ref: 265d36c6b8bba5fd38baf426f5f80e1722c27b03
dir: /data/sprite_anim_frames.asm/
SpriteAnimFrameData: ; 8d6e6 ; entries correspond to SPRITE_ANIM_FRAMESET_* constants dw .Frameset_00 dw .Frameset_PartyMon dw .Frameset_02 dw .Frameset_03 dw .Frameset_04 dw .Frameset_05 dw .Frameset_06 dw .Frameset_07 dw .Frameset_TextEntryCursor dw .Frameset_09 dw .Frameset_GameFreakLogo dw .Frameset_GSIntroStar dw .Frameset_GSIntroSparkle dw .Frameset_SlotsGolem dw .Frameset_SlotsChansey dw .Frameset_SlotsChansey2 dw .Frameset_SlotsEgg dw .Frameset_RedWalk dw .Frameset_StillCursor dw .Frameset_TradePokeBall dw .Frameset_TradePokeBall0 dw .Frameset_TradePoof dw .Frameset_TradeTubeBulge dw .Frameset_TrademonIcon dw .Frameset_TrademonBubble dw .Frameset_EvolutionBallOfLight dw .Frameset_RadioTuningKnob dw .Frameset_MagnetTrainRed dw .Frameset_1c dw .Frameset_Leaf dw .Frameset_CutTree dw .Frameset_EggCrack dw .Frameset_EggHatch dw .Frameset_21 dw .Frameset_22 dw .Frameset_23 dw .Frameset_24 dw .Frameset_HeadbuttTree dw .Frameset_26 dw .Frameset_27 dw .Frameset_28 dw .Frameset_29 dw .Frameset_2a dw .Frameset_2b dw .Frameset_2c dw .Frameset_BlueWalk dw .Frameset_MagnetTrainBlue dw .Frameset_2f dw .Frameset_30 dw .Frameset_31 dw .Frameset_32 dw .Frameset_33 dw .Frameset_34 dw .Frameset_IntroSuicune dw .Frameset_IntroSuicune2 dw .Frameset_IntroPichu dw .Frameset_IntroWooper dw .Frameset_IntroUnown1 dw .Frameset_IntroUnown2 dw .Frameset_IntroUnown3 dw .Frameset_IntroUnown4 dw .Frameset_IntroUnownF2 dw .Frameset_IntroSuicuneAway dw .Frameset_IntroUnownF dw .Frameset_CelebiLeft dw .Frameset_CelebiRight ; 8d76a .Frameset_00: frame SPRITE_ANIM_FRAME_IDX_00, 32 endanim .Frameset_PartyMon: frame SPRITE_ANIM_FRAME_IDX_00, 8 frame SPRITE_ANIM_FRAME_IDX_01, 8 dorestart .Frameset_02: frame SPRITE_ANIM_FRAME_IDX_3D, 8 frame SPRITE_ANIM_FRAME_IDX_3E, 8 dorestart .Frameset_03: frame SPRITE_ANIM_FRAME_IDX_3F, 8 frame SPRITE_ANIM_FRAME_IDX_40, 8 dorestart .Frameset_04: frame SPRITE_ANIM_FRAME_IDX_00, 4 frame SPRITE_ANIM_FRAME_IDX_01, 4 dorestart .Frameset_05: frame SPRITE_ANIM_FRAME_IDX_3D, 4 frame SPRITE_ANIM_FRAME_IDX_3E, 4 dorestart .Frameset_06: frame SPRITE_ANIM_FRAME_IDX_3F, 