shithub: pokecrystal

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0536f9f3 – IIMarckus <[email protected]> authored on 2012/11/18 21:57
Add trade data.

0cce53be – Bryan Bishop <[email protected]> authored on 2012/11/02 20:59
Merge pull request #41 from yenatch/master

b7c788c6 – padz <[email protected]> authored on 2012/11/02 23:25
move musicdata to files in /music, data removed fn

22ac1dfa – padz <[email protected]> authored on 2012/11/02 20:45
disasm bank3a, map audio ram, implement musscripts

95ac2a8d – padz <[email protected]> authored on 2012/11/02 14:43
prep for next commit

ef93cdf3 – IIMarckus <[email protected]> authored on 2012/10/25 10:43
Improve labels for Elm’s lab.

1795b9fb – Bryan Bishop <[email protected]> authored on 2012/10/11 17:44
Merge pull request #40 from yenatch/master

2369bd7e – padz <[email protected]> authored on 2012/10/11 19:12
add missing instruction

5635c202 – padz <[email protected]> authored on 2012/10/11 16:35
start sfx disasm

69c01251 – Bryan Bishop <[email protected]> authored on 2012/10/11 15:05
remove deprecated functions from crystal.py

82f7e983 – Bryan Bishop <[email protected]> authored on 2012/10/11 14:52
get an address given a label

811ea207 – padz <[email protected]> authored on 2012/10/09 10:54
add dn macro

3383c45c – padz <[email protected]> authored on 2012/10/09 00:43
fixed problems with wram.asm, compiles now

5ba5a025 – padz <[email protected]> authored on 2012/10/08 22:40
add breeding section to wram

a7631774 – padz <[email protected]> authored on 2012/10/08 22:32
start work on audio engine

99b86cdd – padz <[email protected]> authored on 2012/10/08 22:16
flesh out bittable2

d7228d5b – Bryan Bishop <[email protected]> authored on 2012/10/04 07:44
add comment-address for Functiona0a

e1240909 – Bryan Bishop <[email protected]> authored on 2012/10/01 07:19
Merge pull request #36 from kanzure/comment-cleaning

e6c95e22 – Bryan Bishop <[email protected]> authored on 2012/10/01 09:11
clean up comments in extras/crystal.py

667e0bf9 – Bryan Bishop <[email protected]> authored on 2012/09/30 08:21
Merge pull request #31 from kanzure/formatting-fixes

d6f17b91 – Bryan Bishop <[email protected]> authored on 2012/09/30 09:23
convert whitespace to tabs

f7f7ed61 – Bryan Bishop <[email protected]> authored on 2012/09/30 09:21
clean up whitespace

6f878dc6 – Bryan Bishop <[email protected]> authored on 2012/09/26 08:48
Merge pull request #30 from yenatch/master

399a5ab1 – padz <[email protected]> authored on 2012/09/26 11:43
emergency fix

ea897c2a – padz <[email protected]> authored on 2012/09/23 08:50
fix last commit

25a04a68 – padz <[email protected]> authored on 2012/09/22 15:39
add flag handling, implement dwb

354685ef – padz <[email protected]> authored on 2012/09/22 15:27
treemon and assorted minor changes

66fd3804 – Bryan Bishop <[email protected]> authored on 2012/09/20 06:27
Merge pull request #29 from yenatch/master

e8b77891 – padz <[email protected]> authored on 2012/09/16 17:20
comment last commit

4c1ef2ae – padz <[email protected]> authored on 2012/09/11 18:37
PrintLetterDelay and some battle init

f570fb7f – Bryan Bishop <[email protected]> authored on 2012/09/10 16:40
Merge pull request #28 from iimarckus/battlemusic

53926402 – IIMarckus <[email protected]> authored on 2012/09/10 17:36
Confirmed: this RAM location represents link battle.

3501a0be – IIMarckus <[email protected]> authored on 2012/09/10 17:20
Add labels for ram values discovered while disassembling battle music.

9037759c – IIMarckus <[email protected]> authored on 2012/09/10 16:46
Add the region checks for battle music.

