shithub: choc

ref: c33d1935292af81142783137e09dec828df298bc
dir: /src/v_video.c/

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// Emacs style mode select   -*- C++ -*- 
//-----------------------------------------------------------------------------
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
// DESCRIPTION:
//	Gamma correction LUT stuff.
//	Functions to draw patches (by post) directly to screen.
//	Functions to blit a block to the screen.
//
//-----------------------------------------------------------------------------

#include "i_system.h"

#include "doomtype.h"

#include "deh_str.h"
#include "i_swap.h"
#include "i_video.h"
#include "m_bbox.h"
#include "m_misc.h"
#include "v_video.h"
#include "w_wad.h"
#include "z_zone.h"

// Blending table used for fuzzpatch, etc.
// Only used in Heretic/Hexen

byte *tinttable = NULL;

// The screen buffer that the v_video.c code draws to.

static byte *dest_screen = NULL;

int dirtybox[4]; 

// Now where did these came from?
const byte gammatable[5][256] =
{
    {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,
     17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,
     33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,
     49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,
     65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,
     81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,
     97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,
     113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,
     128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,
     144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,
     160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175,
     176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191,
     192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,207,
     208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,
     224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239,
     240,241,242,243,244,245,246,247,248,249,250,251,252,253,254,255},

    {2,4,5,7,8,10,11,12,14,15,16,18,19,20,21,23,24,25,26,27,29,30,31,
     32,33,34,36,37,38,39,40,41,42,44,45,46,47,48,49,50,51,52,54,55,
     56,57,58,59,60,61,62,63,64,65,66,67,69,70,71,72,73,74,75,76,77,
     78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,
     99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,
     115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,129,
     130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,
     146,147,148,148,149,150,151,152,153,154,155,156,157,158,159,160,
     161,162,163,163,164,165,166,167,168,169,170,171,172,173,174,175,
     175,176,177,178,179,180,181,182,183,184,185,186,186,187,188,189,
     190,191,192,193,194,195,196,196,197,198,199,200,201,202,203,204,
     205,205,206,207,208,209,210,211,212,213,214,214,215,216,217,218,
     219,220,221,222,222,223,224,225,226,227,228,229,230,230,231,232,
     233,234,235,236,237,237,238,239,240,241,242,243,244,245,245,246,
     247,248,249,250,251,252,252,253,254,255},

    {4,7,9,11,13,15,17,19,21,22,24,26,27,29,30,32,33,35,36,38,39,40,42,
     43,45,46,47,48,50,51,52,54,55,56,57,59,60,61,62,63,65,66,67,68,69,
     70,72,73,74,75,76,77,78,79,80,82,83,84,85,86,87,88,89,90,91,92,93,
     94,95,96,97,98,100,101,102,103,104,105,106,107,108,109,110,111,112,
     113,114,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,
     129,130,131,132,133,133,134,135,136,137,138,139,140,141,142,143,144,
     144,145,146,147,148,149,150,151,152,153,153,154,155,156,157,158,159,
     160,160,161,162,163,164,165,166,166,167,168,169,170,171,172,172,173,
     174,175,176,177,178,178,179,180,181,182,183,183,184,185,186,187,188,
     188,189,190,191,192,193,193,194,195,196,197,197,198,199,200,201,201,
     202,203,204,205,206,206,207,208,209,210,210,211,212,213,213,214,215,
     216,217,217,218,219,220,221,221,222,223,224,224,225,226,227,228,228,
     229,230,231,231,232,233,234,235,235,236,237,238,238,239,240,241,241,
     242,243,244,244,245,246,247,247,248,249,250,251,251,252,253,254,254,
     255},

    {8,12,16,19,22,24,27,29,31,34,36,38,40,41,43,45,47,49,50,52,53,55,
     57,58,60,61,63,64,65,67,68,70,71,72,74,75,76,77,79,80,81,82,84,85,
     86,87,88,90,91,92,93,94,95,96,98,99,100,101,102,103,104,105,106,107,
     108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,
     125,126,127,128,129,130,131,132,133,134,135,135,136,137,138,139,140,
     141,142,143,143,144,145,146,147,148,149,150,150,151,152,153,154,155,
     155,156,157,158,159,160,160,161,162,163,164,165,165,166,167,168,169,
     169,170,171,172,173,173,174,175,176,176,177,178,179,180,180,181,182,
     183,183,184,185,186,186,187,188,189,189,190,191,192,192,193,194,195,
     195,196,197,197,198,199,200,200,201,202,202,203,204,205,205,206,207,
     207,208,209,210,210,211,212,212,213,214,214,215,216,216,217,218,219,
     219,220,221,221,222,223,223,224,225,225,226,227,227,228,229,229,230,
     231,231,232,233,233,234,235,235,236,237,237,238,238,239,240,240,241,
     242,242,243,244,244,245,246,246,247,247,248,249,249,250,251,251,252,
     253,253,254,254,255},