4 frame SPRITE_ANIM_FRAME_IDX_40, 4 dorestart .Frameset_RedWalk: frame SPRITE_ANIM_FRAME_IDX_00, 8 frame SPRITE_ANIM_FRAME_IDX_01, 8 frame SPRITE_ANIM_FRAME_IDX_00, 8 frame SPRITE_ANIM_FRAME_IDX_01, 8, OAM_X_FLIP dorestart .Frameset_BlueWalk: frame SPRITE_ANIM_FRAME_IDX_63, 8 frame SPRITE_ANIM_FRAME_IDX_64, 8 frame SPRITE_ANIM_FRAME_IDX_63, 8 frame SPRITE_ANIM_FRAME_IDX_64, 8, OAM_X_FLIP dorestart .Frameset_MagnetTrainBlue: frame SPRITE_ANIM_FRAME_IDX_65, 8 frame SPRITE_ANIM_FRAME_IDX_66, 8 frame SPRITE_ANIM_FRAME_IDX_65, 8 frame SPRITE_ANIM_FRAME_IDX_66, 8, OAM_X_FLIP dorestart .Frameset_07: frame SPRITE_ANIM_FRAME_IDX_1E, 1 frame SPRITE_ANIM_FRAME_IDX_1F, 1 dorestart .Frameset_TextEntryCursor: frame SPRITE_ANIM_FRAME_IDX_20, 1 dorepeat 1 dorestart .Frameset_09: frame SPRITE_ANIM_FRAME_IDX_21, 1 dorepeat 1 dorestart .Frameset_GameFreakLogo: frame SPRITE_ANIM_FRAME_IDX_81, 12 frame SPRITE_ANIM_FRAME_IDX_82, 1 frame SPRITE_ANIM_FRAME_IDX_83, 1 frame SPRITE_ANIM_FRAME_IDX_82, 4 frame SPRITE_ANIM_FRAME_IDX_81, 12 frame SPRITE_ANIM_FRAME_IDX_82, 12 frame SPRITE_ANIM_FRAME_IDX_83, 4 frame SPRITE_ANIM_FRAME_IDX_84, 32 frame SPRITE_ANIM_FRAME_IDX_85, 3 frame SPRITE_ANIM_FRAME_IDX_86, 3 frame SPRITE_ANIM_FRAME_IDX_87, 4 frame SPRITE_ANIM_FRAME_IDX_88, 4 frame SPRITE_ANIM_FRAME_IDX_89, 4 frame SPRITE_ANIM_FRAME_IDX_8A, 10 frame SPRITE_ANIM_FRAME_IDX_8B, 7 endanim .Frameset_GSIntroStar: frame SPRITE_ANIM_FRAME_IDX_23, 3 frame SPRITE_ANIM_FRAME_IDX_23, 3, OAM_Y_FLIP dorestart .Frameset_GSIntroSparkle: frame SPRITE_ANIM_FRAME_IDX_24, 2 frame SPRITE_ANIM_FRAME_IDX_25, 2 frame SPRITE_ANIM_FRAME_IDX_26, 2 frame SPRITE_ANIM_FRAME_IDX_25, 2 dorestart .Frameset_SlotsGolem: frame SPRITE_ANIM_FRAME_IDX_27, 7 frame SPRITE_ANIM_FRAME_IDX_28, 7 frame SPRITE_ANIM_FRAME_IDX_27, 7, OAM_Y_FLIP frame SPRITE_ANIM_FRAME_IDX_28, 7, OAM_X_FLIP dorestart .Frameset_SlotsChansey: frame SPRITE_ANIM_FRAME_IDX_29, 7 frame SPRITE_ANIM_FRAME_IDX_2A, 7 frame SPRITE_ANIM_FRAME_IDX_29, 7 frame SPRITE_ANIM_FRAME_IDX_2B, 7 dorestart .Frameset_SlotsChansey2: frame SPRITE_ANIM_FRAME_IDX_29, 7 frame SPRITE_ANIM_FRAME_IDX_2C, 7 frame SPRITE_ANIM_FRAME_IDX_2D, 7 frame SPRITE_ANIM_FRAME_IDX_2C, 