ref: 0f37a42ad45d8950c83b31215523e2e1cc7c2d21
dir: /maps/KogasRoom.asm/
KogasRoom_MapScriptHeader: .MapTriggers: db 2 ; triggers dw UnknownScript_0x180728, 0 dw UnknownScript_0x18072c, 0 .MapCallbacks: db 1 ; callbacks dbw 1, UnknownScript_0x18072d UnknownScript_0x180728: priorityjump UnknownScript_0x180742 end UnknownScript_0x18072c: end UnknownScript_0x18072d: checkevent EVENT_KOGAS_ROOM_ENTRANCE_CLOSED iffalse UnknownScript_0x180737 changeblock $4, $e, $2a UnknownScript_0x180737: checkevent EVENT_KOGAS_ROOM_EXIT_OPEN iffalse UnknownScript_0x180741 changeblock $4, $2, $16 UnknownScript_0x180741: return UnknownScript_0x180742: applymovement PLAYER, MovementData_0x18078e refreshscreen $86 playsound SFX_STRENGTH earthquake 80 changeblock $4, $e, $2a reloadmappart loadmovesprites dotrigger $1 setevent EVENT_KOGAS_ROOM_ENTRANCE_CLOSED waitbutton end KogaScript_0x18075a: faceplayer loadfont checkevent EVENT_BEAT_ELITE_4_KOGA iftrue UnknownScript_0x180788 writetext UnknownText_0x180793 closetext loadmovesprites winlosstext UnknownText_0x1808a9, 0 loadtrainer KOGA, 1 startbattle returnafterbattle setevent EVENT_BEAT_ELITE_4_KOGA loadfont writetext UnknownText_0x1808ca closetext loadmovesprites playsound SFX_ENTER_DOOR changeblock $4, $2, $16 reloadmappart loadmovesprites setevent EVENT_KOGAS_ROOM_EXIT_OPEN waitbutton end UnknownScript_0x180788: writetext UnknownText_0x1808ca closetext loadmovesprites end MovementData_0x18078e: step_up step_up step_up step_up step_end UnknownText_0x180793: text "Fwahahahaha!" para "I am KOGA of the" line "ELITE FOUR." para "I live in shadows," line "a ninja!" para "My intricate style" line "will confound and" cont "destroy you!" para "Confusion, sleep," line "poison…" para "Prepare to be the" line "victim of my sin-" cont "ister technique!" para "Fwahahahaha!" para "#MON is not" line "merely about brute" para "force--you shall" line "see soon enough!" done UnknownText_0x1808a9: text "Ah!" line "You have proven" cont "your worth!" done UnknownText_0x1808ca: text "I subjected you to" line "everything I could" cont "muster." para "But my efforts" line "failed. I must" cont "hone my skills." para "Go on to the next" line "room, and put your" cont "abilities to test!" done KogasRoom_MapEventHeader: ; filler db 0, 0 .Warps: db 4 warp_def $11, $4, 2, WILLS_ROOM warp_def $11, $5, 3, WILLS_ROOM warp_def $2, $4, 1, BRUNOS_ROOM warp_def $2, $5, 2, BRUNOS_ROOM .XYTriggers: db 0 .Signposts: db 0 .PersonEvents: db 1 person_event SPRITE_KOGA, 7, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, KogaScript_0x18075a, -1