Move the map_header macro into macros/map.asm.
Move second map header macros into macros/map.asm.
Use connection macros instead of guessed values in second map headers.
Add another reference to OTPartyMonOT in link cable code.
Split out event scripting specials.
Get rid of the now-unused specials constants.
Use labels for script specials instead of constants/static values.
Use NUM_MOVES more liberally in wram.
Split out the map setup scripts.
Split out the move deleter code.
Use PartyMon labels in GetPartyParamLocation arguments.
Add placeholder constants for ObjectStructs offsets.
Split 40k lines of mobile noise out of main.asm.
Section "Video" in wram.asm doesn't need to be locked to an address.
Fix a bunch of palette copying errors and wram bank conflicts.
Some coord labels in misc/crystal_misc.asm.
Blindly use wram labels for everything except mobile, part 2.
Blindly use wram labels for everything except mobile, part 1.
More hlcoord macros for recently dumped code.
There were actually 3 mobile chunks!
Dump known tilemaps and attribute maps.
More graphics and straggling static refs.
Merge pull request #274 from yenatch/master
Merge pull request #273 from yenatch/master
Dump some more incbinned graphics, mostly 1bpp.
A couple of the dumped graphics files were actually tilemaps.
Merge pull request #272 from yenatch/master
Dump a bunch of incbinned graphics.
Merge pull request #271 from yenatch/master
INSTALL: Use git clone --recursive.
Use Pokemon constants in the kana order table.
Fix static predefs generated by the disassembler.
Odds and ends in bank 45 (and more ascii incbins).
Get rid of more static refs in banks 47, 5c, 5f.
More mobile incbins and start incbinning .txt for ascii.
Mobile phrases and tons of related data.
No more unreferenced incbins in bank 41.
Inconsequential bank ref in battle graphics code.
No more unreferenced incbins in bank 40.
Mobile trade incbins and coordinate macros.
Get rid of one-byte incbins in sound data.
Add a "mobile" directive for dummied-out mobile adapter functions.
Start moving relevant macros into macros/text.asm.
Merge pull request #268 from yenatch/master
Tripped over a mobile jumptable.
More labels in code and some mobile datatracking.
Rename some graphics to avoid collisions later.
Fix more static banks (trainers, mobile graphics).
Use "- $ff00" instead of "& $ff" when dealing with hram.
Recombine the event engine objects.
Replace pointless $FF00+$xx with $ffxx.
Some wram labels in map connection code.
Fix static banks for save text and bedroom poster scripts.
Fix a static bank in map header code.
Pick off references in misc/crystal_misc.asm.
Reference name input character sets.
More unknown mobile code and MIN_LEVEL.
Merge remote-tracking branch 'kanzure/master'
Fix padding in gfx/misc/pokegear.2bpp.lz.
Use the "next" directive in the credits.
Fix some incbins near Magikarp length code.
Merge pull request #265 from Bradley-Plus/master