    {16,23,28,32,36,39,42,45,48,50,53,55,57,60,62,64,66,68,69,71,73,75,76,
     78,80,81,83,84,86,87,89,90,92,93,94,96,97,98,100,101,102,103,105,106,
     107,108,109,110,112,113,114,115,116,117,118,119,120,121,122,123,124,
     125,126,128,128,129,130,131,132,133,134,135,136,137,138,139,140,141,
     142,143,143,144,145,146,147,148,149,150,150,151,152,153,154,155,155,
     156,157,158,159,159,160,161,162,163,163,164,165,166,166,167,168,169,
     169,170,171,172,172,173,174,175,175,176,177,177,178,179,180,180,181,
     182,182,183,184,184,185,186,187,187,188,189,189,190,191,191,192,193,
     193,194,195,195,196,196,197,198,198,199,200,200,201,202,202,203,203,
     204,205,205,206,207,207,208,208,209,210,210,211,211,212,213,213,214,
     214,215,216,216,217,217,218,219,219,220,220,221,221,222,223,223,224,
     224,225,225,226,227,227,228,228,229,229,230,230,231,232,232,233,233,
     234,234,235,235,236,236,237,237,238,239,239,240,240,241,241,242,242,
     243,243,244,244,245,245,246,246,247,247,248,248,249,249,250,250,251,
     251,252,252,253,254,254,255,255}
};


//
// V_MarkRect 
// 
void V_MarkRect(int x, int y, int width, int height) 
{ 
    // If we are temporarily using an alternate screen, do not 
    // affect the update box.

    if (dest_screen == I_VideoBuffer)
    {
        M_AddToBox (dirtybox, x, y); 
        M_AddToBox (dirtybox, x + width-1, y + height-1); 
    }
} 
 

//
// V_CopyRect 
// 
void V_CopyRect(int srcx, int srcy, byte *source,
                int width, int height,
                int destx, int desty)
{ 
    byte *src;
    byte *dest; 
 
#ifdef RANGECHECK 
    if (srcx < 0
     || srcx + width > SCREENWIDTH
     || srcy < 0
     || srcy + height > SCREENHEIGHT 
     || destx < 0
     || destx + width > SCREENWIDTH
     || desty < 0
     || desty + height > SCREENHEIGHT)
    {
        I_Error ("Bad V_CopyRect");
    }
#endif 

    V_MarkRect(destx, desty, width, height); 
 
    src = source + SCREENWIDTH * srcy + srcx; 
    dest = dest_screen + SCREENWIDTH * desty + destx; 

    for ( ; height>0 ; height--) 
    { 
        memcpy(dest, src, width); 
        src += SCREENWIDTH; 
        dest += SCREENWIDTH; 
    } 
} 
 

//
// V_DrawPatch
// Masks a column based masked pic to the screen. 
//

void V_DrawPatch(int x, int y, patch_t *patch)
{ 
    int count;
    int col;
    column_t *column;
    byte *desttop;
    byte *dest;
    byte *source;
    int w;

    y -= SHORT(patch->topoffset);
    x -= SHORT(patch->leftoffset);

#ifdef RANGECHECK
    if (x < 0
     || x + SHORT(patch->width) > SCREENWIDTH
     || y < 0
     || y + SHORT(patch->height) > SCREENHEIGHT)
    {
        I_Error("Bad V_DrawPatch");
    }
#endif

    V_MarkRect(x, y, SHORT(patch->width), SHORT(patch->height));

    col = 0;
    desttop = dest_screen + y * SCREENWIDTH + x;

    w = SHORT(patch->width);

    for ( ; col<w ; x++, col++, desttop++)
    {
        column = (column_t *)((byte *)patch + LONG(patch->columnofs[col]));

        // step through the posts in a column
        while (column->topdelta != 0xff)
        {
            source = (byte *)column + 3;
            dest = desttop + column->topdelta*SCREENWIDTH;
            count = column->length;

            while (count--)
            {
                *dest = *source++;
                dest += SCREENWIDTH;
            }
            column = (column_t *)((byte *)column + column->length + 4);
        }
    }
}

