ref: 2a429da41923d5cadb366b8b609f667010025506
dir: /audio/music/wildpokemonvictory.asm/
_Music_WildPokemonVictory: ; 0xf4518 db $80 dw _Music_WildPokemonVictory_Ch1 db $01 dw _Music_WildPokemonVictory_Ch2 db $02 dw _Music_WildPokemonVictory_Ch3 ; 0xf4521 _Music_WildPokemonVictory_Ch1: ; 0xf4521 tempo $7e00 volume $77 dutycycle $03 tone $0100 notetype $0c, $b1 octave3 note $c0 note $a0 note $90 note $70 intensity $b6 note $5b stereopanning $0f callchannel _Music_WildPokemonVictory_sub_0xf455c note $71 note $71 note $73 callchannel _Music_WildPokemonVictory_sub_0xf455c note $93 intensity $78 octave3 note $83 forceoctave $01 callchannel _Music_WildPokemonVictory_sub_0xf455c note $71 note $71 note $73 callchannel _Music_WildPokemonVictory_sub_0xf455c note $93 forceoctave $00 intensity $78 octave3 note $73 loopchannel $00, $4538 ; end ; 0xf455c _Music_WildPokemonVictory_sub_0xf455c: ; 0xf455c ; subroutine intensity $71 octave3 note $90 note $c0 octave4 note $51 octave3 note $c1 octave4 note $51 octave3 note $90 note $70 note $50 note $70 note $91 note $51 note $a0 octave4 note $20 note $51 note $51 note $a1 endchannel ; end ; 0xf4575 _Music_WildPokemonVictory_Ch2: ; 0xf4575 vibrato $12, $24 dutycycle $02 notetype $0c, $d1 octave4 note $50 note $70 note $90 note $a0 intensity $d6 note $cb stereopanning $f0 callchannel _Music_WildPokemonVictory_sub_0xf45b5 octave4 note $c1 note $c1 note $c3 callchannel _Music_WildPokemonVictory_sub_0xf45b5 octave4 note $c3 intensity $81 note $10 note $50 note $80 note $b0 forceoctave $01 callchannel _Music_WildPokemonVictory_sub_0xf45b5 octave4 note $c1 note $c1 note $c3 callchannel _Music_WildPokemonVictory_sub_0xf45b5 octave4 note $c3 forceoctave $00 intensity $81 octave3 note $c0 octave4 note $40 note $70 note $a0 loopchannel $00, $4587 ; end ; 0xf45b5 _Music_WildPokemonVictory_sub_0xf45b5: ; 0xf45b5 ; subroutine intensity $81 octave4 note $c1 note $a1 note $91 note $a1 note $c1 note $c1 note $c3 octave5 note $21 note $21 note $23 endchannel ; end ; 0xf45c4 _Music_WildPokemonVictory_Ch3: ; 0xf45c4 notetype $0c, $20 note $05 octave6 note $40 note $00 note $50 note $02 note $50 note $02 callchannel _Music_WildPokemonVictory_sub_0xf45f4 note $41 note $21 octave2 note $c1 note $01 callchannel _Music_WildPokemonVictory_sub_0xf45f4 note $51 note $01 note $13 forceoctave $01 callchannel _Music_WildPokemonVictory_sub_0xf45f4 note $41 note $21 octave2 note $c1 note $01 callchannel _Music_WildPokemonVictory_sub_0xf45f4 note $51 note $01 forceoctave $00 octave2 note $c3 loopchannel $00, $45cf ; end ; 0xf45f4 _Music_WildPokemonVictory_sub_0xf45f4: ; 0xf45f4 ; subroutine intensity $25 octave3 note $51 note $03 note $51 note $01 note $31 note $01 note $31 note $21 note $03 note $21 endchannel ; end ; 0xf4602