Some wram labels in map connection code.
Fix static banks for save text and bedroom poster scripts.
Fix a static bank in map header code.
Pick off references in misc/crystal_misc.asm.
Reference name input character sets.
More unknown mobile code and MIN_LEVEL.
Merge remote-tracking branch 'kanzure/master'
Fix padding in gfx/misc/pokegear.2bpp.lz.
Use the "next" directive in the credits.
Fix some incbins near Magikarp length code.
Merge pull request #265 from Bradley-Plus/master
Fix some static addresses in pic animations.
Labels for day of week siblings.
More comments and labels for ball catch rates.
Merge remote-tracking branch 'xcrystal/master' into master
Add commentary and labels to AI stuff
evasionup, accdown, whirlwind, haze
Rename labels and add more commentary to AI stuff
Add commentary to some AI layers
Start commenting some AI layers
Better labels for item/switch AI.
Miscellaneous formatting cleanup.
Clean up wram sections so that all space is accounted for.
Use a path argument for find as required by POSIX.
Add the initial mobile adapter save data.
Close an open string in name selection.
Use AttrMap and TileMap labels for relative addressing.
Use landmark constants in displaylocation commands (phone scripts).
Split mobile/timer code out of home.asm.
Recomment Headbutt tree and Rock Smash encounters.
Merge pull request #260 from yenatch/master
Merge pull request #261 from kanzure/use-vagrant
Wrap macro arguments with parentheses.
Better trainer AI comments and finish off trainer attributes.
More constants and bug comments in item effects.
Use phone script labels in the phone contact table.
Relabel GetItemDescription -> PrintItemDescription.
Pick off more incbins and static labels in pic animation code.
Add real-time-clock and Daylight Savings Time wram labels.
make a vagrant box to make things easier
Fix "name" event command parameter comments.
Bump pokemontools again for "name" event command fixes.
Separate phone scripts from std scripts.
Fix some static addresses in std scripts.
Reflect the extra loadwilddata argument in its function comment.
Bump pokemontools to fix loadwilddata.
Merge pull request #259 from yenatch/cries
Remove generated "jump sources" comments.
Name the script special function and clean up a couple specials.
Remove the last incbin in map events.
Merge remote-tracking branch 'kanzure/master' into cries
Merge pull request #258 from yenatch/spawns
Condense cry headers to one line.
Merge pull request #257 from yenatch/map-headers
Badge and move constants in Strength and Surf field effects.
Move cry functions out of home.asm.
Rename the internal PlayCry function to _PlayCryHeader.
Cry "echo" is actually the upper byte of pitch (now a word).
Use macros for both types of map headers.
Use macros for spawns and flypoints.
Add labels for maps that reuse blockdata.
Add address labels used by Decompress.
Use a macro for Odd Egg probabilities.
Merge pull request #256 from yenatch/master
Don't use Olivine maps to define the length of a map header.
Remove excessive whitespace in map headers.
More comments and constants in move effect command code.
More PartyMon labels for relative addressing.
More object struct labels and constants.
Merge remote-tracking branch 'kanzure/master'
Residual damage, battle text labels, pic predefs.
Fix some misnamed substatus constants.
Contest battle type and comment the battle menu.
Use better constants/comments in DST near-midnight checks.
Use a predef macro that takes labels instead of juggling constants.
Name and comment some move learning functions.