shithub: duke3d

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5d0b5307 – Tanguy Fautre <[email protected]> authored on 2020/02/23 09:49
Pressing SHIFT seems to be only to enable running, not to disable it.

9d53fdbe – Tanguy Fautre <[email protected]> authored on 2020/02/23 09:15
Fix minimap sprite rendering: another incorrect index when Fabien converted the code to struct (IMHO, once you know what the old variables names meant, it was easier to read, the structs multi-indexing is too long :-\ )

dda3108e – Tanguy Fautre <[email protected]> authored and GitHub <[email protected]> committed on 2020/02/23 08:26
Added MacOS X build support with CI

9398dca2 – Tanguy Fautre <[email protected]> authored on 2020/02/23 08:25
Fix URL.

b528d167 – Tanguy Fautre <[email protected]> authored on 2020/02/23 08:24
Updated README MacOS X build section.

e1c109ba – Tanguy Fautre <[email protected]> authored on 2020/02/23 08:23
Updated README MacOS X build section.

b4a8b969 – Tanguy Fautre <[email protected]> authored on 2020/02/22 21:16
Remove obsolete SDL_VIDEODRIVER hint for MacOs X (let's give SDL2 a chance)

d1828029 – Tanguy Fautre <[email protected]> authored on 2020/02/22 21:01
More MacOS X conditional bs.

17083770 – Tanguy Fautre <[email protected]> authored on 2020/02/22 20:51
Fix conditional compilation around IP_RECVERR, does not seem to be supported on MacOS X

97551ec0 – Tanguy Fautre <[email protected]> authored on 2020/02/22 20:30
Adding missing include for socket API.

6c2e057e – Tanguy Fautre <[email protected]> authored on 2020/02/22 17:51
Fix bad CMake syntax.

24104ea4 – Tanguy Fautre <[email protected]> authored on 2020/02/22 17:44
Share vcpkg CMake path on MacOS X.

4f6f8cf3 – Tanguy Fautre <[email protected]> authored on 2020/02/22 17:37
Fix build shell commands for MacOS X.

11d53e67 – Tanguy Fautre <[email protected]> authored on 2020/02/22 16:41
Use bash, not sh on MacOS X

e637b027 – Tanguy Fautre <[email protected]> authored on 2020/02/22 15:28
Adding tentative MacOS X build files (don't hit me, I don't have a Mac)

89de47b4 – Tanguy Fautre <[email protected]> authored on 2020/02/22 14:12
Split completely x86 and x64 build files.

913facd7 – Tanguy Fautre <[email protected]> authored on 2020/02/22 14:11
Split completely x86 and x64 build files.

ae7d8098 – Tanguy Fautre <[email protected]> authored on 2020/02/22 13:19
Fix screenshots not working.

b844bf5d – Tanguy Fautre <[email protected]> authored on 2020/02/22 11:07
Fix const pointers.

0e3d9e43 – Tanguy Fautre <[email protected]> authored on 2020/02/22 10:39
Fix tons of warnings on MSVC.

c11b0e1b – Tanguy Fautre <[email protected]> authored on 2020/02/22 09:26
Fixing warnings

f97ddbe7 – Tanguy Fautre <[email protected]> authored on 2020/02/22 08:51
Updated MIDI instructions.

76bfa9c2 – Tanguy Fautre <[email protected]> authored on 2020/02/22 08:46
Remove impossible code path and drawing routines.

7d20ba04 – Tanguy Fautre <[email protected]> authored on 2020/02/22 08:31
Initialise numpages = 1

e67a92f2 – Tanguy Fautre <[email protected]> authored on 2020/02/22 07:58
Fix GCC warnings

b0e452c5 – Tanguy Fautre <[email protected]> authored on 2020/02/22 07:39
Merge branch 'master' of https://github.com/GPSnoopy/BelgianChocolateDuke3D

48170b9f – Tanguy Fautre <[email protected]> authored on 2020/02/22 07:39
Fix crash when saving games

9a7e477f – Tanguy Fautre <[email protected]> authored on 2020/02/21 19:39
Removed commented out code.

547732d7 – Tanguy Fautre <[email protected]> authored on 2020/02/21 19:18
Fixed a couple of warnings and made a couple of draw methods easier to understand.

52606683 – Tanguy Fautre <[email protected]> authored on 2020/02/21 18:58
Merge branch 'master' of https://github.com/GPSnoopy/BelgianChocolateDuke3D

58bd5a3b – Tanguy Fautre <[email protected]> authored on 2020/02/21 18:42
Fixed Linux savegames loading. Removed a few compilation warnings.

1435c600 – Tanguy Fautre <[email protected]> authored and GitHub <[email protected]> committed on 2020/02/21 18:01
Added new known issue.

0df98366 – Tanguy Fautre <[email protected]> authored and GitHub <[email protected]> committed on 2020/02/21 17:57
Better screenshot size.

c4ae5eac – Tanguy Fautre <[email protected]> authored on 2020/02/21 17:55
Added better build instructions. Added music instructions.

e9859d73 – Tanguy Fautre <[email protected]> authored on 2020/02/21 16:56
Do not use vcpkg on Linux, instead rely on distro packages instead.