//
// V_DrawPatchFlipped
// Masks a column based masked pic to the screen.
// Flips horizontally, e.g. to mirror face.
//

void V_DrawPatchFlipped(int x, int y, patch_t *patch)
{
    int count;
    int col; 
    column_t *column; 
    byte *desttop;
    byte *dest;
    byte *source; 
    int w; 
 
    y -= SHORT(patch->topoffset); 
    x -= SHORT(patch->leftoffset); 

#ifdef RANGECHECK 
    if (x < 0
     || x + SHORT(patch->width) > SCREENWIDTH
     || y < 0
     || y + SHORT(patch->height) > SCREENHEIGHT)
    {
        I_Error("Bad V_DrawPatchFlipped");
    }
#endif

    V_MarkRect (x, y, SHORT(patch->width), SHORT(patch->height));

    col = 0;
    desttop = dest_screen + y * SCREENWIDTH + x;

    w = SHORT(patch->width);

    for ( ; col<w ; x++, col++, desttop++)
    {
        column = (column_t *)((byte *)patch + LONG(patch->columnofs[w-1-col]));

        // step through the posts in a column
        while (column->topdelta != 0xff )
        {
            source = (byte *)column + 3;
            dest = desttop + column->topdelta*SCREENWIDTH;
            count = column->length;

            while (count--)
            {
                *dest = *source++;
                dest += SCREENWIDTH;
            }
            column = (column_t *)((byte *)column + column->length + 4);
        }
    }
}



//
// V_DrawPatchDirect
// Draws directly to the screen on the pc. 
//

void V_DrawPatchDirect(int x, int y, patch_t *patch)
{
    V_DrawPatch(x, y, patch); 
} 

//
// V_DrawFuzzPatch
//
// Masks a column based translucent masked pic to the screen.
//

void V_DrawFuzzPatch(int x, int y, patch_t * patch)
{
    int count, col;
    column_t *column;
    byte *desttop, *dest, *source;
    int w;

    y -= SHORT(patch->topoffset);
    x -= SHORT(patch->leftoffset);

    if (x < 0
     || x + SHORT(patch->width) > SCREENWIDTH 
     || y < 0
     || y + SHORT(patch->height) > SCREENHEIGHT)
    {
        I_Error("Bad V_DrawFuzzPatch");
    }

    col = 0;
    desttop = dest_screen + y * SCREENWIDTH + x;

    w = SHORT(patch->width);
    for (; col < w; x++, col++, desttop++)
    {
        column = (column_t *) ((byte *) patch + LONG(patch->columnofs[col]));

        // step through the posts in a column

        while (column->topdelta != 0xff)
        {
            source = (byte *) column + 3;
            dest = desttop + column->topdelta * SCREENWIDTH;
            count = column->length;

            while (count--)
            {
                *dest = tinttable[((*dest) << 8) + *source++];
                dest += SCREENWIDTH;
            }
            column = (column_t *) ((byte *) column + column->length + 4);
        }
    }
}

//
// V_DrawShadowedPatch
//
// Masks a column based masked pic to the screen.
//

void V_DrawShadowedPatch(int x, int y, patch_t *patch)
{
    int count, col;
    column_t *column;
    byte *desttop, *dest, *source;
    byte *desttop2, *dest2;
    int w;

    y -= SHORT(patch->topoffset);
    x -= SHORT(patch->leftoffset);

    if (x < 0
     || x + SHORT(patch->width) > SCREENWIDTH
     || y < 0
     || y + SHORT(patch->height) > SCREENHEIGHT)
    {
        I_Error("Bad V_DrawShadowedPatch");
    }

    col = 0;
    desttop = dest_screen + y * SCREENWIDTH + x;
    desttop2 = dest_screen + (y + 2) * SCREENWIDTH + x + 2;

    w = SHORT(patch->width);
    for (; col < w; x++, col++, desttop++, desttop2++)
    {
        column = (column_t *) ((byte *) patch + LONG(patch->columnofs[col]));

        // step through the posts in a column

        while (column->topdelta != 0xff)
        {
            source = (byte *) column + 3;
            dest = desttop + column->topdelta * SCREENWIDTH;
            dest2 = desttop2 + column->topdelta * SCREENWIDTH;
            count = column->length;

            while (count--)
            {
                *dest2 = tinttable[((*dest2) << 8)];
                dest2 += SCREENWIDTH;
                *dest = *source++;
                dest += SCREENWIDTH;

