shithub: choc

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da447edc – Russell Rice <[email protected]> authored on 2008/10/05 00:18
- Rename main.workspace to chocolate.workspace (since we have doom.cbp,

1c93a6a6 – Russell Rice <[email protected]> authored on 2008/10/05 00:05
Include missing files in hexen project

da7f8071 – Russell Rice <[email protected]> authored on 2008/10/04 23:39
Update codeblocks projects

62aa3c85 – Simon Howard <[email protected]> authored on 2008/10/04 10:45
Draw loading disk into a temporary buffer rather than the screen, to fix

43552743 – Simon Howard <[email protected]> authored on 2008/10/03 13:50
Disable calls into low-level netgame code, until netgames are fixed.

5839f530 – Simon Howard <[email protected]> authored on 2008/10/03 13:49
Remove calls to Logitech Cyberman code.

46aeb066 – Simon Howard <[email protected]> authored on 2008/10/03 13:49
Remove #defines for hexen/r_draw.c; we are only using the C versions of

0e5fce06 – Simon Howard <[email protected]> authored on 2008/10/03 13:48
Add missing UpdateState variable.

0f4fc306 – Simon Howard <[email protected]> authored on 2008/10/03 13:12
Fix bug in previous commit.

8878f9e7 – Simon Howard <[email protected]> authored on 2008/10/03 13:06
Fix crash with P_FindNextHighestFloor.

fdd2fe63 – Simon Howard <[email protected]> authored on 2008/10/03 12:57
Rename Hexen main function to common D_DoomMain function.

939e0411 – Simon Howard <[email protected]> authored on 2008/10/02 20:46
Fix Steam search path for Heretic.

51efdd70 – Simon Howard <[email protected]> authored on 2008/10/02 14:46
Split out high-level sound code from hexen/i_ibm.c and refactor to use

525e8d80 – Simon Howard <[email protected]> authored on 2008/10/01 16:35
Merge from trunk.

21d9d4e2 – Simon Howard <[email protected]> authored on 2008/10/01 16:22
Add .lvimrc local vim project settings.

b574dd5b – Simon Howard <[email protected]> authored on 2008/10/01 15:56
Update HH-TODO.

3f035363 – Simon Howard <[email protected]> authored on 2008/10/01 15:38
Remove duplicate SlopeDiv function.

89d95067 – Simon Howard <[email protected]> authored on 2008/10/01 15:20
Remove some redundant DOS and NeXT-related code.

313e5680 – Simon Howard <[email protected]> authored on 2008/10/01 15:14
Remove some duplicate definitions from h2def.h.

16e36195 – Simon Howard <[email protected]> authored on 2008/10/01 15:10
Remove Hexen duplicate KEY_ definitions.

d35a4b7c – Simon Howard <[email protected]> authored on 2008/10/01 15:03
Merge tinttable variable to common.

738e91cd – Simon Howard <[email protected]> authored on 2008/10/01 14:31
Finish merge of hexen/v_video.c to common (oops)

4385c78e – Simon Howard <[email protected]> authored on 2008/10/01 14:30
Merge hexen/v_video.c to common.

c137615a – Simon Howard <[email protected]> authored on 2008/10/01 14:19
Rename "FuzzColumn"/"FuzzPatch" for Heretic/Hexen code to

f8b21652 – Simon Howard <[email protected]> authored on 2008/10/01 14:00
Use common versions of ticcmd_t and event_t for Hexen code. Remove old

bf5e8485 – Simon Howard <[email protected]> authored on 2008/10/01 13:31
Merge Hexen fixed_t and angle definitions to common code, plus byte

fde2f788 – Simon Howard <[email protected]> authored on 2008/09/30 19:01
Add steam paths for finding Heretic/Hexen IWAD files.

40fddbd7 – Simon Howard <[email protected]> authored on 2008/09/30 18:59
Add chocolate-heretic to default build.

8cae6e48 – Simon Howard <[email protected]> authored on 2008/09/30 18:50
Move d_iwad.c into common code and update Heretic to use it on startup

84552e7d – Russell Rice <[email protected]> authored on 2008/09/29 02:50
- Set project dependencies for heretic and hexen to build libtextscreen

dd48cee4 – Russell Rice <[email protected]> authored on 2008/09/28 23:39
- Fix chocolate-server build

c1440000 – Russell Rice <[email protected]> authored on 2008/09/28 23:23
- Create separate codeblocks project files for doom, heretic and hexen,

18a8d8a3 – Simon Howard <[email protected]> authored on 2008/09/28 13:16
Expand number of joystick buttons supported by Heretic to the number

0c740718 – Simon Howard <[email protected]> authored on 2008/09/28 13:02
Make the joybspeed autorun hack work in Heretic.