556e135c – Tanguy Fautre <[email protected]> authored and GitHub <[email protected]> committed on 2020/02/18 15:47
Updated known issues.

a30036e4 – Tanguy Fautre <[email protected]> authored and GitHub <[email protected]> committed on 2020/02/18 15:46
Added known issue.

9213cca6 – Tanguy Fautre <[email protected]> authored and GitHub <[email protected]> committed on 2020/02/18 15:45
Fixed compatibility between 32-bit and 64-bit savegames

b3de9147 – Tanguy Fautre <[email protected]> authored on 2020/02/18 15:30
Updated README.

75c1e792 – Tanguy Fautre <[email protected]> authored on 2020/02/18 15:29
Clean things up a bit

15af229b – Tanguy Fautre <[email protected]> authored on 2020/02/18 15:19
64-bit: Fix player_struct not being the same size in 32 and 64-bit.

3542f5b2 – Tanguy Fautre <[email protected]> authored on 2020/02/17 17:31
64-bit: trying to be pointer size independent.

8ddc7139 – Tanguy Fautre <[email protected]> authored on 2020/02/16 16:56
Fix cranes not moving to pick up player (regression from code old cleanup).

88afab22 – Tanguy Fautre <[email protected]> authored on 2020/02/16 14:05
Fix bad framerate on palette change, should only be explicitly presented to the screen when necessary.

46ce50a9 – Tanguy Fautre <[email protected]> authored on 2020/02/16 13:37
Update SDL2 rendering engine to hardware accelerated texture. This is slower than direct surface from window, but the fullscreen quality is much better.

72aa9744 – Tanguy Fautre <[email protected]> authored on 2020/02/16 10:30
Use high-res icon on Windows.

a20cc2d8 – Tanguy Fautre <[email protected]> authored on 2020/02/16 10:23
Remove more legacy no-op functions.

9e687f0c – Tanguy Fautre <[email protected]> authored on 2020/02/16 09:39
Remove more legacy no-op functions.

5621ef41 – Tanguy Fautre <[email protected]> authored on 2020/02/16 09:19
Remove more legacy no-op functions.

a53c7b8d – Tanguy Fautre <[email protected]> authored on 2020/02/16 08:19
Removed PLAT_DOS.

21388731 – Tanguy Fautre <[email protected]> authored on 2020/02/16 07:58
Merge branch 'master' of https://github.com/GPSnoopy/chocolate_duke3D

f335ef75 – Tanguy Fautre <[email protected]> authored on 2020/02/16 07:58
Removed all audiolib source files that are not used anymore.

b5950693 – Tanguy Fautre <[email protected]> authored and GitHub <[email protected]> committed on 2020/02/15 18:39
Updated known issues.

f3386e9a – Tanguy Fautre <[email protected]> authored on 2020/02/15 18:36
Fix clippoly regression made years ago (fix from rohit-n)

ad806c65 – Tanguy Fautre <[email protected]> authored on 2020/02/15 15:24
Increased resolution limit to 4K

50492913 – Tanguy Fautre <[email protected]> authored on 2020/02/15 15:07
Disable pixelsAllowed limit by default, causes too many pixels not to be drawn in cut scenes, logos, minimaps, etc.

8d351b30 – Tanguy Fautre <[email protected]> authored on 2020/02/15 14:41
Merge branch 'master' of https://github.com/GPSnoopy/chocolate_duke3D

7452a103 – Tanguy Fautre <[email protected]> authored on 2020/02/15 14:41
Fix Linux compilation.

8ca154ac – Tanguy Fautre <[email protected]> authored and GitHub <[email protected]> committed on 2020/02/15 14:39
Updated known issues.

db01eff6 – Tanguy Fautre <[email protected]> authored on 2020/02/15 14:35
64-bit: Fix writing and reading 64-bit savegames (still incompatible with 32-bits savegames though)

f5d27824 – Tanguy Fautre <[email protected]> authored on 2020/02/15 13:38
Fix strict aliasing float to int pointer cast

b09f05c9 – Tanguy Fautre <[email protected]> authored on 2020/02/15 11:18
typowq

1ae3ca89 – Tanguy Fautre <[email protected]> authored on 2020/02/15 11:10
More Linux MIDI chasing, updated README

9bb4db58 – Tanguy Fautre <[email protected]> authored on 2020/02/15 10:23
Chasing MIDI not playing by default on Ubuntu via SDL2-mixer/vcpkg

38b0a0e8 – Tanguy Fautre <[email protected]> authored on 2020/02/15 08:57
Fix problems related to running on Linux

4a5499b5 – Tanguy Fautre <[email protected]> authored and GitHub <[email protected]> committed on 2020/02/14 20:42
Rewording intro.

dc6452e6 – Tanguy Fautre <[email protected]> authored and GitHub <[email protected]> committed on 2020/02/14 20:41
Rewording of intro.

c7455bd4 – Tanguy Fautre <[email protected]> authored and GitHub <[email protected]> committed on 2020/02/14 20:35
Updated requirements.