7 frame SPRITE_ANIM_FRAME_IDX_29, 7 endanim .Frameset_SlotsEgg: frame SPRITE_ANIM_FRAME_IDX_2E, 20 endanim .Frameset_StillCursor: frame SPRITE_ANIM_FRAME_IDX_2F, 32 endanim .Frameset_TradePokeBall: frame SPRITE_ANIM_FRAME_IDX_30, 32 endanim .Frameset_TradePokeBall0: frame SPRITE_ANIM_FRAME_IDX_30, 3 frame SPRITE_ANIM_FRAME_IDX_31, 3 frame SPRITE_ANIM_FRAME_IDX_30, 3 frame SPRITE_ANIM_FRAME_IDX_31, 3, OAM_X_FLIP dorestart .Frameset_TradePoof: frame SPRITE_ANIM_FRAME_IDX_32, 4 frame SPRITE_ANIM_FRAME_IDX_33, 4 frame SPRITE_ANIM_FRAME_IDX_34, 4 delanim .Frameset_TradeTubeBulge: frame SPRITE_ANIM_FRAME_IDX_35, 3 frame SPRITE_ANIM_FRAME_IDX_36, 3 dorestart .Frameset_TrademonIcon: frame SPRITE_ANIM_FRAME_IDX_37, 7 frame SPRITE_ANIM_FRAME_IDX_38, 7 dorestart .Frameset_TrademonBubble: frame SPRITE_ANIM_FRAME_IDX_39, 32 endanim .Frameset_EvolutionBallOfLight: frame SPRITE_ANIM_FRAME_IDX_3B, 2 frame SPRITE_ANIM_FRAME_IDX_3A, 2 frame SPRITE_ANIM_FRAME_IDX_3B, 2 endanim .Frameset_RadioTuningKnob: frame SPRITE_ANIM_FRAME_IDX_3C, 32 endanim .Frameset_MagnetTrainRed: frame SPRITE_ANIM_FRAME_IDX_41, 8 frame SPRITE_ANIM_FRAME_IDX_42, 8 frame SPRITE_ANIM_FRAME_IDX_41, 8 frame SPRITE_ANIM_FRAME_IDX_42, 8, OAM_X_FLIP dorestart ; XXX frame SPRITE_ANIM_FRAME_IDX_43, 8 frame SPRITE_ANIM_FRAME_IDX_44, 8 dorestart ; XXX frame SPRITE_ANIM_FRAME_IDX_45, 8 frame SPRITE_ANIM_FRAME_IDX_46, 8 dorestart ; XXX frame SPRITE_ANIM_FRAME_IDX_47, 8 frame SPRITE_ANIM_FRAME_IDX_48, 8 dorestart ; XXX frame SPRITE_ANIM_FRAME_IDX_49, 1 frame SPRITE_ANIM_FRAME_IDX_49, 1, OAM_X_FLIP frame SPRITE_ANIM_FRAME_IDX_49, 1, OAM_X_FLIP, OAM_Y_FLIP frame SPRITE_ANIM_FRAME_IDX_49, 1, OAM_Y_FLIP dorestart ; XXX frame SPRITE_ANIM_FRAME_IDX_4A, 32 endanim ; XXX frame SPRITE_ANIM_FRAME_IDX_4B, 32 endanim ; XXX frame SPRITE_ANIM_FRAME_IDX_4C, 32 endanim ; XXX frame SPRITE_ANIM_FRAME_IDX_4D, 32 endanim ; XXX frame SPRITE_ANIM_FRAME_IDX_4E, 3 dorepeat 3 dorestart .Frameset_1c: dorepeat 32 endanim .Frameset_Leaf: frame SPRITE_ANIM_FRAME_IDX_4F, 32 endanim .Frameset_CutTree: frame SPRITE_ANIM_FRAME_IDX_50, 2 frame SPRITE_ANIM_FRAME_IDX_51, 16 dorepeat 1 frame SPRITE_ANIM_FRAME_IDX_52, 1 