Fix some constants surrounding sprite animations
Document splash screen animation
Split engine/movie/intro.asm into itself and splash.asm
Move all splash screen files to gfx/splash
Merge pull request #761 from mid-kid/master
Document weird code involving link trades of mew and celebi
Merge pull request #756 from mid-kid/master
Add wTitleScreenSelectedOption constants
Merge pull request #760 from ISSOtm/master
Enable compatibility with upcoming RGBASM version
Use ISCONST for future rgbds lexer compatibility
Consistent constants for radio data table sizes (could still be better)
Factor out gfx/pack/pack_menu.tilemap
'make clean' reuses 'make tidy' commands
Merge pull request #758 from danShumway/patch-1
Update Arch install instructions
Remove a verifiably false comment
`d` is the multiplier for Sprites_Sine
Document wTitleScreenSelectedOption variable
Label some mobile battle screen functions
Add extra japanese chars not represented as of yet
Prevent OaksPKMNTalk from looping forever if NUM_GRASSMON is changed
Label some audio commands as unused
HappinessData_DaisysGrooming uses percent macro
Identify constant in NamingScreen_IsTargetBox
'make tidy' shouldn't trigger 'make -C tools'
Merge pull request #754 from Rangi42/master
Use def_* macros for automatic map event counts
Merge pull request #751 from Rangi42/master
Generate the Stadium 2 checksum data with pfero's tool instead of raw INCBINs
Move EngineFlags and SpecialsPointers into data/engine/
Revert "Factor out tables into data/overworld/"
Factor out tables into data/overworld/
Treat map setup commands like trade script commands
tools/unnamed.py supports rgbds 0.4.1 object files
Merge pull request #745 from Rangi42/master
Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
Define JOHTO_FLYPOINT like KANTO_FLYPOINT
Port pokered's more local system for trade animation scripts
SPRITE_GYM_GUY -> SPRITE_GYM_GUIDE
return → endcallback, reloadandreturn → reloadend
Define map setup commands as macros like other script commands
Merge pull request #743 from Rangi42/master
Port pokegold's method of defining rgblink arguments per ROM
Disassemble the final English debug ROM
Merge pull request #740 from Rangi42/master
Use const_skip and const_next macros for brevity
Eliminate enum: use const instead, with case-by-case parallel const implementations
Get all unnamed symbols with make DEBUG=1
add_tm, add_hm, and add_mt define TM##_MOVE, HM##_MOVE, and MT##_MOVE constants, to avoid repeating the move names in tmhm_moves.asm
text_linkpromptbutton -> text_waitbutton
Sync README.md with pokered and pokegold
Sync .gitignore with pokered and pokegold
Use MAX_NEUTRAL_DAMAGE in BattleCommand_DamageCalc
SCGB_PARTY_MENU_HP_PALS -> SCGB_PARTY_MENU_HP_BARS, and SCGB_RAM -> SCGB_DEFAULT
Use STRCMP, not ==, to compare multi-character strings
Identify more labels, and use the jumptable macro when possible
Identify more labels and constants
Reformat gfx/trade/game_boy.png and fix tools/gfx --preserve
Merge pull request #737 from aaaaaa123456789/master
Fix lzcomp flags after fixing uninitialized read bug
Use pokepret account for committing to symbols branch
Sync PokeFluteTerminator with pokegold
Comment more ROM labels as unreferenced
Replace "Unreferenced" labels with "; unreferenced" comments
Travis should upload .sym files to the symbols branch
sound_duty became duty_cycle_pattern
Harmonize engine/menus with pokegold
Harmonize engine/overworld with pokegold
Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM)
Harmonize engine/{phone, pokedex, pokegear, printer, rtc, tilesets} with pokegold
Harmonize engine/{gfx, items, link, math} with pokegold
ReplaceKrisSprite -> UpdatePlayerSprite
Harmonize engine/{battle, battle_anims, events, games} with pokegold
[in progress] Harmonize more constant and data files with pokegold
Harmonize some more symbols with pokegold