ref: aed344a63423d13a0c5a46ea24dca17bd8fe39fd
dir: /Game/src/audiolib/fx_man.h/
/* Copyright (C) 1994-1995 Apogee Software, Ltd. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /********************************************************************** module: FX_MAN.H author: James R. Dose date: March 17, 1994 Public header for FX_MAN.C (c) Copyright 1994 James R. Dose. All Rights Reserved. **********************************************************************/ #ifndef __FX_MAN_H #define __FX_MAN_H #include "sndcards.h" #ifdef _WIN32 #include "../../Engine/src/windows/inttypes.h" #else #include <inttypes.h> #endif typedef struct { int MaxVoices; int MaxSampleBits; int MaxChannels; } fx_device; #define MonoFx 1 #define StereoFx 2 typedef struct { unsigned long Address; unsigned long Type; unsigned long Interrupt; unsigned long Dma8; unsigned long Dma16; unsigned long Midi; unsigned long Emu; } fx_blaster_config; enum FX_ERRORS { FX_Warning = -2, FX_Error = -1, FX_Ok = 0, FX_ASSVersion, FX_BlasterError, FX_SoundCardError, FX_InvalidCard, FX_MultiVocError, FX_DPMI_Error }; enum fx_BLASTER_Types { fx_SB = 1, fx_SBPro = 2, fx_SB20 = 3, fx_SBPro2 = 4, fx_SB16 = 6 }; char *FX_ErrorString( int ErrorNumber ); int FX_SetupCard( int SoundCard, fx_device *device ); int FX_GetBlasterSettings( fx_blaster_config *blaster ); int FX_SetupSoundBlaster( fx_blaster_config blaster, int *MaxVoices, int *MaxSampleBits, int *MaxChannels ); int FX_Init( int SoundCard, int numvoices, int numchannels, int samplebits, unsigned mixrate ); int FX_Shutdown( void ); int FX_SetCallBack( void ( *function )( int32_t ) ); void FX_SetVolume( int volume ); int FX_GetVolume( void ); void FX_SetReverseStereo( int setting ); int FX_GetReverseStereo( void ); void FX_SetReverb( int reverb ); void FX_SetFastReverb( int reverb ); int FX_GetMaxReverbDelay( void ); int FX_GetReverbDelay( void ); void FX_SetReverbDelay( int delay ); int FX_VoiceAvailable( int priority ); int FX_EndLooping( int handle ); int FX_SetPan( int handle, int vol, int left, int right ); int FX_SetPitch( int handle, int pitchoffset ); int FX_SetFrequency( int handle, int frequency ); int FX_PlayVOC( char *ptr, int pitchoffset, int vol, int left, int right, int priority, uint32_t callbackval ); int FX_PlayLoopedVOC( char *ptr, int32_t loopstart, int32_t loopend, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval ); int FX_PlayWAV( char *ptr, int pitchoffset, int vol, int left, int right, int priority, uint32_t callbackval ); int FX_PlayLoopedWAV( char *ptr, int32_t loopstart, int32_t loopend, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval ); int FX_PlayVOC3D( char *ptr, int32_t pitchoffset, int32_t angle, int32_t distance, int32_t priority, uint32_t callbackval ); int FX_PlayWAV3D( char *ptr, int pitchoffset, int angle, int distance, int priority, uint32_t callbackval ); int FX_PlayRaw( char *ptr, uint32_t length, uint32_t rate, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval ); int FX_PlayLoopedRaw( char *ptr, uint32_t length, uint8_t *loopstart, uint8_t *loopend, uint32_t rate, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval ); int32_t FX_Pan3D( int handle, int angle, int distance ); int32_t FX_SoundActive( int32_t handle ); int32_t FX_SoundsPlaying( void ); int32_t FX_StopSound( int handle ); int32_t FX_StopAllSounds( void ); int32_t FX_StartDemandFeedPlayback( void ( *function )( char **ptr, uint32_t *length ), int32_t rate, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval ); int FX_StartRecording( int MixRate, void ( *function )( char *ptr, int length ) ); void FX_StopRecord( void ); #endif