shithub: pokecrystal

Download patch

ref: 1480602df75b980e291a832ba3a485d123a53047
parent: 2c5be6760437c363617ad4052a40e5f5fd8e7470
author: yenatch <[email protected]>
date: Wed Feb 11 18:20:53 EST 2015

Move the map_header macro into macros/map.asm.

--- a/macros/map.asm
+++ b/macros/map.asm
@@ -66,6 +66,15 @@
 	endm
 
 
+map_header: MACRO
+	; label, tileset, permission, location, music, time of day, fishing group
+\1_MapHeader:
+	db BANK(\1_SecondMapHeader), \2, \3
+	dw \1_SecondMapHeader
+	db \4, \5, \6, \7
+ENDM
+
+
 map_header_2: MACRO
 ; label, map, border block, connections
 \1_SecondMapHeader::
--- a/maps/map_headers.asm
+++ b/maps/map_headers.asm
@@ -1,11 +1,3 @@
-map_header: MACRO
-	; label, tileset, permission, location, music, time of day, fishing group
-\1_MapHeader:
-	db BANK(\1_SecondMapHeader), \2, \3
-	dw \1_SecondMapHeader
-	db \4, \5, \6, \7
-ENDM
-
 
 MapGroupPointers:: ; 0x94000
 ; pointers to the first map header of each map group