dorepeat 1 frame SPRITE_ANIM_FRAME_IDX_53, 1 delanim .Frameset_EggCrack: frame SPRITE_ANIM_FRAME_IDX_54, 32 endanim .Frameset_EggHatch: frame SPRITE_ANIM_FRAME_IDX_55, 32 endanim .Frameset_21: frame SPRITE_ANIM_FRAME_IDX_55, 32, OAM_X_FLIP endanim .Frameset_22: frame SPRITE_ANIM_FRAME_IDX_55, 32, OAM_Y_FLIP endanim .Frameset_23: frame SPRITE_ANIM_FRAME_IDX_55, 32, OAM_X_FLIP, OAM_Y_FLIP endanim .Frameset_24: frame SPRITE_ANIM_FRAME_IDX_56, 10 frame SPRITE_ANIM_FRAME_IDX_57, 9 frame SPRITE_ANIM_FRAME_IDX_58, 10 frame SPRITE_ANIM_FRAME_IDX_59, 10 frame SPRITE_ANIM_FRAME_IDX_58, 9 frame SPRITE_ANIM_FRAME_IDX_5A, 10 dorestart .Frameset_HeadbuttTree: frame SPRITE_ANIM_FRAME_IDX_50, 2 frame SPRITE_ANIM_FRAME_IDX_5B, 2 frame SPRITE_ANIM_FRAME_IDX_50, 2 frame SPRITE_ANIM_FRAME_IDX_5B, 2, OAM_X_FLIP dorestart .Frameset_26: frame SPRITE_ANIM_FRAME_IDX_5C, 2 endanim .Frameset_27: frame SPRITE_ANIM_FRAME_IDX_5D, 2 endanim .Frameset_28: frame SPRITE_ANIM_FRAME_IDX_5E, 2 endanim .Frameset_29: frame SPRITE_ANIM_FRAME_IDX_5F, 2 endanim .Frameset_2a: frame SPRITE_ANIM_FRAME_IDX_60, 2 endanim .Frameset_2b: frame SPRITE_ANIM_FRAME_IDX_61, 2 endanim .Frameset_2c: frame SPRITE_ANIM_FRAME_IDX_62, 2 endanim .Frameset_2f: frame SPRITE_ANIM_FRAME_IDX_32, 3 frame SPRITE_ANIM_FRAME_IDX_33, 3 frame SPRITE_ANIM_FRAME_IDX_34, 3 frame SPRITE_ANIM_FRAME_IDX_30, 3 frame SPRITE_ANIM_FRAME_IDX_31, 3 frame SPRITE_ANIM_FRAME_IDX_30, 3 frame SPRITE_ANIM_FRAME_IDX_31, 3, OAM_X_FLIP frame SPRITE_ANIM_FRAME_IDX_30, 3 frame SPRITE_ANIM_FRAME_IDX_31, 3 frame SPRITE_ANIM_FRAME_IDX_30, 3 frame SPRITE_ANIM_FRAME_IDX_31, 3, OAM_X_FLIP frame SPRITE_ANIM_FRAME_IDX_30, 3 frame SPRITE_ANIM_FRAME_IDX_31, 3 frame SPRITE_ANIM_FRAME_IDX_30, 3 frame SPRITE_ANIM_FRAME_IDX_31, 3, OAM_X_FLIP endanim .Frameset_30: frame SPRITE_ANIM_FRAME_IDX_30, 3 frame SPRITE_ANIM_FRAME_IDX_31, 3 frame SPRITE_ANIM_FRAME_IDX_30, 3 frame SPRITE_ANIM_FRAME_IDX_31, 3, OAM_X_FLIP frame SPRITE_ANIM_FRAME_IDX_30, 3 frame SPRITE_ANIM_FRAME_IDX_31, 3 frame SPRITE_ANIM_FRAME_IDX_30, 3 frame SPRITE_ANIM_FRAME_IDX_31, 3, OAM_X_FLIP frame SPRITE_ANIM_FRAME_IDX_30, 3 frame SPRITE_ANIM_FRAME_IDX_31, 3 frame SPRITE_ANIM_FRAME_IDX_30, 