            }
            column = (column_t *) ((byte *) column + column->length + 4);
        }
    }
}


 


//
// V_DrawBlock
// Draw a linear block of pixels into the view buffer.
//

void V_DrawBlock(int x, int y, int width, int height, byte *src) 
{ 
    byte *dest; 
 
#ifdef RANGECHECK 
    if (x < 0
     || x + width >SCREENWIDTH
     || y < 0
     || y + height > SCREENHEIGHT)
    {
	I_Error ("Bad V_DrawBlock");
    }
#endif 
 
    V_MarkRect (x, y, width, height); 
 
    dest = dest_screen + y * SCREENWIDTH + x; 

    while (height--) 
    { 
	memcpy (dest, src, width); 
	src += width; 
	dest += SCREENWIDTH; 
    } 
} 

//
// Draw a "raw" screen (lump containing raw data to blit directly
// to the screen)
//
 
void V_DrawRawScreen(byte *raw)
{
    memcpy(dest_screen, raw, SCREENWIDTH * SCREENHEIGHT);
}

//
// V_Init
// 
void V_Init (void) 
{ 
    // no-op!
    // There used to be separate screens that could be drawn to; these are
    // now handled in the upper layers.
}

// Set the buffer that the code draws to.

void V_UseBuffer(byte *buffer)
{
    dest_screen = buffer;
}

// Restore screen buffer to the i_video screen buffer.

void V_RestoreBuffer(void)
{
    dest_screen = I_VideoBuffer;
}

//
// SCREEN SHOTS
//

typedef struct
{
    char		manufacturer;
    char		version;
    char		encoding;
    char		bits_per_pixel;

    unsigned short	xmin;
    unsigned short	ymin;
    unsigned short	xmax;
    unsigned short	ymax;
    
    unsigned short	hres;
    unsigned short	vres;

    unsigned char	palette[48];
    
    char		reserved;
    char		color_planes;
    unsigned short	bytes_per_line;
    unsigned short	palette_type;
    
    char		filler[58];
    unsigned char	data;		// unbounded
} PACKEDATTR pcx_t;


//
// WritePCXfile
//

void WritePCXfile(char *filename, byte *data,
                  int width, int height,
                  byte *palette)
{
    int		i;
    int		length;
    pcx_t*	pcx;
    byte*	pack;
	
    pcx = Z_Malloc (width*height*2+1000, PU_STATIC, NULL);

    pcx->manufacturer = 0x0a;		// PCX id
    pcx->version = 5;			// 256 color
    pcx->encoding = 1;			// uncompressed
    pcx->bits_per_pixel = 8;		// 256 color
    pcx->xmin = 0;
    pcx->ymin = 0;
    pcx->xmax = SHORT(width-1);
    pcx->ymax = SHORT(height-1);
    pcx->hres = SHORT(width);
    pcx->vres = SHORT(height);
    memset (pcx->palette,0,sizeof(pcx->palette));
    pcx->color_planes = 1;		// chunky image
    pcx->bytes_per_line = SHORT(width);
    pcx->palette_type = SHORT(2);	// not a grey scale
    memset (pcx->filler,0,sizeof(pcx->filler));

    // pack the image
    pack = &pcx->data;
	
    for (i=0 ; i<width*height ; i++)
    {
	if ( (*data & 0xc0) != 0xc0)
	    *pack++ = *data++;
	else
	{
	    *pack++ = 0xc1;
	    *pack++ = *data++;
	}
    }
    
    // write the palette
    *pack++ = 0x0c;	// palette ID byte
    for (i=0 ; i<768 ; i++)
	*pack++ = *palette++;
    
    // write output file
    length = pack - (byte *)pcx;
    M_WriteFile (filename, pcx, length);

    Z_Free (pcx);
}

//
// V_ScreenShot
//

void V_ScreenShot(char *format)
{
    int i;
    char lbmname[12];
    
    // find a file name to save it to

    for (i=0; i<=99; i++)
    {
        sprintf(lbmname, format, i);

        if (!M_FileExists(lbmname))
        {
            break;      // file doesn't exist
        }
    }

    if (i == 100)
    {
        I_Error ("V_ScreenShot: Couldn't create a PCX");
    }

    // save the pcx file
    WritePCXfile(lbmname, I_VideoBuffer,
                 SCREENWIDTH, SCREENHEIGHT,
                 W_CacheLumpName (DEH_String("PLAYPAL"), PU_CACHE));
}