ref: ef372086621d1a55be6dead76ae70896074ac568
dir: /Game/Game.vcproj/
<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="8.00" Name="Game" ProjectGUID="{6D80B050-1DC6-406A-98E3-60C65C3304F3}" > <Platforms> <Platform Name="Win32" /> </Platforms> <ToolFiles> </ToolFiles> <Configurations> <Configuration Name="Release|Win32" OutputDirectory="..\bin" IntermediateDirectory=".\ReleaseVC7" ConfigurationType="1" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2" WholeProgramOptimization="0" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" TypeLibraryName=".\Release/Game.tlb" /> <Tool Name="VCCLCompilerTool" Optimization="2" InlineFunctionExpansion="2" EnableIntrinsicFunctions="true" FavorSizeOrSpeed="1" OmitFramePointers="true" AdditionalIncludeDirectories=""..\..\SDL-1.2.9\include";"..\..\SDL_mixer-1.2.6";..\Engine\src;.\src" PreprocessorDefinitions="nDBGRECORD; CHECK_XDUKE_REV; nDEBUG; WIN32; _CONSOLE; PLATFORM_WIN32; _CRT_SECURE_NO_DEPRECATE; _CRT_NONSTDC_NO_DEPRECATE" RuntimeLibrary="0" BufferSecurityCheck="false" DefaultCharIsUnsigned="true" UsePrecompiledHeader="0" SuppressStartupBanner="true" CompileAs="0" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="0" ResourceOutputFileName="$(IntDir)/$(InputName).res" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" AdditionalOptions="/MACHINE:I386" AdditionalDependencies="dxguid.lib sdl.lib sdl_mixer.lib winmm.lib WS2_32.lib" OutputFile="$(OutDir)/$(SolutionName).exe" Version="19.4" LinkIncremental="1" SuppressStartupBanner="true" AdditionalLibraryDirectories=""..\..\Directx_dec_2005\";"..\..\SDL-1.2.9\VisualC\SDL\Release";"..\..\SDL_mixer-1.2.6\VisualC\Release"" IgnoreDefaultLibraryNames="" SubSystem="1" OptimizeReferences="2" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCWebDeploymentTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> <Configuration Name="Debug|Win32" OutputDirectory="..\bin" IntermediateDirectory=".\DebugVC7" ConfigurationType="1" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" TypeLibraryName=".\Debug/Game.tlb" /> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories=""..\SDL-1.2.9\include";"..\SDL_mixer-1.2.6";..\Engine\src;" PreprocessorDefinitions="nDBGRECORD; CHECK_XDUKE_REV; nDEBUG; WIN32; _CONSOLE; PLATFORM_WIN32; _CRT_SECURE_NO_DEPRECATE; _CRT_NONSTDC_NO_DEPRECATE" BasicRuntimeChecks="3" RuntimeLibrary="0" DefaultCharIsUnsigned="true" UsePrecompiledHeader="0" BrowseInformation="1" SuppressStartupBanner="true" DebugInformationFormat="4" CompileAs="0" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="_DEBUG" Culture="0" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" AdditionalOptions="/MACHINE:I386" AdditionalDependencies="dxguid.lib sdl.lib sdl_mixer.lib winmm.lib WS2_32.lib" OutputFile="$(OutDir)/$(SolutionName)d.exe" SuppressStartupBanner="true" AdditionalLibraryDirectories=""..\Directx_dec_2005\";"..\SDL-1.2.9\VisualC\SDL\Release";"..\SDL_mixer-1.2.6\VisualC\Release"" IgnoreDefaultLibraryNames="" GenerateDebugInformation="true" SubSystem="1" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCWebDeploymentTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" > <File RelativePath="src\actors.c" > </File> <File RelativePath="src\animlib.c" > </File> <File RelativePath="src\config.c" > </File> <File RelativePath="src\control.c" > </File> <File RelativePath="src\game.c" > </File> <File RelativePath="src\gamedef.c" > </File> <File RelativePath="src\global.c" > </File> <File RelativePath="src\keyboard.c" > </File> <File RelativePath="src\menues.c" > </File> <File RelativePath="src\player.c" > </File> <File RelativePath="src\premap.c" > </File> <File RelativePath="src\rts.c" > </File> <File RelativePath="src\scriplib.c" > </File> <File RelativePath="src\sector.c" > </File> <File RelativePath="src\sounds.c" > </File> </Filter> <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl" > <File RelativePath="src\_rts.h" > </File> <File RelativePath="src\animlib.h" > </File> <File RelativePath="src\config.h" > </File> <File RelativePath="src\control.h" > </File> <File RelativePath="src\develop.h" > </File> <File RelativePath="src\duke3d.h" > </File> <File RelativePath="src\dukewin.h" > </File> <File RelativePath="src\file_lib.h" > </File> <File RelativePath="src\funct.h" > </File> <File RelativePath="src\function.h" > </File> <File RelativePath="src\gamedefs.h" > </File> <File RelativePath="src\keyboard.h" > </File> <File RelativePath="src\mouse.h" > </File> <File RelativePath="src\names.h" > </File> <File RelativePath="src\rts.h" > </File> <File RelativePath="src\scriplib.h" > </File> <File RelativePath="src\soundefs.h" > </File> <File RelativePath="src\sounds.h" > </File> <File RelativePath="src\types.h" > </File> <File RelativePath=".\src\util_lib.h" > </File> </Filter> <Filter Name="Midi" > <File RelativePath="src\midi\databuf.h" > </File> <File RelativePath="src\midi\win_midiout.cpp" > </File> <File RelativePath="src\midi\win_midiout.h" > </File> <File RelativePath="src\midi\xmidi.cpp" > </File> <File RelativePath="src\midi\xmidi.h" > </File> </Filter> <Filter Name="Audiolib" > <File RelativePath=".\src\audiolib\assert.h" > </File> <File RelativePath="src\audiolib\dsl.c" > </File> <File RelativePath="src\audiolib\fx_man.c" > <FileConfiguration Name="Release|Win32" > <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj" /> </FileConfiguration> <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj" /> </FileConfiguration> </File> <File RelativePath="src\audiolib\ll_man.c" > </File> <File RelativePath="src\audiolib\multivoc.c" > </File> <File RelativePath="src\audiolib\mv_mix.c" > </File> <File RelativePath="src\audiolib\mvreverb.c" > </File> <File RelativePath="src\audiolib\nodpmi.c" > </File> <File RelativePath="src\audiolib\pitch.c" > </File> <File RelativePath="src\audiolib\user.c" > </File> </Filter> <Filter Name="Console Source" > <File RelativePath="src\console.c" > </File> <File RelativePath="src\cvar_defs.c" > </File> <File RelativePath="src\cvars.c" > </File> </Filter> <Filter Name="Console Headers" > <File RelativePath="src\_functio.h" > </File> <File RelativePath="src\console.h" > </File> <File RelativePath="src\cvar_defs.h" > </File> <File RelativePath="src\cvars.h" > </File> </Filter> </Files> <Globals> </Globals> </VisualStudioProject>