3 frame SPRITE_ANIM_FRAME_IDX_31, 3, OAM_X_FLIP frame SPRITE_ANIM_FRAME_IDX_32, 3 frame SPRITE_ANIM_FRAME_IDX_33, 3 frame SPRITE_ANIM_FRAME_IDX_34, 3 delanim .Frameset_31: frame SPRITE_ANIM_FRAME_IDX_67, 3 frame SPRITE_ANIM_FRAME_IDX_68, 3 dorestart .Frameset_32: frame SPRITE_ANIM_FRAME_IDX_6C, 3 endanim .Frameset_33: frame SPRITE_ANIM_FRAME_IDX_6D, 3 endanim .Frameset_34: frame SPRITE_ANIM_FRAME_IDX_69, 2 frame SPRITE_ANIM_FRAME_IDX_6A, 2 frame SPRITE_ANIM_FRAME_IDX_6B, 2 delanim .Frameset_IntroSuicune: frame SPRITE_ANIM_FRAME_IDX_6E, 3 frame SPRITE_ANIM_FRAME_IDX_6F, 3 frame SPRITE_ANIM_FRAME_IDX_70, 3 frame SPRITE_ANIM_FRAME_IDX_71, 3 dorestart .Frameset_IntroSuicune2: frame SPRITE_ANIM_FRAME_IDX_71, 3 frame SPRITE_ANIM_FRAME_IDX_6E, 7 endanim .Frameset_IntroPichu: frame SPRITE_ANIM_FRAME_IDX_72, 32 frame SPRITE_ANIM_FRAME_IDX_73, 7 frame SPRITE_ANIM_FRAME_IDX_74, 7 endanim .Frameset_IntroWooper: frame SPRITE_ANIM_FRAME_IDX_75, 3 endanim .Frameset_IntroUnown1: frame SPRITE_ANIM_FRAME_IDX_76, 3 frame SPRITE_ANIM_FRAME_IDX_77, 3 frame SPRITE_ANIM_FRAME_IDX_78, 7 delanim .Frameset_IntroUnown2: frame SPRITE_ANIM_FRAME_IDX_76, 3, OAM_X_FLIP frame SPRITE_ANIM_FRAME_IDX_77, 3, OAM_X_FLIP frame SPRITE_ANIM_FRAME_IDX_78, 7, OAM_X_FLIP delanim .Frameset_IntroUnown3: frame SPRITE_ANIM_FRAME_IDX_76, 3, OAM_Y_FLIP frame SPRITE_ANIM_FRAME_IDX_77, 3, OAM_Y_FLIP frame SPRITE_ANIM_FRAME_IDX_78, 7, OAM_Y_FLIP delanim .Frameset_IntroUnown4: frame SPRITE_ANIM_FRAME_IDX_76, 3, OAM_X_FLIP, OAM_Y_FLIP frame SPRITE_ANIM_FRAME_IDX_77, 3, OAM_X_FLIP, OAM_Y_FLIP frame SPRITE_ANIM_FRAME_IDX_78, 7, OAM_X_FLIP, OAM_Y_FLIP delanim .Frameset_IntroUnownF2: frame SPRITE_ANIM_FRAME_IDX_79, 3 frame SPRITE_ANIM_FRAME_IDX_7A, 3 frame SPRITE_ANIM_FRAME_IDX_7B, 3 frame SPRITE_ANIM_FRAME_IDX_7C, 7 frame SPRITE_ANIM_FRAME_IDX_7D, 7 endanim .Frameset_IntroSuicuneAway: frame SPRITE_ANIM_FRAME_IDX_7E, 3 endanim .Frameset_IntroUnownF: dorepeat 0 endanim .Frameset_CelebiLeft: frame SPRITE_ANIM_FRAME_IDX_7F, 8 frame SPRITE_ANIM_FRAME_IDX_80, 8 endanim .Frameset_CelebiRight: frame SPRITE_ANIM_FRAME_IDX_7F, 8, OAM_X_FLIP frame SPRITE_ANIM_FRAME_IDX_80, 8, OAM_X_FLIP endanim ; 8d94d