8d020f6e – Bryan Bishop <[email protected]> authored on 2012/09/10 16:34
Merge pull request #27 from iimarckus/battlemusic

e1ff7f98 – Bryan Bishop <[email protected]> authored on 2012/09/10 18:29
generate labels.json automagically in gbz80disasm

d23972b7 – Bryan Bishop <[email protected]> authored on 2012/09/10 18:28
call load_asm in scan_for_predefined_labels

139eecc9 – IIMarckus <[email protected]> authored on 2012/09/10 16:15
Add the Gym Leader checks for battle music.

047aaff1 – IIMarckus <[email protected]> authored on 2012/09/10 15:57
Add the logic for selecting the battle music.

f6be64dc – Bryan Bishop <[email protected]> authored on 2012/09/09 14:53
Merge pull request #26 from iimarckus/objectevent

bbd77f06 – Sanky <[email protected]> authored on 2012/07/23 16:41
Disasm rst and interrupt vectors.

ea2d24e3 – Bryan Bishop <[email protected]> authored on 2012/07/23 06:06
Merge pull request #24 from Sanky/map-headers-fix

2e4938e3 – padz <[email protected]> authored and Sanky <[email protected]> committed on 2012/07/23 07:07
correcting previous commit

282c08bf – padz <[email protected]> authored and Sanky <[email protected]> committed on 2012/07/22 21:24
fix local pointers in map headers

7bf2c3d7 – Sanky <[email protected]> authored on 2012/07/20 07:01
Disasm FarCopyBytes and FarCopyBytesDouble.

b76ffb99 – Sanky <[email protected]> authored on 2012/07/13 09:57
Add trainer classes.

91df9b88 – IIMarckus <[email protected]> authored on 2012/07/14 16:17
Use the TX_FAR macro for more text.

372d5b19 – IIMarckus <[email protected]> authored on 2012/07/14 16:16
Give Object Event a readable label.

780d5185 – Sanky <[email protected]> authored on 2012/07/13 09:57
Add trainer classes.

3906f322 – Sanky <[email protected]> authored on 2012/07/12 15:37
Disasm function reading an item name.

60c2b54c – Sanky <[email protected]> authored on 2012/07/11 14:35
Add misc text from a single bank.

61e8784b – Sanky <[email protected]> authored on 2012/07/11 08:08
Disasm code pointing to move and item names.

2349c9cd – Sanky <[email protected]> authored on 2012/07/10 21:40
Disasm ___ appeared! message selection code.

43003a4e – Sanky <[email protected]> authored on 2012/07/10 21:28
Add battle texts.

bf330b2f – Sanky <[email protected]> authored on 2012/07/10 17:17
Disasm Char5D.

25d989a0 – Sanky <[email protected]> authored on 2012/07/10 14:28
Disasm text command dictionary.

c43c9a24 – Sanky <[email protected]> authored on 2012/07/10 07:57
Add types.

5393da14 – Sanky <[email protected]> authored on 2012/07/10 06:41
Add days of the week.

53aadf3f – Sanky <[email protected]> authored on 2012/07/09 22:47
Add name input screen letters.

be7d4577 – Sanky <[email protected]> authored on 2012/07/09 18:19
Split more font files.

2abc6922 – Sanky <[email protected]> authored on 2012/07/09 18:05
Split out the font.

0c3ba03d – Bryan Bishop <[email protected]> authored on 2012/07/08 19:25
Merge pull request #22 from iimarckus/decimal1

6001bcd6 – IIMarckus <[email protected]> authored on 2012/07/08 20:13
Add list of what moves represent each TM.

5c33fdfc – IIMarckus <[email protected]> authored on 2012/07/08 20:04
Add the differently‐sorted Pokédex entries.

ae0fc393 – IIMarckus <[email protected]> authored on 2012/07/08 07:49
Better (shorter) script labels for trainers.

d23f1400 – IIMarckus <[email protected]> authored on 2012/07/07 21:57
Add the Ho-oh chamber special, along with some helper functions.

fa019d2f – IIMarckus <[email protected]> authored on 2012/07/07 15:51
Add some functions from Mobile Stadium.

0f74cd50 – IIMarckus <[email protected]> authored on 2012/07/06 19:07
Add the New Game/Continue/etc menus.