32cdd54b – Simon Howard <[email protected]> authored on 2008/09/28 12:38
Move novert support into common i_video.c code.

bde39eee – Simon Howard <[email protected]> authored on 2008/09/28 11:53
Tidy up heretic start up messages.

50ea490a – Simon Howard <[email protected]> authored on 2008/09/27 23:26
Add support for extra mouse and keyboard controls to Heretic code.

578617b7 – Simon Howard <[email protected]> authored on 2008/09/27 23:13
Update HH-TODO

891d364d – Simon Howard <[email protected]> authored on 2008/09/27 23:10
Add missing PROGRAM_PREFIX #define.

b68b16e9 – Simon Howard <[email protected]> authored on 2008/09/27 21:01
Make Heretic main loop not hog the CPU.

d8151b7a – Simon Howard <[email protected]> authored on 2008/09/27 14:26
Fix sound crash on Heretic startup.

013dc015 – Simon Howard <[email protected]> authored on 2008/09/26 22:15
Split out startup banner code into common code; display copyright notice

c33d1935 – Simon Howard <[email protected]> authored on 2008/09/26 21:54
Save Heretic configuration files on exit.

c253a152 – Simon Howard <[email protected]> authored on 2008/09/26 21:19
Swap retail/registered version title bar descriptions.

861677f8 – Simon Howard <[email protected]> authored on 2008/09/26 21:01
Set the title bar in Heretic.

fc4f278b – Simon Howard <[email protected]> authored on 2008/09/26 20:32
Fix crash caused by mistake in previous change.

8eba3531 – Simon Howard <[email protected]> authored on 2008/09/26 18:46
Fix compile error.

af2add1c – Simon Howard <[email protected]> authored on 2008/09/26 12:27
Use sizeof for size of types, rather than hard-coding the size.

717ca7f6 – Simon Howard <[email protected]> authored on 2008/09/26 12:25
Fix up Heretic code for mmaped WAD I/O. Call W_ReleaseLump* instead of

2fb50568 – Simon Howard <[email protected]> authored on 2008/09/25 17:14
Shutdown sound at exit, so that the music does not continue to play at

b05a3f94 – Simon Howard <[email protected]> authored on 2008/09/25 16:00
Remove ExtendedWAD variable; use gamemode == retail.

9ba60f24 – Simon Howard <[email protected]> authored on 2008/09/25 15:46
Update HH-TODO.

adc6a405 – Simon Howard <[email protected]> authored on 2008/09/25 15:31
Make ENDOOM screen work on Heretic.

80ef754a – Simon Howard <[email protected]> authored on 2008/09/25 14:55
Move GetSfxLumpName to shut up warnings

a8e1c601 – Simon Howard <[email protected]> authored on 2008/09/25 14:17
Add mouse grab callback for Heretic.

6ebcafd7 – Simon Howard <[email protected]> authored on 2008/09/25 14:14
Add option to low-level sound API to disable the DS prefix for sound

facc2f70 – Simon Howard <[email protected]> authored on 2008/09/24 16:16
Add #ifdefs necessary to disable multiplayer.

acf1f779 – Simon Howard <[email protected]> authored on 2008/09/24 16:15
Add I_EnableLoadingDisk function to enable Doom's "loading disk" - it is

e555eb45 – Simon Howard <[email protected]> authored on 2008/09/24 16:06
Move sound startup code to d_main.c. Add call to D_SetConfigDir.

f0b7b5b8 – Simon Howard <[email protected]> authored on 2008/09/24 16:01
Fix angle calculation in sound code.

1bbff030 – Simon Howard <[email protected]> authored on 2008/09/24 15:21
Set default values for some configuration variables.

65b4f070 – Simon Howard <[email protected]> authored on 2008/09/24 15:12
Add I_InitNetwork function into d_net.c temporarily.

c04e3c8b – Simon Howard <[email protected]> authored on 2008/09/24 15:04
Add missing sound variables, I_Update -> I_FinishUpdate.

c068da2d – Simon Howard <[email protected]> authored on 2008/09/24 15:01
Remove old configuration file code and Cyberman code.

1301169a – Simon Howard <[email protected]> authored on 2008/09/24 14:59
Comment out i_net calls for the time being, as networking is broken.

cdcba6a9 – Simon Howard <[email protected]> authored on 2008/09/24 14:58
Remove external reference to DisplayTicker; make this call

9c707d58 – Simon Howard <[email protected]> authored on 2008/09/24 14:19
Replace all occurrences of long with int in the Heretic code.

cb74057b – Simon Howard <[email protected]> authored on 2008/09/24 14:15
Rework Heretic cheat code to use common m_cheat.c code.

