forgot to make 3jumptext an ender
add missing script command (3jumptext)
banish script parser output to debug
script special for pokerus check
make careless use of gfx.py less fatal
implement rgb macro for palettes
do i really want to endorse mibbit?
fix make/make clean line in INSTALL.md
Merge pull request #75 from yenatch/master
comment LoadEnemyMon and related fns; add RNG fns
speed up text conversion in preprocessor
combine multiple calls to sys.stdout.write
disable macro error checking by default
make include_file faster in the preprocessor
disable '; original line' by default
make the preprocessor a little faster
saner import syntax in preprocessor
Merge pull request #74 from yenatch/master
Merge pull request #57 from yenatch/master
Merge pull request #71 from iimarckus/shootbreeze
Pull out some code related to map names / item descriptions.
Add string pointers and coordinates for town map locations.
bank 5a is a carbon copy of bank 59
include all compressed and decompressed graphics
Merge pull request #53 from yenatch/master
add original compressed gfx data
allow other files to import gfx.py
clean up wram (excess partymon structs)
make gfx.py more convenient from command line
Merge pull request #52 from yenatch/master
Merge pull request #51 from yenatch/master
Merge remote branch 'remotes/prizza/master'
pokemon base stats structure + removed junk files
update address syntax again
Merge remote branch 'remotes/yenatch/master'
add SpecialRoamMons and reformat TypeEffects
clean up bank 0; time-sensitive fns; add Predef fn
Merge remote branch 'remotes/yenatch/master'
Merge pull request #47 from iimarckus/specialphonecall
specialphonecall takes a 16‐bit ID.
update gbz80disasm to not use $ff00+$ff syntax
switch ld syntax from ff00+xx to ffxx
make gbz80disasm easier to use externally
even better preprocessor formatting
make preprocessor includable as a module
update spacing for read_line in preprocessor
make the include macro check better
clean up formatting in preprocessor
move allowed_lengths for music macros out
Merge pull request #46 from yenatch/master
update music ptrs + labels and include music files
implement music macros; INCLUDE injection in pre
Merge pull request #44 from yenatch/master
add surf checks and related functions
update constants used in scripts and battle engine
flesh out wram, fix unallocated labels
Merge pull request #43 from iimarckus/master
play nice w/ cygwin; undeprecate used command
Merge pull request #41 from yenatch/master
move musicdata to files in /music, data removed fn
disasm bank3a, map audio ram, implement musscripts
Merge pull request #40 from yenatch/master
remove deprecated functions from crystal.py
get an address given a label
fixed problems with wram.asm, compiles now
add comment-address for Functiona0a