7494644c – IIMarckus <[email protected]> authored on 2012/07/06 18:01
Add the Trainer House flag check special (0x67).

6f8c3e5c – Bryan Bishop <[email protected]> authored on 2012/07/05 06:05
use decimal output for givepoke in extras/crystal.py

c98f1166 – Bryan Bishop <[email protected]> authored on 2012/07/05 03:41
Merge pull request #21 from iimarckus/decimal1

e29988a3 – IIMarckus <[email protected]> authored on 2012/07/04 20:19
Allocate ram instead of using constants.

3aa4b594 – IIMarckus <[email protected]> authored on 2012/07/04 20:05
Note that this trainer (Kimono Girl Naoko, but with different team) is unused.

b29c96e3 – IIMarckus <[email protected]> authored on 2012/07/04 19:58
Fix checkpokeitem and special cases of writebyte.

f72583e8 – IIMarckus <[email protected]> authored on 2012/07/04 19:33
givepoke should use decimal.

699cbaa8 – IIMarckus <[email protected]> authored on 2012/07/04 18:27
Add special 0x66, the Game Boy version check.

45af84e3 – Bryan Bishop <[email protected]> authored on 2012/07/04 18:14
Merge pull request #20 from iimarckus/minortextlabels

92e80be5 – IIMarckus <[email protected]> authored on 2012/07/04 18:13
Add Special 0x60, which checks the conditions for Snorlax to wake up.

a99c75b7 – IIMarckus <[email protected]> authored on 2012/07/04 17:53
Add special 0x97, the generic Pokémon check.

a136ae57 – IIMarckus <[email protected]> authored on 2012/07/04 17:42
Add special 0x96, the Beasts check.

08291a69 – IIMarckus <[email protected]> authored on 2012/07/04 14:35
Bill’s grandpa script should use Pokémon species constants.

58809082 – IIMarckus <[email protected]> authored on 2012/07/04 14:24
$00 is Sunday, not Monday.

90b20d57 – IIMarckus <[email protected]> authored on 2012/07/04 13:52
Use constants for days of the week.

4de2d429 – IIMarckus <[email protected]> authored on 2012/07/04 13:22
Number of Unowns should be decimal.

0439e30d – IIMarckus <[email protected]> authored on 2012/07/04 13:21
Better labels for security cameras.

c2639913 – IIMarckus <[email protected]> authored on 2012/07/04 11:44
Better labels for the Rocket Hideout scripts.

ac130aab – IIMarckus <[email protected]> authored on 2012/07/04 08:33
Better labels for gym guy stuff.

b85d9b86 – Bryan Bishop <[email protected]> authored on 2012/07/01 04:55
use os.path.join instead of cowboying it

86cb61db – Bryan Bishop <[email protected]> authored on 2012/07/01 04:48
make pokecrystal compatible with python2.6 by default

58c696cf – Bryan Bishop <[email protected]> authored on 2012/07/01 04:44
use extras/labels.json and not ./labels.json in romstr.py

85d26e31 – Bryan Bishop <[email protected]> authored on 2012/07/01 04:41
better graph-generating routines

fcf43b13 – Bryan Bishop <[email protected]> authored on 2012/07/01 04:41
fix romstr for compiling (thanks pasky)

3359121b – Bryan Bishop <[email protected]> authored on 2012/06/20 23:37
graph.py - parse pokecrystal into a function graph for d3.js

e471fbeb – Bryan Bishop <[email protected]> authored on 2012/06/20 17:13
continue at relative jumps and fix formatting

36eb6c72 – Bryan Bishop <[email protected]> authored on 2012/06/19 21:51
use labels in the disassembler output

099295bb – Bryan Bishop <[email protected]> authored on 2012/06/19 21:42
load labels into the new disassembler

1342ab67 – Bryan Bishop <[email protected]> authored on 2012/06/19 21:42
more de-dependency-looping

ca07f1d6 – Bryan Bishop <[email protected]> authored on 2012/06/19 21:13
move code around to avoid dependency loops

e2babd69 – Bryan Bishop <[email protected]> authored on 2012/06/19 19:59
use romstr.py as the new disassembler

96596c69 – Bryan Bishop <[email protected]> authored on 2012/06/19 19:42
asm output for the new disassembler

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