,126,128,128,129,130,131,132,133,134,135,136,137,138,139,140,141, 142,143,143,144,145,146,147,148,149,150,150,151,152,153,154,155,155, 156,157,158,159,159,160,161,162,163,163,164,165,166,166,167,168,169, 169,170,171,172,172,173,174,175,175,176,177,177,178,179,180,180,181, 182,182,183,184,184,185,186,187,187,188,189,189,190,191,191,192,193, 193,194,195,195,196,196,197,198,198,199,200,200,201,202,202,203,203, 204,205,205,206,207,207,208,208,209,210,210,211,211,212,213,213,214, 214,215,216,216,217,217,218,219,219,220,220,221,221,222,223,223,224, 224,225,225,226,227,227,228,228,229,229,230,230,231,232,232,233,233, 234,234,235,235,236,236,237,237,238,239,239,240,240,241,241,242,242, 243,243,244,244,245,245,246,246,247,247,248,248,249,249,250,250,251, 251,252,252,253,254,254,255,255} }; // // V_MarkRect // void V_MarkRect(int x, int y, int width, int height) { // If we are temporarily using an alternate screen, do not // affect the update box. if (dest_screen == I_VideoBuffer) { M_AddToBox (dirtybox, x, y); M_AddToBox (dirtybox, x + width-1, y + height-1); } } // // V_CopyRect // void V_CopyRect(int srcx, int srcy, byte *source, int width, int height, int destx, int desty) { byte *src; byte *dest; #ifdef RANGECHECK if (srcx < 0 || srcx + width > SCREENWIDTH || srcy < 0 || srcy + height > SCREENHEIGHT || destx < 0 || destx + width > SCREENWIDTH || desty < 0 || desty + height > SCREENHEIGHT) { I_Error ("Bad V_CopyRect"); } #endif V_MarkRect(destx, desty, width, height); src = source + SCREENWIDTH * srcy + srcx; dest = dest_screen + SCREENWIDTH * desty + destx; for ( ; height>0 ; height--) { memcpy(dest, src, width); src += SCREENWIDTH; dest += SCREENWIDTH; } } // // V_DrawPatch // Masks a column based masked pic to the screen. // void V_DrawPatch(int x, int y, patch_t *patch) { int count; int col; column_t *column; byte *desttop; byte *dest; byte *source; int w; y -= SHORT(patch->topoffset); x -= SHORT(patch->leftoffset); #ifdef RANGECHECK if (x < 0 || x + SHORT(patch->width) > SCREENWIDTH || y < 0 || y + SHORT(patch->height) > SCREENHEIGHT) { I_Error("Bad V_DrawPatch"); } #endif V_MarkRect(x, y, SHORT(patch->width), SHORT(patch->height)); col = 0; desttop = dest_screen + y * SCREENWIDTH + x; w = SHORT(patch->width); for ( ; col<w ; x++, col++, desttop++) { column = (column_t *)((byte *)patch + LONG(patch->columnofs[col])); // step through the posts in a column while (column->topdelta != 0xff) { source = (byte *)column + 3; dest = desttop + column->topdelta*SCREENWIDTH; count = column->length; while (count--) { *dest = *source++; dest += SCREENWIDTH; } column = (column_t *)((byte *)column + column->length + 4); } } } // // V_DrawPatchFlipped // Masks a column based masked pic to the screen. // Flips horizontally, e.g. to mirror face. // void V_DrawPatchFlipped(int x, int y, patch_t *patch) { int count; int col; column_t *column; byte *desttop; byte *dest; byte *source; int w; y -= SHORT(patch->topoffset); x -= SHORT(patch->leftoffset); #ifdef RANGECHECK if (x < 0 || x + SHORT(patch->width) > SCREENWIDTH || y < 0 || y + SHORT(patch->height) > SCREENHEIGHT) { I_Error("Bad V_DrawPatchFlipped"); } #endif V_MarkRect (x, y, SHORT(patch->width), SHORT(patch->height)); col = 0; desttop = dest_screen + y * SCREENWIDTH + x; w = SHORT(patch->width); for ( ; col<w ; x++, col++, desttop++) { column = (column_t *)((byte *)patch + LONG(patch->columnofs[w-1-col])); // step through the posts in a column while (column->topdelta != 0xff ) { source = (byte *)column + 3; dest = desttop + column->topdelta*SCREENWIDTH; count = column->length; while (count--) { *dest = *source++; dest += SCREENWIDTH; } column = (column_t *)((byte *)column + column->length + 4); } } } // // V_DrawPatchDirect // Draws directly to the screen on the pc. // void V_DrawPatchDirect(int x, int y, patch_t *patch) { V_DrawPatch(x, y, patch); } // // V_DrawTLPatch // // Masks a column based translucent masked pic to the screen. // void V_DrawTLPatch(int x, int y, patch_t * patch) { int count, col; column_t *column; byte *desttop, *dest, *source; int w; y -= SHORT(patch->topoffset); x -= SHORT(patch->leftoffset); if (x < 0 || x + SHORT(patch->width) > SCREENWIDTH || y < 0 || y + SHORT(patch->height) > SCREENHEIGHT) { I_Error("Bad V_DrawTLPatch"); } col = 0; desttop = dest_screen + y * SCREENWIDTH + x; w = SHORT(patch->width); for (; col < w; x++, col++, desttop++) { column = (column_t *) ((byte *) patch + LONG(patch->columnofs[col])); // step through the posts in a column while (column->topdelta != 0xff) { source = (byte *) column + 3; dest = desttop + column->topdelta * SCREENWIDTH; count = column->length; while (count--) { *dest = tinttable[((*dest) << 8) + *source++]; dest += SCREENWIDTH; } column = (column_t *) ((byte *) column + column->length + 4); } } } // // V_DrawAltTLPatch // // Masks a column based translucent masked pic to the screen. // void V_DrawAltTLPatch(int x, int y, patch_t * patch) { int count, col; column_t *column; byte *desttop, *dest, *source; int w; y -= SHORT(patch->topoffset); x -= SHORT(patch->leftoffset); if (x < 0 || x + SHORT(patch->width) > SCREENWIDTH || y < 0 || y + SHORT(patch->height) > SCREENHEIGHT) { I_Error("Bad V_DrawAltTLPatch"); } col = 0; desttop = dest_screen + y * SCREENWIDTH + x; w = SHORT(patch->width); for (; col < w; x++, col++, desttop++) { column = (column_t *) ((byte *) patch + LONG(patch->columnofs[col])); // step through the posts in a column while (column->topdelta != 0xff) { source = (byte *) column + 3; dest = desttop + column->topdelta * SCREENWIDTH; count = column->length; while (count--) { *dest = tinttable[((*dest) << 8) + *source++]; dest += SCREENWIDTH; } column = (column_t *) ((byte *) column + column->length + 4); } } } // // V_DrawShadowedPatch // // Masks a column based masked pic to the screen. // void V_DrawShadowedPatch(int x, int y, patch_t *patch) { int count, col; column_t *column; byte *desttop, *dest, *source; byte *desttop2, *dest2; int w; y -= SHORT(patch->topoffset); x -= SHORT(patch->leftoffset); if (x < 0 || x + SHORT(patch->width) > SCREENWIDTH || y < 0 || y + SHORT(patch->height) > SCREENHEIGHT) { I_Error("Bad V_DrawShadowedPatch"); } col = 0; desttop = dest_screen + y * SCREENWIDTH + x; desttop2 = dest_screen + (y + 2) * SCREENWIDTH + x + 2; w = SHORT(patch->width); for (; col < w; x++, col++, desttop++, desttop2++) { column = (column_t *) ((byte *) patch + LONG(patch->columnofs[col])); // step through the posts in a column while (column->topdelta != 0xff) { source = (byte *) column + 3; dest = desttop + column->topdelta * SCREENWIDTH; dest2 = desttop2 + column->topdelta * SCREENWIDTH; count = column->length; while (count--) { *dest2 = tinttable[((*dest2) << 8)]; dest2 += SCREENWIDTH; *dest = *source++; dest += SCREENWIDTH; } column = (column_t *) ((byte *) column + column->length + 4); } } } // // Load tint table from TINTTAB lump. // void V_LoadTintTable(void) { tinttable = W_CacheLumpName("TINTTAB", PU_STATIC); } // // V_DrawBlock // Draw a linear block of pixels into the view buffer. // void V_DrawBlock(int x, int y, int width, int height, byte *src) { byte *dest; #ifdef RANGECHECK if (x < 0 || x + width >SCREENWIDTH || y < 0 || y + height > SCREENHEIGHT) { I_Error ("Bad V_DrawBlock"); } #endif V_MarkRect (x, y, width, height); dest = dest_screen + y * SCREENWIDTH + x; while (height--) { memcpy (dest, src, width); src += width; dest += SCREENWIDTH; } } // // Draw a "raw" screen (lump containing raw data to blit directly // to the screen) // void V_DrawRawScreen(byte *raw) { memcpy(dest_screen, raw, SCREENWIDTH * SCREENHEIGHT); } // // V_Init // void V_Init (void) { // no-op! // There used to be separate screens that could be drawn to; these are // now handled in the upper layers. } // Set the buffer that the code draws to. void V_UseBuffer(byte *buffer) { dest_screen = buffer; } // Restore screen buffer to the i_video screen buffer. void V_RestoreBuffer(void) { dest_screen = I_VideoBuffer; } // // SCREEN SHOTS // typedef struct { char manufacturer; char version; char encoding; char bits_per_pixel; unsigned short xmin; unsigned short ymin; unsigned short xmax; unsigned short ymax; unsigned short hres; unsigned short vres; unsigned char palette[48]; char reserved; char color_planes; unsigned short bytes_per_line; unsigned short palette_type; char filler[58]; unsigned char data; // unbounded } PACKEDATTR pcx_t; // // WritePCXfile // void WritePCXfile(char *filename, byte *data, int width, int height, byte *palette) { int i; int length; pcx_t* pcx; byte* pack; pcx = Z_Malloc (width*height*2+1000, PU_STATIC, NULL); pcx->manufacturer = 0x0a; // PCX id pcx->version = 5; // 256 color pcx->encoding = 1; // uncompressed pcx->bits_per_pixel = 8; // 256 color pcx->xmin = 0; pcx->ymin = 0; pcx->xmax = SHORT(width-1); pcx->ymax = SHORT(height-1); pcx->hres = SHORT(width); pcx->vres = SHORT(height); memset (pcx->palette,0,sizeof(pcx->palette)); pcx->color_planes = 1; // chunky image pcx->bytes_per_line = SHORT(width); pcx->palette_type = SHORT(2); // not a grey scale memset (pcx->filler,0,sizeof(pcx->filler)); // pack the image pack = &pcx->data; for (i=0 ; i<width*height ; i++) { if ( (*data & 0xc0) != 0xc0) *pack++ = *data++; else { *pack++ = 0xc1; *pack++ = *data++; } } // write the palette *pack++ = 0x0c; // palette ID byte for (i=0 ; i<768 ; i++) *pack++ = *palette++; // write output file length = pack - (byte *)pcx; M_WriteFile (filename, pcx, length); Z_Free (pcx); } // // V_ScreenShot // void V_ScreenShot(char *format) { int i; char lbmname[12]; // find a file name to save it to for (i=0; i<=99; i++) { sprintf(lbmname, format, i); if (!M_FileExists(lbmname)) { break; // file doesn't exist } } if (i == 100) { I_Error ("V_ScreenShot: Couldn't create a PCX"); } // save the pcx file WritePCXfile(lbmname, I_VideoBuffer, SCREENWIDTH, SCREENHEIGHT, W_CacheLumpName (DEH_String("PLAYPAL"), PU_CACHE)); }