749e078e – Simon Howard <[email protected]> authored on 2008/09/24 14:10
Remove W_InitMultipleFiles call, replace with W_AddFile calls.

617e75e9 – Simon Howard <[email protected]> authored on 2008/09/24 14:09
Remove redundant destscreen,destview variables

fb176d61 – Simon Howard <[email protected]> authored on 2008/09/23 19:12
Merge updates from trunk.

350fe185 – Simon Howard <[email protected]> authored on 2008/09/23 13:54
Add heretic key controls to config file list. Add key binding code to

5bab2a78 – Simon Howard <[email protected]> authored on 2008/09/21 14:20
Don't play DEMO4 if gameversion is emulating chex.exe - it only plays

69b0c452 – Simon Howard <[email protected]> authored on 2008/09/20 19:27
Use common event queue code.

24cccc70 – Simon Howard <[email protected]> authored on 2008/09/20 19:23
Harmonise heretic code on TICRATE and use definition in i_timer.h.

b3fdd717 – Simon Howard <[email protected]> authored on 2008/09/20 19:18
Remove definitions from heretic/doomdef.h and use common headers. Merge

9bef9730 – Simon Howard <[email protected]> authored on 2008/09/20 18:58
Remove heretic duplicate versions of M_AddToBox, M_ClearBox, SlopeDiv

5de8de49 – Simon Howard <[email protected]> authored on 2008/09/20 18:29
Remove NeXT/WATCOMC ifdef blocks.

7c747c3d – Simon Howard <[email protected]> authored on 2008/09/20 18:20
Remove ifdef blocks from heretic/r_draw.c.

2e0b647d – Simon Howard <[email protected]> authored on 2008/09/20 18:15
Add chocolate-heretic, chocolate-hexen build targets.

5a32ee7e – Simon Howard <[email protected]> authored on 2008/09/20 17:57
Move m_random.[ch] to doom/ (as Hexen uses a different random number

871d3b3d – Simon Howard <[email protected]> authored on 2008/09/20 17:48
Remove bits from heretic/m_misc.c that are in common; change

f19a6f2a – Simon Howard <[email protected]> authored on 2008/09/20 17:39
Remove now-unused screen number definitions.

71d54112 – Simon Howard <[email protected]> authored on 2008/09/20 17:37
Replace heretic "screen" variable with I_VideoBuffer.

7c1407ea – Simon Howard <[email protected]> authored on 2008/09/20 17:26
Merge heretic/v_video.c to common code.

221a00eb – Simon Howard <[email protected]> authored on 2008/09/20 17:11
Remove screens[] and all remaining use of it.

10d63425 – Simon Howard <[email protected]> authored on 2008/09/20 16:43
Clean up string munging for selecting PCX filename.

1a9dc27f – Simon Howard <[email protected]> authored on 2008/09/20 16:41
Replace all use of screens[0] by I_VideoBuffer.

e2e163c6 – Simon Howard <[email protected]> authored on 2008/09/20 16:32
Remove screen parameter from V_DrawPatch functions; update code to use

bacd7fff – Simon Howard <[email protected]> authored on 2008/09/20 15:57
Minor v_video.h cleanups.

96cfb635 – Simon Howard <[email protected]> authored on 2008/09/20 15:54
Add a dest_buffer pointer for the v_video code, and V_UseBuffer to allow

cb4c334c – Simon Howard <[email protected]> authored on 2008/09/20 15:46
Add I_VideoBuffer variable for pointer to screen buffer used by

e2e44080 – Simon Howard <[email protected]> authored on 2008/09/20 15:44
Make the wipe code use dynamically allocated transition screens.

0d4e0453 – Simon Howard <[email protected]> authored on 2008/09/20 14:18
Set processor affinity under non-Windows platforms using the POSIX API.

90056c59 – Simon Howard <[email protected]> authored on 2008/09/17 16:07
Remove heretic definitions for fixed math arithmetic and endianness

967d3910 – Simon Howard <[email protected]> authored on 2008/09/17 16:03
ANGLE_MAX -> ANG_MAX (oops)

8cdc1732 – Simon Howard <[email protected]> authored on 2008/09/17 15:56
Remove definitions from heretic/doomdef.h that are in common code.

3dc8f945 – Simon Howard <[email protected]> authored on 2008/09/17 15:49
Move finecosine variable into tables.c.

3f667115 – Simon Howard <[email protected]> authored on 2008/09/17 15:48
Move gameaction from d_event.h into doom/ code.

c56d9a25 – Simon Howard <[email protected]> authored on 2008/09/17 15:18
Remove Logitech Cyberman code.

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