8d95424b – Tanguy Fautre <[email protected]> authored on 2020/02/14 20:09
Merge branch 'master' of https://github.com/GPSnoopy/chocolate_duke3D

1d725cd2 – Tanguy Fautre <[email protected]> authored on 2020/02/14 20:08
Removed old build systems files.

8696b0eb – Tanguy Fautre <[email protected]> authored and GitHub <[email protected]> committed on 2020/02/14 20:02
Fixed typo.

98f05d31 – Tanguy Fautre <[email protected]> authored and GitHub <[email protected]> committed on 2020/02/14 20:02
Updated badge URLs.

4dfdef48 – Tanguy Fautre <[email protected]> authored on 2020/02/14 19:54
More Linux compilation fixes.

9f04350e – Tanguy Fautre <[email protected]> authored on 2020/02/14 19:51
Fixed Linux compilation.

ebeba6bf – Tanguy Fautre <[email protected]> authored on 2020/02/14 19:36
Added EOL git attributes for scripts.

159954ab – Tanguy Fautre <[email protected]> authored on 2020/02/14 19:05
Added execute permission on Linux build scripts.

0b164a4c – Tanguy Fautre <[email protected]> authored on 2020/02/14 19:01
Merge branch 'master' of https://github.com/GPSnoopy/chocolate_duke3D

41e355f2 – Tanguy Fautre <[email protected]> authored on 2020/02/14 19:01
Added Linux build scripts.

6c7edf0b – Tanguy Fautre <[email protected]> authored and GitHub <[email protected]> committed on 2020/02/14 18:57
Updated Windows CI names

25dbde47 – Tanguy Fautre <[email protected]> authored and GitHub <[email protected]> committed on 2020/02/14 18:56
Added Linux CI

dbe20121 – Tanguy Fautre <[email protected]> authored on 2020/02/14 18:55
Merge branch 'master' of https://github.com/GPSnoopy/chocolate_duke3D

b509c0a3 – Tanguy Fautre <[email protected]> authored on 2020/02/14 18:55
Replace PLATFORM_UNIX with UNIX

75513c33 – Tanguy Fautre <[email protected]> authored and GitHub <[email protected]> committed on 2020/02/14 18:47
Added Windows CI

e1647ba1 – Tanguy Fautre <[email protected]> authored on 2020/02/14 18:44
Added CMake based build system.

2a5e75b4 – Tanguy Fautre <[email protected]> authored on 2020/02/12 17:37
Fixed low-detail mode and savegame thumbnail (broken years ago by tile module refactoring).

542731b6 – Tanguy Fautre <[email protected]> authored on 2020/02/12 17:24
Fix bad logic when selecting 1-N GRP file (and another warning pointing to this mistake).

7f44c0aa – Tanguy Fautre <[email protected]> authored on 2020/02/12 17:23
64-bit: Fix more warnings.

a0e4933f – Tanguy Fautre <[email protected]> authored on 2020/02/12 16:08
64-bit: Fix game-related crashes and bugs, as well as more warnings.

1a6360ad – Tanguy Fautre <[email protected]> authored on 2020/02/11 18:03
64-bit: Fixing immediate engine crash. The game plays the opening demo.

fffc1875 – Tanguy Fautre <[email protected]> authored on 2020/02/11 16:38
64-bit: Fixed MV_BufferDescriptor.

a07f39df – Tanguy Fautre <[email protected]> authored on 2020/02/11 16:31
64-bit: Fix rhlineasm4. "logo.anm" now plays without crashing.

b8eaa16f – Tanguy Fautre <[email protected]> authored on 2020/02/11 16:24
64-bit: Fix initial segfaults.

b8703c99 – Tanguy Fautre <[email protected]> authored on 2020/02/11 16:06
Added VS x64 configurations.

f47d9afa – Tanguy Fautre <[email protected]> authored on 2020/02/10 16:55
Fixed multiple window creation when changing resolution.

d20b0f81 – Tanguy Fautre <[email protected]> authored on 2020/02/10 16:33
Updated list of files to ignore.

f02995e2 – Tanguy Fautre <[email protected]> authored on 2020/02/10 16:32
Moved all display.c SDL utility routines into a separate header.

3712e366 – Tanguy Fautre <[email protected]> authored on 2020/02/10 15:20
Removed unused preprocessor define.

96ca4f7c – Tanguy Fautre <[email protected]> authored on 2020/02/10 15:16
Removed PLATFORM_DOS

77df6fcc – Tanguy Fautre <[email protected]> authored on 2020/02/10 14:53
Removing loads of platform specific cruft.

8c6c4b3d – Tanguy Fautre <[email protected]> authored on 2020/02/09 18:36
Moved from SDL1 to SDL2, use off-screen surface blitting.

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