ref: 4c510b80e7330e4cb77b1b564483f1b5c3a2dd0f
dir: /Game/src/develop.h/
//------------------------------------------------------------------------- /* Copyright (C) 1996, 2003 - 3D Realms Entertainment This file is part of Duke Nukem 3D version 1.5 - Atomic Edition Duke Nukem 3D is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License aint32_t with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Original Source: 1996 - Todd Replogle Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #ifndef _develop_public #define _develop_public #ifdef __cplusplus extern "C" { #endif #define DEVELOPMENT 0 #define SHAREWARE 0 #define LOCATIONINFO 1 #define SOFTWAREERROR 1 #define MEMORYCORRUPTIONTEST 1 #define PRECACHETEST 0 #define DATACORRUPTIONTEST 0 #define RANDOMNUMBERTEST 0 #if ( LOCATIONINFO == 1 ) #define funcstart() \ { \ SoftError( "funcstart : module '%s' at line %d.\n", __FILE__, __LINE__ );\ } #define funcend() \ { \ SoftError( " funcend : module '%s' at line %d.\n", __FILE__, __LINE__ );\ } #else #define funcstart() #define funcend() #endif #ifdef __cplusplus }; #endif #endif